private void OnTopUpAnAccountCommandExecuted(object p) { double sum = Convert.ToDouble(MW.TopUpValue.Text); using (var context = new DataBase()) { if (MW.TopUpValue.Text != "") { MoneyIncome moneyDrop = new MoneyIncome() { Date = DateTime.Now, Summa = sum, Balance = sum }; context.MoneyIncome.Add(moneyDrop); context.SaveChanges(); } } Balance = Balance + sum; MW.TopUpValue.Text = ""; MW.TopUpMenu.Visibility = Visibility.Hidden; MW.ListGrid.Visibility = Visibility.Visible; }
public void spawn(float currencyPerSecond) { GameObject building = Instantiate(builtbuilding); MoneyIncome moneyScript = building.GetComponent <MoneyIncome>(); moneyScript.moneyManager = moneyManager; moneyScript.currencyPerSecond = currencyPerSecond; Debug.Log(moneyManager); }