示例#1
0
        public void SetData(MissionModel missionModel, int player)
        {
            _missionModel = missionModel;
            playepb       = (PlayerPB)player;
            _title.text   = missionModel.GetPlayerName(playepb);
            //PointerClickListener.Get(_rewardTran.gameObject).onClick = null;
            if (missionModel.StarCourseSchedule.ContainsKey(playepb))
            {
                usermissioninfo = missionModel.StarCourseSchedule[playepb];
                _roadnum.text   = I18NManager.Get("Achievement_LongKM2", usermissioninfo.Progress);//"星路里程:" + usermissioninfo.Progress+"km";
                weight          = 0;

                var rewardList = missionModel.GetStarRoadRewardPBByCount(usermissioninfo.Progress, playepb, ref weight, usermissioninfo.List);
                _activityReward.DeltaX   = 0;
                _activityReward.Progress = (int)((float)usermissioninfo.Progress / weight * 100f);
                RewardVo rewardVo = null;
                foreach (var v in rewardList)
                {
                    rewardVo = new RewardVo(v);
                }

                _rewardImage.texture = ResourceManager.Load <Texture>(rewardVo?.IconPath);
                _rewardName.text     = weight + I18NManager.Get("Achievement_KMReward");
                _rewardNum.text      = rewardVo?.Num.ToString();
                //可领取的状态!

                _rewardRedpoint.SetActive(usermissioninfo.Progress >= weight && usermissioninfo.Progress > 0);
            }
            else
            {
                _activityReward.DeltaX   = 0;
                _activityReward.Progress = 0;
                if (missionModel.StarCourseSchedule.ContainsKey(playepb))
                {
                    SetActReward(0, missionModel.StarCourseSchedule[playepb].Progress, null, missionModel.StarCourseSchedule[playepb].List, playepb);
                }
                else
                {
                    SetActReward(0, 0, null, null, playepb);
                }
            }

            _data = missionModel.GetMissionByPlayerPB(playepb);
            _data.Sort();
            SetStarRoadItemData();
        }