示例#1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);

            GameDisplay.LoadContent(Content);
            MainMenuDisplay.LoadContent(Content);
            LoadingScreenDisplay.LoadContent(Content);
            CharacterSelectionDisplay.LoadContent(Content);
            Tutorial.LoadContent(Content);
            Leaderboard.LoadContent(Content);
        }