示例#1
0
 public override StatItem GetStat(GameObject source)
 {
     return(MUtil.GetStat <STAT_MoveSpeed>(source));
 }
示例#2
0
 public override StatItem GetStat(GameObject source)
 {
     return(MUtil.GetStat <STAT_Balance>(source));
 }
示例#3
0
 private void Start()
 {
     moveSpeedStat = MUtil.GetStat <STAT_MoveSpeed>(gameObject);
 }