예제 #1
0
 public override StatItem GetStat(GameObject source)
 {
     return(MUtil.GetStat <STAT_MoveSpeed>(source));
 }
예제 #2
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 public override StatItem GetStat(GameObject source)
 {
     return(MUtil.GetStat <STAT_Balance>(source));
 }
예제 #3
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 private void Start()
 {
     moveSpeedStat = MUtil.GetStat <STAT_MoveSpeed>(gameObject);
 }