示例#1
0
 private static void DrawControl()
 {
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 0f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), "W", ref vp_FPInput.control[0]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 1f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), "A", ref vp_FPInput.control[1]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 2f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), "S", ref vp_FPInput.control[2]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 3f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), "D", ref vp_FPInput.control[3]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 4f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), Lang.Get("_SPRINT"), ref vp_FPInput.control[4]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 5f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), Lang.Get("_CREEP"), ref vp_FPInput.control[20]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 6f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), Lang.Get("_JUMP"), ref vp_FPInput.control[5]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 7f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), Lang.Get("_CROUCH"), ref vp_FPInput.control[6]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 8f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), Lang.Get("_RELOAD"), ref vp_FPInput.control[7]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 9f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), Lang.Get("_LAST_WEAPON"), ref vp_FPInput.control[8]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 10f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), Lang.Get("_DROP_WEAPON"), ref vp_FPInput.control[11]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 11f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), Lang.Get("_FAST_KNIFE"), ref vp_FPInput.control[9]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 12f, MenuOptions.rBack.width / 2f - GUIM.YRES(80f), GUIM.YRES(24f)), Lang.Get("_THROW_GRENADE"), ref vp_FPInput.control[10]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(360f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 0f, MenuOptions.rBack.width / 2f - GUIM.YRES(76f), GUIM.YRES(24f)), Lang.Get("_CHOOSE_TEAM"), ref vp_FPInput.control[16]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(360f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 1f, MenuOptions.rBack.width / 2f - GUIM.YRES(76f), GUIM.YRES(24f)), Lang.Get("_SCOREBOARD"), ref vp_FPInput.control[17]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(360f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 2f, MenuOptions.rBack.width / 2f - GUIM.YRES(76f), GUIM.YRES(24f)), Lang.Get("_TEAM_CHAT"), ref vp_FPInput.control[18]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(360f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 3f, MenuOptions.rBack.width / 2f - GUIM.YRES(76f), GUIM.YRES(24f)), Lang.Get("_BUY_MENU"), ref vp_FPInput.control[19]);
     MenuOptions.DrawParamKey(new Rect(MenuOptions.rBack.x + GUIM.YRES(360f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 4f, MenuOptions.rBack.width / 2f - GUIM.YRES(76f), GUIM.YRES(24f)), Lang.Get("_AMMUNITION_BUY"), ref vp_FPInput.control[21]);
     if (GUIM.Button(new Rect(MenuOptions.rBack.x + GUIM.YRES(32f), MenuOptions.rBack.y + GUIM.YRES(48f) + GUIM.YRES(28f) * 15f, GUIM.YRES(120f), GUIM.YRES(24f)), BaseColor.Gray, Lang.Get("_RESET"), TextAnchor.MiddleCenter, BaseColor.White, 0, 14, false))
     {
         PlayerPrefs.DeleteKey("control");
         Options.LoadControl();
     }
 }