private void FixedUpdate() { if (_fadein) { _t -= Time.deltaTime / delay; if (_t < 0) { enabled = false; return; } } else { _t += Time.deltaTime / delay; if (_t > 1) { enabled = false; _load.CurtainClosed(); return; } } _image.color = new Color(0f, 0f, 0f, _t); }