void Start() { // slaveMaker.character.measurements.height = 10; //Debug.Log(slaveMaker.character.measurements.height.ToString()); menuOptions.GetResolutions(); HideAll(); StartMenu.SetActive(true); Background.SetActive(true); // folder path, file name, class type xmlSave.Load("Core", "Config", "DataBaseOptionMenu"); // test code from here //Sprite sprite1; //sprite1 = Resources.Load<Sprite>("Assets/mllhild/9148104275cc367e_2"); //IntroSceneImage.sprite = sprite1; //IntroSceneImage.preserveAspect = false; //IntroSceneImage.sprite = Resources.Load<Sprite>("mllhild/017.jpg"); //Debug.LogFormat("asdas"); //IntroSceneImage.sprite = Resources.Load<Sprite>("mllhild/017.jpg") as Sprite; //IntroSceneImage.enabled = false; //myTexture = Resources.Load("Images/SampleImage") as Texture2D; //GameObject rawImage = GameObject.Find("RawImage"); //rawImage.GetComponent<RawImage>().texture = myTexture; // to here }