public void SetWeekMissionActivity() { _weekactivityReward.DeltaX = 0; if (_missionModel.WeekMissionActivityInfoPb == null) { _weekactivityReward.Progress = 0; } else { _weekactivityReward.Progress = (int)((float)_missionModel.WeekMissionActivityInfoPb.Progress / 120 * 100f); } for (int i = 0; i < weekRewardList.childCount; i++) { int weight = _missionModel.GetReceiveWeight(i); var reward = weekRewardList.GetChild(i).Find("Background/Checkmark").GetComponent <RawImage>(); var point = weekRewardList.GetChild(i).Find("Point").GetImage(); var arrow = weekRewardList.GetChild(i).Find("Background/Checkmark/Arrow").gameObject; var numText = weekRewardList.GetChild(i).Find("Background/Checkmark/Num").GetComponent <Text>(); var rewardmask = weekRewardList.GetChild(i).Find("Background/Checkmark/Mask"); arrow.SetActive(false); rewardmask.gameObject.SetActive(false); PointerClickListener.Get(reward.gameObject).onClick = null; var rewardlist = _missionModel.GetWeekMissionRewardPBByCount(weight); int gemNum = 0; RewardVo rewardVo = null; foreach (var v in rewardlist) { rewardVo = new RewardVo(v); gemNum = rewardVo.Num; } numText.text = gemNum.ToString(); numText.gameObject.SetActive(false); if (_missionModel.WeekMissionActivityInfoPb == null) { numText.gameObject.SetActive(true); reward.texture = ResourceManager.Load <Texture>(rewardVo?.IconPath); point.sprite = AssetManager.Instance.GetSpriteAtlas("UIAtlas_Task_whitePoint"); } else { if (_missionModel.WeekMissionActivityInfoPb.List.Contains(weight)) { numText.gameObject.SetActive(false); reward.texture = ResourceManager.Load <Texture>(rewardVo?.IconPath); point.sprite = AssetManager.Instance.GetSpriteAtlas("UIAtlas_Task_Showpoint"); rewardmask.gameObject.SetActive(true); PointerClickListener.Get(reward.gameObject).onClick = go => { FlowText.ShowMessage(I18NManager.Get("Task_HasReceive")); }; } else { if (weight > _missionModel.WeekMissionActivityInfoPb.Progress) { numText.gameObject.SetActive(true); reward.texture = ResourceManager.Load <Texture>(rewardVo?.IconPath); point.sprite = AssetManager.Instance.GetSpriteAtlas("UIAtlas_Task_whitePoint"); } else { //待领取状态 numText.gameObject.SetActive(true); reward.texture = ResourceManager.Load <Texture>(rewardVo?.IconPath); point.sprite = AssetManager.Instance.GetSpriteAtlas("UIAtlas_Task_whitePoint"); arrow.SetActive(true); } PointerClickListener.Get(reward.gameObject).onClick = go => { if (weight > _missionModel.WeekMissionActivityInfoPb.Progress) { FlowText.ShowMessage(I18NManager.Get("Task_NoEnoughActive")); } else { SendMessage(new Message(MessageConst.CMD_TASK_RECEIVE_ACTREWARD, Message.MessageReciverType.CONTROLLER, MissionTypePB.WeekDaily, weight)); } }; } //reward.SetNativeSize(); } } }