public void SetName() { string name = nameField.text; Debug.Log("Name: " + name); if (name.Length > 0 && name.Length <= 32) { GameObject[] gameObjects = GameObject.FindGameObjectsWithTag("LobbyPlayer"); foreach (GameObject playerObject in gameObjects) { LobbyPlayer player = playerObject.GetComponent <LobbyPlayer>(); if (player.isLocalPlayer) { player.SetName(name); } } SwitchToRoleSelect(); } }