public List <Localization> GetLocalizations(Game game)
        {
            List <Localization> Localizations = new List <Localization>();

            try
            {
                int SteamId = steamApi.GetSteamId(game.Name);

                if (SteamId != 0)
                {
                    string data       = GetSteamData(SteamId);
                    var    parsedData = JsonConvert.DeserializeObject <Dictionary <string, StoreAppDetailsResult> >(data);

                    if (parsedData[SteamId.ToString()].data != null)
                    {
                        var dataSplited       = parsedData[SteamId.ToString()].data.supported_languages.Split(new string[] { "<br>" }, StringSplitOptions.None);
                        var ListLocalizations = dataSplited[0].Split(',');

                        foreach (string Loc in ListLocalizations)
                        {
                            string        Language = string.Empty;
                            SupportStatus Ui       = SupportStatus.Native;
                            SupportStatus Audio    = SupportStatus.Unknown;
                            SupportStatus Sub      = SupportStatus.Unknown;

                            if (Loc.Contains("<strong>*</strong>"))
                            {
                                Audio = SupportStatus.Native;
                                Sub   = SupportStatus.Native;
                            }

                            Language = Loc.Replace("<strong>*</strong>", string.Empty).Trim();

                            switch (Language)
                            {
                            case "Portuguese - Brazil":
                                Language = "Brazilian Portuguese";
                                break;

                            case "Spanish - Spain":
                                Language = "Spanish";
                                break;
                            }

                            Localizations.Add(new Localization
                            {
                                Language = Language,
                                Ui       = Ui,
                                Audio    = Audio,
                                Sub      = Sub,
                                Notes    = string.Empty,
                                IsManual = false
                            });
                        }
                    }
                }
                else
                {
                    logger.Warn($"CheckLocalizations - No SteamId find for {game.Name}");
                }
            }
            catch (Exception ex)
            {
                Common.LogError(ex, "CheckLocalizations");
            }

            return(Localizations);
        }