Toggle navigation
Hot Examples
ZH
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
搜索
C# (CSharp) MapBuilder.ClearAllObj示例
编程语言:
C# (CSharp)
类/类型:
MapBuilder
方法/功能:
ClearAllObj
hotexamples.com的示例:
1
C# (CSharp) MapBuilder.ClearAllObj - 已找到1个示例
。这些是从开源项目中提取的最受好评的
MapBuilder.ClearAllObj
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
BuildAllProperties(30)
Build(29)
BuildMap(26)
BuildColumns(7)
AddEntries(6)
AddProperty(4)
ApplyBorder(4)
BuildRelationships(3)
BuildColumnsFromSimpleTypes(3)
AddPath(3)
BuildMapping(2)
BuildColumnsExcept(2)
AddAtom(2)
BuildCollisionMapFromMapSource(2)
Angle(2)
AddViewer(2)
Clean(2)
CleanAndBuild(2)
AddSingleMessageListener(2)
AddObstacle(2)
AddStart(2)
AddFiles(2)
AddEnd(2)
BuildOneStartRoom(1)
CleanMap(1)
BuildScenes(1)
BuildStructures(1)
BuildTree(1)
BuildTable(1)
BuildTileMap(1)
CalculateRestrauntDistance(1)
CalculateBrushSize(1)
AbsoluteCoordinateToDiscrete(1)
BuildCollisionMapFromWallTilemap(1)
BuildMap3D(1)
BuildGround(1)
BuildGameObject(1)
BuildExit(1)
BuildDecorations(1)
BuildCylinderMap(1)
BuildCollisionMapFromFloorTilemap(1)
BuildCastle3D(1)
AddTargetCount(1)
AddRow(1)
AddPlayerIcon(1)
AddItems(1)
AddClaySegment(1)
AddBlocks(1)
ClearAllObj(1)
常用方法
BuildAllProperties (30)
Build (29)
BuildMap (26)
BuildColumns (7)
AddEntries (6)
AddProperty (4)
ApplyBorder (4)
BuildRelationships (3)
BuildColumnsFromSimpleTypes (3)
AddPath (3)
常用方法
BuildMapping (2)
BuildColumnsExcept (2)
AddAtom (2)
BuildCollisionMapFromMapSource (2)
Angle (2)
AddViewer (2)
Clean (2)
CleanAndBuild (2)
AddSingleMessageListener (2)
AddObstacle (2)
AddStart (2)
AddFiles (2)
AddEnd (2)
BuildOneStartRoom (1)
CleanMap (1)
BuildScenes (1)
BuildStructures (1)
BuildTree (1)
BuildTable (1)
BuildTileMap (1)
常用方法
AddStart (2)
AddFiles (2)
AddEnd (2)
BuildOneStartRoom (1)
CleanMap (1)
BuildScenes (1)
BuildStructures (1)
BuildTree (1)
BuildTable (1)
BuildTileMap (1)
CalculateRestrauntDistance (1)
CalculateBrushSize (1)
AbsoluteCoordinateToDiscrete (1)
BuildCollisionMapFromWallTilemap (1)
BuildMap3D (1)
BuildGround (1)
BuildGameObject (1)
BuildExit (1)
BuildDecorations (1)
BuildCylinderMap (1)
BuildCollisionMapFromFloorTilemap (1)
BuildCastle3D (1)
AddTargetCount (1)
AddRow (1)
AddPlayerIcon (1)
AddItems (1)
AddClaySegment (1)
AddBlocks (1)
ClearAllObj (1)
常用方法
CalculateRestrauntDistance (1)
CalculateBrushSize (1)
AbsoluteCoordinateToDiscrete (1)
BuildCollisionMapFromWallTilemap (1)
BuildMap3D (1)
BuildGround (1)
BuildGameObject (1)
BuildExit (1)
BuildDecorations (1)
BuildCylinderMap (1)
BuildCollisionMapFromFloorTilemap (1)
BuildCastle3D (1)
AddTargetCount (1)
AddRow (1)
AddPlayerIcon (1)
AddItems (1)
AddClaySegment (1)
AddBlocks (1)
ClearAllObj (1)
示例#1
0
显示文件
文件:
TilemapLevel.cs
项目:
SeiChuu/PixelGame-Public
private void Awake() { Builder.ClearAllObj(); MakeObj(); UnDraw(); Draw(); }
x