public void TestMethod_GetWinPlayerName_1() { LibraryTicTacToe Library = new LibraryTicTacToe(); String TestNamePlayer1 = "Test1"; String TestNamePlayer2 = "Test2"; int TestSize = 3; int TestToken1 = 1; int TestToken2 = 2; int TestX1 = 0; int TestY1 = 0; int TestX2 = 1; int TestY2 = 1; int TestX3 = 2; int TestY3 = 2; Library.SetNamePlayer1(TestNamePlayer1); Library.SetNamePlayer2(TestNamePlayer2); Library.CreateGameField(TestSize); Library.SetTokenPalyer1(TestToken1); Library.SetTokenPalyer2(TestToken2); Library.SetCellPlayer2(TestX1, TestY1); Library.SetCellPlayer2(TestX2, TestY2); Library.SetCellPlayer2(TestX3, TestY3); Library.GameIsOver(); Assert.AreEqual(TestNamePlayer2, Library.GetWinPlayerName()); }
public void TestMethod_SetWinPlayerName_1() { LibraryTicTacToe Library = new LibraryTicTacToe(); String TestName1 = "Test1"; Library.SetWinPlayerName(TestName1); Assert.AreEqual(TestName1, Library.GetWinPlayerName()); }