public void SetsCameraBoundsToTilemap() { Debug.Log("camera bounds: " + mapCamera.CalculateCameraBounds()); gameMap.UpdateMapToRadius(1); Debug.Log("new camera bounds: " + mapCamera.CalculateCameraBounds()); Debug.Log("ortho size before: " + mapCamera.camera.orthographicSize); mapCamera.Zoom(140); Debug.Log("ortho size after: " + mapCamera.camera.orthographicSize); Debug.Log("newer camera bounds: " + mapCamera.CalculateCameraBounds()); }