/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); GameDisplay.LoadContent(Content); MainMenuDisplay.LoadContent(Content); LoadingScreenDisplay.LoadContent(Content); CharacterSelectionDisplay.LoadContent(Content); Tutorial.LoadContent(Content); Leaderboard.LoadContent(Content); }