public override void updateData()
        {
            base.updateData();

            int newCount = transform.childCount;

            MUtil.madeCount(bonesDeltaPos, newCount);
            MUtil.madeCount(bonesDeltaRot, newCount);
            MUtil.madeCount(stepNumbers, newCount);
        }
示例#2
0
 private void updateBones()
 {
     MUtil.madeCount(bonesDeltaPos, bonesGeometry.Count);
     MUtil.madeCount(bonesDeltaRot, bonesGeometry.Count);
     for (int index = 0; index < bonesGeometry.Count; index++)
     {
         Bone bone = bones[index];
         bone.attachedGeometry = bonesGeometry[index];
         bone.deltaPos         = bonesDeltaPos[index];
         bone.deltaRot         = bonesDeltaRot[index];
     }
 }
 public override void updateData()
 {
     base.updateData();
     MUtil.madeCount(poss, stepsCount + 2);
     MUtil.madeCount(rots, stepsCount + 2);
 }