示例#1
0
    // Use this for initialization
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Escape) && currentMenu.Pauseable())
        {
            Debug.Log("Apertou ESC e currentMenu = " + currentMenu.GetType());
            switch (currentMenu.GetState())
            {
            case "play":
                Pause();
                break;

            case "stage":
                Resume();
                break;

            case "Settings":
                backButton();
                break;

            case "controls":
                setMenu("settings");
                break;
            }
        }
    }