示例#1
0
        public void TestMethod_GetWinPlayerName_1()
        {
            LibraryTicTacToe Library = new LibraryTicTacToe();

            String TestNamePlayer1 = "Test1";
            String TestNamePlayer2 = "Test2";
            int    TestSize        = 3;
            int    TestToken1      = 1;
            int    TestToken2      = 2;
            int    TestX1          = 0;
            int    TestY1          = 0;
            int    TestX2          = 1;
            int    TestY2          = 1;
            int    TestX3          = 2;
            int    TestY3          = 2;

            Library.SetNamePlayer1(TestNamePlayer1);
            Library.SetNamePlayer2(TestNamePlayer2);
            Library.CreateGameField(TestSize);
            Library.SetTokenPalyer1(TestToken1);
            Library.SetTokenPalyer2(TestToken2);
            Library.SetCellPlayer2(TestX1, TestY1);
            Library.SetCellPlayer2(TestX2, TestY2);
            Library.SetCellPlayer2(TestX3, TestY3);
            Library.GameIsOver();

            Assert.AreEqual(TestNamePlayer2, Library.GetWinPlayerName());
        }
示例#2
0
        public void TestMethod_SetWinPlayerName_1()
        {
            LibraryTicTacToe Library = new LibraryTicTacToe();

            String TestName1 = "Test1";

            Library.SetWinPlayerName(TestName1);

            Assert.AreEqual(TestName1, Library.GetWinPlayerName());
        }