示例#1
0
 // initialize terrain
 private void init()
 {
     if (t == null)
     {
         MaterialController.Init();
         t = new GenericTerrain(GetComponent <Transform> ().position, scale, func);
     }
 }
示例#2
0
文件: Nav.cs 项目: tinydeltas/salt
        private void InitModules()
        {
            // init everything here so they don't need to be instantiated later
            VoronoiNoise.Init();
            MaterialController.Init();
            TextureController.Init();
            OptController.Init();
            Seeder.Init(islandDensity);

            method = Constants.NoiseFuncs [(int)noiseType];
        }