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C# (CSharp) Movement.AIMove示例
编程语言:
C# (CSharp)
类/类型:
Movement
方法/功能:
AIMove
hotexamples.com的示例:
1
C# (CSharp) Movement.AIMove - 已找到1个示例
。这些是从开源项目中提取的最受好评的
Movement.AIMove
来自程序包 cs-mini-modbot-simulation现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
ApplyMotion(9)
ActualPosition(5)
onMenuStart(4)
onMenuEnd(4)
AddWaypoint(3)
AddVelocity(3)
Accelerate(3)
AddForce(3)
AddModifier(2)
Activate(2)
AddCurve(2)
AddLine(2)
Where(1)
Animate(1)
getAttributes(1)
AnimateTo(1)
Appear(1)
Apply(1)
ApplyEffect(1)
ApplyJump(1)
ApplyGravity(1)
SetGeneratedValues(1)
checkPush(1)
ApplyMovement(1)
AllowToWalk(1)
ApplyNonFacingMotion(1)
GetOrientationAsVector(1)
SetData(1)
AIMove(1)
AddTarget(1)
AirMove(1)
AddDelete(1)
ActivateMovementAbility(1)
Adapt(1)
AddAcceleration(1)
AddBody(1)
AddBodyPart(1)
AddClockwiseCircle(1)
AddCounterClockwiseCircle(1)
AddDirection(1)
AddToYaw(1)
AddImpulse(1)
AddItem(1)
AddLookAt(1)
AddMotion2d(1)
AddMovePoint(1)
AddMovement(1)
AddObjectToInventory(1)
AddSine(1)
setJoystick(1)
常用方法
ApplyMotion (9)
ActualPosition (5)
onMenuStart (4)
onMenuEnd (4)
AddWaypoint (3)
AddVelocity (3)
Accelerate (3)
AddForce (3)
AddModifier (2)
Activate (2)
常用方法
AddCurve (2)
AddLine (2)
Where (1)
Animate (1)
getAttributes (1)
AnimateTo (1)
Appear (1)
Apply (1)
ApplyEffect (1)
ApplyJump (1)
ApplyGravity (1)
SetGeneratedValues (1)
checkPush (1)
ApplyMovement (1)
AllowToWalk (1)
ApplyNonFacingMotion (1)
GetOrientationAsVector (1)
SetData (1)
AIMove (1)
AddTarget (1)
常用方法
ApplyGravity (1)
SetGeneratedValues (1)
checkPush (1)
ApplyMovement (1)
AllowToWalk (1)
ApplyNonFacingMotion (1)
GetOrientationAsVector (1)
SetData (1)
AIMove (1)
AddTarget (1)
AirMove (1)
AddDelete (1)
ActivateMovementAbility (1)
Adapt (1)
AddAcceleration (1)
AddBody (1)
AddBodyPart (1)
AddClockwiseCircle (1)
AddCounterClockwiseCircle (1)
AddDirection (1)
AddToYaw (1)
AddImpulse (1)
AddItem (1)
AddLookAt (1)
AddMotion2d (1)
AddMovePoint (1)
AddMovement (1)
AddObjectToInventory (1)
AddSine (1)
setJoystick (1)
常用方法
AirMove (1)
AddDelete (1)
ActivateMovementAbility (1)
Adapt (1)
AddAcceleration (1)
AddBody (1)
AddBodyPart (1)
AddClockwiseCircle (1)
AddCounterClockwiseCircle (1)
AddDirection (1)
AddToYaw (1)
AddImpulse (1)
AddItem (1)
AddLookAt (1)
AddMotion2d (1)
AddMovePoint (1)
AddMovement (1)
AddObjectToInventory (1)
AddSine (1)
setJoystick (1)
Movement Class Documentation
示例#1
0
显示文件
文件:
AIController.cs
项目:
kossam001/GAME3033-FinalProject
private void Update() { movementController.AIMove(followTarget); }