示例#1
0
        public override void OnUpdate(GameTime gameTime)
        {
            if (Main.gameMenu)
            {
                if (previousMenuMode != Main.menuMode)
                {
                    HookOnMenuModeChange(previousMenuMode);
                }

                lastUpdateUIGameTime = gameTime;

                if (MenuInterface?.CurrentState != null)
                {
                    MenuInterface.Update(gameTime);
                }

                previousMenuMode = Main.menuMode;
            }
        }