示例#1
0
 public void SaveAndExit()
 {
     PlayerPrefsController.SetMasterVolume(volumeSlider.value);
     PlayerPrefsController.SetDifficulty(difficultySlider.value);
     levelManager.LoadLevel("Start");
 }
 void OnTriggerEnter2D(Collider2D collision)
 {
     levelManager.LoadLevel("Lose");
 }
 void Death()
 {
     Destroy(gameObject);
     levelManager.LoadLevel("Win");
 }