public void StartDemoWithRehearsalMode() { if (!CheckValidSeed()) { return; } InteractablePathManager.SeedString = seedInputField.text; string sceneName = selectedDemo.sceneName; LoadingScreenUI.LoadRehearsal(sceneName, true); }
/// <summary> Handles selecting Rehearsal Button </summary> public void Rehearsal() { LoadingScreenUI.LoadRehearsal(RehearsalScene, true); }