public void Start() { title_text.text = LanguageSystem.GET_EQUIP_MENU_TITLE(); btnBoth_text.text = LanguageSystem.GET_EQUIP_MENU_BUTTON_LABEL_BOTH(); btnT_text.text = LanguageSystem.GET_EQUIP_MENU_BUTTON_LABEL_T(); btnCT_text.text = LanguageSystem.GET_EQUIP_MENU_BUTTON_LABEL_CT(); btnCancel_text.text = LanguageSystem.GET_EQUIP_MENU_BUTTON_LABEL_CANCEL(); GameObject.Find("ScrollInventory").GetComponent <myInventroy>().isChoseMenuOpen = true; }