示例#1
0
        /// <summary>
        /// Creates the Menu
        /// </summary>
        public static void Initialize()
        {
            ConfigMenu = MainMenu.AddMenu("LelBlanc", "LelBlanc");
            ConfigMenu.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            ConfigMenu.AddGroupLabel("Any unauthorized redistribution without credits will result in severe consequences.");
            ConfigMenu.AddGroupLabel("Thank you for using this addon and have a fun time!");

            ComboMenu = ConfigMenu.AddSubMenu("Combo Menu", "cMenu");
            ComboMenu.AddLabel("Spell Settings");
            ComboMenu.Add("useQ", new CheckBox("Use Q"));
            ComboMenu.Add("useW", new CheckBox("Use W"));
            ComboMenu.Add("useReturn", new CheckBox("Use W Return"));
            ComboMenu.Add("useE", new CheckBox("Use E"));
            ComboMenu.AddLabel("R Settings");
            ComboMenu.Add("useQR", new CheckBox("Use QR"));
            ComboMenu.Add("useWR", new CheckBox("Use WR", false));
            ComboMenu.Add("useReturn2", new CheckBox("Use WR Return", false));
            ComboMenu.Add("useER", new CheckBox("Use ER", false));

            HarassMenu = ConfigMenu.AddSubMenu("Harass Menu", "hMenu");
            HarassMenu.AddLabel("Spell Settings");
            HarassMenu.Add("useQ", new CheckBox("Use Q"));
            HarassMenu.Add("useW", new CheckBox("Use W"));
            HarassMenu.Add("useReturn", new CheckBox("Use W Return"));
            HarassMenu.Add("useE", new CheckBox("Use E"));
            HarassMenu.AddLabel("R Settings");
            HarassMenu.Add("useQR", new CheckBox("Use QR"));
            HarassMenu.Add("useWR", new CheckBox("Use WR", false));
            HarassMenu.Add("useReturn2", new CheckBox("Use WR Return"));
            HarassMenu.Add("useER", new CheckBox("Use ER", false));

            LaneClearMenu = ConfigMenu.AddSubMenu("Laneclear Menu", "lcMenu");
            LaneClearMenu.AddLabel("Spell Settings");
            LaneClearMenu.Add("useQ", new CheckBox("Use Q", false));
            LaneClearMenu.Add("useW", new CheckBox("Use W"));
            LaneClearMenu.Add("sliderW", new Slider("Use W if Kill {0} Minions", 3, 1, 5));
            LaneClearMenu.AddLabel("R Settings");
            LaneClearMenu.Add("useQR", new CheckBox("Use QR", false));
            LaneClearMenu.Add("useWR", new CheckBox("Use WR"));
            LaneClearMenu.Add("sliderWR", new Slider("Use WR if Kill {0} Minions", 5, 1, 5));

            JungleClearMenu = ConfigMenu.AddSubMenu("Jungleclear Menu", "jcMenu");
            JungleClearMenu.AddLabel("Spell Settings");
            JungleClearMenu.Add("useQ", new CheckBox("Use Q"));
            JungleClearMenu.Add("useW", new CheckBox("Use W"));
            JungleClearMenu.Add("useE", new CheckBox("Use E"));
            JungleClearMenu.Add("sliderW", new Slider("Use W if Hit {0} Minions", 3, 1, 5));
            JungleClearMenu.AddLabel("R Settings");
            JungleClearMenu.Add("useQR", new CheckBox("Use QR"));
            JungleClearMenu.Add("useWR", new CheckBox("Use WR"));
            JungleClearMenu.Add("useER", new CheckBox("Use ER"));
            JungleClearMenu.Add("sliderWR", new Slider("Use WR if Hit {0} Minions", 5, 1, 5));

            KillStealMenu = ConfigMenu.AddSubMenu("Killsteal Menu", "ksMenu");
            KillStealMenu.AddLabel("Spell Settings");
            KillStealMenu.Add("useQ", new CheckBox("Use Q"));
            KillStealMenu.Add("useW", new CheckBox("Use W"));
            KillStealMenu.Add("useReturn", new CheckBox("Use W Return"));
            KillStealMenu.Add("useE", new CheckBox("Use E"));
            KillStealMenu.AddLabel("R Settings");
            KillStealMenu.Add("useQR", new CheckBox("Use QR"));
            KillStealMenu.Add("useWR", new CheckBox("Use WR"));
            KillStealMenu.Add("useReturn2", new CheckBox("Use WR Return"));
            KillStealMenu.Add("useER", new CheckBox("Use ER"));
            KillStealMenu.AddLabel("Misc Settings");
            KillStealMenu.Add("useIgnite", new CheckBox("Use Ignite"));
            KillStealMenu.Add("toggle", new CheckBox("Enable Kill Steal"));

            DrawingMenu = ConfigMenu.AddSubMenu("Drawing Menu", "dMenu");
            DrawingMenu.AddLabel("Range Drawings");
            DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range", false));
            DrawingMenu.Add("drawW", new CheckBox("Draw W Range", false));
            DrawingMenu.Add("drawE", new CheckBox("Draw E Range", false));
            DrawingMenu.AddLabel("DamageIndicator");
            DrawingMenu.Add("draw.Damage", new CheckBox("Draw Damage"));
            DrawingMenu.Add("draw.Q", new CheckBox("Calculate Q Damage"));
            DrawingMenu.Add("draw.W", new CheckBox("Calculate W Damage"));
            DrawingMenu.Add("draw.E", new CheckBox("Calculate E Damage"));
            DrawingMenu.Add("draw.R", new CheckBox("Calculate R Damage"));
            DrawingMenu.Add("draw.Ignite", new CheckBox("Calculate Ignite Damage"));

            MiscMenu = ConfigMenu.AddSubMenu("Misc Menu", "mMenu");
            MiscMenu.AddLabel("Miscellaneous");
            MiscMenu.Add("pet", new CheckBox("Automatic Clone Movement"));
        }
示例#2
0
        protected override void CreateMenu()
        {
            ComboMenu = MenuManager.Menu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("老鼠 连招 设置");

            ComboMenu.AddLabel("Q 设置 :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQ", new CheckBox("Use Q"));
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQAfterKill", new CheckBox("击杀后使用Q"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("W 设置 :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseW", new CheckBox("Use W"));
            ComboMenu.Add("Plugins.Twitch.ComboMenu.BlockWIfRIsActive", new CheckBox("有大招的时候不使用W"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("E 设置 :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseE", new CheckBox("Use E"));
            var mode = ComboMenu.Add("Plugins.Twitch.ComboMenu.UseEIfDmg", new ComboBox("E 使用模式", 0, "百分比", "最大层", "仅击杀的时候"));

            ComboMenu.AddSeparator(10);
            ComboMenu.AddLabel("百分比 : 在敌人的当前生命的百分比使用E.\n最大层 : 敌人达到最大层伤害才使用E.\n仅击杀的时候 : " +
                               "能杀死敌人的时候才使用E.");
            ComboMenu.AddSeparator(10);

            var percentage = ComboMenu.Add("Plugins.Twitch.ComboMenu.EAtStacks",
                                           new Slider("Use E if will deal ({0}%) percentage of enemy hp.", 30));

            switch (mode.CurrentValue)
            {
            case 0:
                percentage.DisplayName = "使用E在 ({0}%) 敌人的HP百分比.";
                percentage.MinValue    = 0;
                percentage.MaxValue    = 100;
                break;

            case 1:
                percentage.DisplayName = "Use E at {0} stacks.";
                percentage.MinValue    = 1;
                percentage.MaxValue    = 6;
                break;

            case 2:
                percentage.IsVisible = false;
                break;
            }
            mode.OnValueChange += (a, b) =>
            {
                switch (b.NewValue)
                {
                case 0:
                    percentage.DisplayName = "使用E在 ({0}%) 敌人的HP百分比.";
                    percentage.MinValue    = 0;
                    percentage.MaxValue    = 100;
                    percentage.IsVisible   = true;
                    break;

                case 1:
                    percentage.DisplayName = "使用E在 {0} 层.";
                    percentage.MinValue    = 1;
                    percentage.MaxValue    = 6;
                    percentage.IsVisible   = true;
                    break;

                case 2:
                    percentage.IsVisible = false;
                    break;
                }
            };
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("R 设置 :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseR", new CheckBox("Use R"));
            ComboMenu.Add("Plugins.Twitch.ComboMenu.RIfEnemiesHit", new Slider("当{0} 人的时候使用R", 3, 1, 5));
            ComboMenu.AddSeparator(5);
            ComboMenu.Add("Plugins.Twitch.ComboMenu.RifTargetOutOfRange", new CheckBox("如果目标超出普攻范围使用R", false));
            ComboMenu.AddLabel("如果目标能杀死使用R, 但他不在普攻范围内, R不会在接下来的2秒.");

            HarassMenu = MenuManager.Menu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("老鼠 自动骚扰 设置");

            HarassMenu.AddLabel("W 设置 :");
            HarassMenu.Add("Plugins.Twitch.HarassMenu.UseW", new CheckBox("Use W", false));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.WMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("E 设置 :");
            HarassMenu.Add("Plugins.Twitch.HarassMenu.UseE", new CheckBox("Use E", false));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.TwoEnemiesMin", new CheckBox("只在击中2个或更多敌人", false));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinMana", new Slider("最小蓝 百分比 ({0}%) 使用E", 80, 1));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinStacks", new Slider("最小层数使用E", 6, 1, 6));

            LaneClearMenu = MenuManager.Menu.AddSubMenu("Lane clear");
            LaneClearMenu.AddGroupLabel("老鼠 清线 设置");

            LaneClearMenu.AddLabel("基本设置 :");
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EnableLCIfNoEn", new CheckBox("只有附近没有敌人才能启用清线"));
            var scanRange = LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.ScanRange", new Slider("扫描敌人范围", 1500, 300, 2500));

            scanRange.OnValueChange += (a, b) =>
            {
                _changingRangeScan = true;
                Core.DelayAction(() =>
                {
                    if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside)
                    {
                        _changingRangeScan = false;
                    }
                }, 2000);
            };
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.AllowedEnemies", new Slider("敌人数量", 1, 0, 5));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("W 设置 :");
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseW", new CheckBox("Use W", false));
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.WMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Contaminate (E) settings :");
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseE", new CheckBox("Use E", false));
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMana", new Slider("最小蓝 百分比 ({0}%) 使用E", 80, 1));
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMinionsHit", new Slider("最少小兵的时候使用E", 4, 1, 7));

            JungleClearMenu = MenuManager.Menu.AddSubMenu("Jungle clear");
            JungleClearMenu.AddGroupLabel("老鼠 打野 设置");

            JungleClearMenu.AddLabel("W 设置 :");
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseW", new CheckBox("Use W", false));
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.WMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 80, 1));
            JungleClearMenu.AddSeparator(5);

            JungleClearMenu.AddLabel("E 设置 :");
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseE", new CheckBox("Use E"));
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.EMinMana", new Slider("最小蓝 百分比 ({0}%) 使用W", 30, 1));
            JungleClearMenu.AddLabel("使用E仅在能杀死大野怪和buff");

            MiscMenu = MenuManager.Menu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("老鼠 杂项 设置");

            MiscMenu.AddLabel("基本设置 :");
            MiscMenu.Add("Plugins.Twitch.MiscMenu.StealthRecall", new CheckBox("隐身回城-回城的时候使用Q"));

            DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("老鼠 线圈 设置");

            DrawingsMenu.AddLabel("杂项 设置 :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawSpellRangesWhenReady",
                             new CheckBox("只在技能准备好的时候画出线圈"));
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("W 设置 :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawW", new CheckBox("Draw W range", false));
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("E 设置 :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawE", new CheckBox("Draw E range"));
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("R 设置 :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawR", new CheckBox("Draw R range"));
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("损坏指示图设置 :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicator",
                             new CheckBox("绘制敌人血条的损伤指示器", false)).OnValueChange += (a, b) =>
            {
                if (b.NewValue)
                {
                    DamageIndicator.DamageDelegate = HandleDamageIndicator;
                }
                else if (!b.NewValue)
                {
                    DamageIndicator.DamageDelegate = null;
                }
            };
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicatorColor",
                             new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
        }
示例#3
0
文件: Corki.cs 项目: tekintr/Elobuddy
        protected override void CreateMenu()
        {
            ComboMenu = MenuManager.Menu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo mode settings for Corki addon");

            ComboMenu.AddLabel("Phosphorus Bomb (Q) settings :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseQ", new CheckBox("Kullan Q"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Gatling Gun (E) settings :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseE", new CheckBox("Kullan E"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Valkyrie (W) settings :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseW", new CheckBox("Kullan W", false));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Missile Barrage (R) settings :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseR", new CheckBox("Kullan R"));
            ComboMenu.Add("Plugins.Corki.ComboMenu.MinStacksForR", new Slider("R kullanmak icin en az R sayisi", 1, 1, 7));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Plugins.Corki.ComboMenu.RAllowCollision", new CheckBox("Minyonlara carpmaya izin ver", false));
            ComboMenu.AddLabel("Allow collision on minions if damage will be applied on enemy champion.");

            HarassMenu = MenuManager.Menu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass mode settings for Corki addon");

            HarassMenu.AddLabel("Phosphorus Bomb (Q) settings :");
            HarassMenu.Add("Plugins.Corki.HarassMenu.UseQ", new CheckBox("Kullan Q"));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinManaToUseQ", new Slider("En az mana ({0}%) Q icin", 50, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("Gatling Gun (E) settings :");
            HarassMenu.Add("Plugins.Corki.HarassMenu.UseE", new CheckBox("Kullan E"));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinManaToUseE", new Slider("En az mana ({0}%) E icin", 50, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("Missile Barrage (R) settings :");
            HarassMenu.Add("Plugins.Corki.HarassMenu.UseR", new CheckBox("Kullan R"));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinManaToUseR", new Slider("En az mana ({0}%) R icin", 50, 1));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinStacksToUseR", new Slider("En az stack R icin", 3, 1, 7));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Plugins.Corki.HarassMenu.RAllowCollision", new CheckBox("Minyonlara carpmasina izin ver"));
            HarassMenu.AddLabel("Allow collision on minions if damage will be applied on enemy champion.");

            LaneClearMenu = MenuManager.Menu.AddSubMenu("Lane clear");
            LaneClearMenu.AddGroupLabel("Lane clear mode settings for Corki addon");

            LaneClearMenu.AddLabel("Basic settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Yakinda dusman yoksa koridor temizle"));
            var scanRange = LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.ScanRange", new Slider("Dusman uzakligi", 1500, 300, 2500));

            scanRange.OnValueChange += (a, b) =>
            {
                _changingRangeScan = true;
                Core.DelayAction(() =>
                {
                    if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside)
                    {
                        _changingRangeScan = false;
                    }
                }, 2000);
            };
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.AllowedEnemies", new Slider("Izin verilen dusman miktarı", 1, 0, 5));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Phosphorus Bomb (Q) settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.UseQ", new CheckBox("Kullan Q"));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinMinionsKilledToUseQ", new Slider("Q ile kesilicek en az minyon sayisi", 2, 1, 6));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinManaToUseQ", new Slider("En az mana ({0}%) Q icin", 50, 1));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Gatling Gun (E) settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.UseE", new CheckBox("Kullan E", false));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinManaToUseE", new Slider("En az mana ({0}%) E icin", 50, 1));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Missile Barrage (R) settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.UseR", new CheckBox("Kullan R"));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinManaToUseR", new Slider("En az mana ({0}%) R icin", 50, 1));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinStacksToUseR", new Slider("R kullanmak icin en az kac R olsun", 6, 1, 7));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinMinionsHitToUseR", new Slider("R en az kac minyona carpsin", 3, 1, 4));

            JungleClearMenu = MenuManager.Menu.AddSubMenu("Jungle clear");
            JungleClearMenu.AddGroupLabel("Jungle clear mode settings for Corki addon");

            JungleClearMenu.AddLabel("Phosphorus Bomb (Q) settings :");
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.UseQ", new CheckBox("Kullan Q"));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinManaToUseQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1));
            JungleClearMenu.AddSeparator(5);

            JungleClearMenu.AddLabel("Gatling Gun (E) settings :");
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.UseE", new CheckBox("Kullan E", false));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinManaToUseE", new Slider("Min mana percentage ({0}%) to use E", 50, 1));
            JungleClearMenu.AddSeparator(5);

            JungleClearMenu.AddLabel("Missile Barrage (R) settings :");
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.UseR", new CheckBox("Kullan R"));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinManaToUseR", new Slider("En az mana ({0}%) R icin", 50, 1));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinStacksToUseR", new Slider("R kullanmak icin en az kac R olsun", 5, 1, 7));
            JungleClearMenu.AddSeparator(1);
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.RAllowCollision", new CheckBox("Minyonlara carpmasina izin ver"));
            JungleClearMenu.AddLabel("Allow collision on minions if damage will be applied on other minions.");

            MiscMenu = MenuManager.Menu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc settings for Corki addon");
            MiscMenu.AddLabel("Auto harass settings : ");
            MiscMenu.Add("Plugins.Corki.MiscMenu.AutoHarassEnabled",
                         new KeyBind("Enable auto harass", true, KeyBind.BindTypes.PressToggle, 'T'));
            MiscMenu.Add("Plugins.Corki.MiscMenu.UseBigBomb", new CheckBox("Kullan buyuk bomba", false));
            MiscMenu.Add("Plugins.Corki.MiscMenu.MinStacksToUseR", new Slider("R kullanmak icin en az kac R olsun", 3, 1, 7));
            MiscMenu.AddSeparator(5);
            MiscMenu.AddLabel("Auto harass enabled for : ");

            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                MiscMenu.Add("Plugins.Corki.MiscMenu.AutoHarassEnabled." + enemy.Hero, new CheckBox(enemy.Hero.ToString()));
            }

            DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("Drawings settings for Corki addon");

            DrawingsMenu.AddLabel("Basic settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawSpellRangesWhenReady",
                             new CheckBox("Draw spell ranges only when they are ready"));
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Phosphorus Bomb (Q) drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawQ", new CheckBox("Goster Q Mesafesi"));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawQColor", new CheckBox("Rengi Sec", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[0].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Valkyrie (W) drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawW", new CheckBox("Goster W Mesafesi", false));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawWColor", new CheckBox("Rengi Sec", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[1].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Missile Barrage (R) drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawR", new CheckBox("Goster R Mesafesi"));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawRColor", new CheckBox("Rengi Sec", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[2].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Damage indicator drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawDamageIndicator",
                             new CheckBox("Dusman caninda verilicek hasari goster"));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawDamageIndicatorColor",
                             new CheckBox("Rengi Sec", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[3].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
        }
示例#4
0
        protected override void CreateMenu()
        {
            ComboMenu = MenuManager.Menu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("库奇 连招 设置");

            ComboMenu.AddLabel("Q设置 :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseQ", new CheckBox("Use Q"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("E设置 :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseE", new CheckBox("Use E"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("W设置 :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseW", new CheckBox("Use W", false));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("R设置 :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseR", new CheckBox("Use R"));
            ComboMenu.Add("Plugins.Corki.ComboMenu.MinStacksForR", new Slider("最小成数使用R", 1, 1, 7));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Plugins.Corki.ComboMenu.RAllowCollision", new CheckBox("允许R的敌人", false));
            ComboMenu.AddLabel("允许R的敌人 适用于敌人的小兵.");

            HarassMenu = MenuManager.Menu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("库奇 骚扰 设置");

            HarassMenu.AddLabel("Q设置 :");
            HarassMenu.Add("Plugins.Corki.HarassMenu.UseQ", new CheckBox("Use Q"));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinManaToUseQ", new Slider("最小蓝 百分比 ({0}%) 使用Q", 50, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("E设置 :");
            HarassMenu.Add("Plugins.Corki.HarassMenu.UseE", new CheckBox("Use E"));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinManaToUseE", new Slider("最小蓝 百分比 ({0}%) 使用E", 50, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("R设置 :");
            HarassMenu.Add("Plugins.Corki.HarassMenu.UseR", new CheckBox("Use R"));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinManaToUseR", new Slider("最小蓝 百分比 ({0}%) 使用R", 50, 1));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinStacksToUseR", new Slider("Minimum stacks to use R", 3, 1, 7));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Plugins.Corki.HarassMenu.RAllowCollision", new CheckBox("允许R的敌人"));
            HarassMenu.AddLabel("允许R的敌人 适用于敌人的小兵.");

            LaneClearMenu = MenuManager.Menu.AddSubMenu("Lane clear");
            LaneClearMenu.AddGroupLabel("库奇 清线 设置");

            LaneClearMenu.AddLabel("基本设置 :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.EnableLCIfNoEn", new CheckBox("只有附近没有敌人才能启用清线"));
            var scanRange = LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.ScanRange", new Slider("扫描敌人范围", 1500, 300, 2500));

            scanRange.OnValueChange += (a, b) =>
            {
                _changingRangeScan = true;
                Core.DelayAction(() =>
                {
                    if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside)
                    {
                        _changingRangeScan = false;
                    }
                }, 2000);
            };
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.AllowedEnemies", new Slider("敌人数量", 1, 0, 5));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Phosphorus Bomb (Q) settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.UseQ", new CheckBox("Use Q"));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinMinionsKilledToUseQ", new Slider("最少杀死使用Q", 2, 1, 6));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinManaToUseQ", new Slider("最小蓝 百分比 ({0}%) 使用Q", 50, 1));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Gatling Gun (E) settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.UseE", new CheckBox("Use E", false));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinManaToUseE", new Slider("最小蓝 百分比 ({0}%) 使用E", 50, 1));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Missile Barrage (R) settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.UseR", new CheckBox("Use R"));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinManaToUseR", new Slider("最小蓝 百分比 ({0}%) 使用R", 50, 1));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinStacksToUseR", new Slider("最小成数使用R", 6, 1, 7));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinMinionsHitToUseR", new Slider("最少R到小兵", 3, 1, 4));

            JungleClearMenu = MenuManager.Menu.AddSubMenu("Jungle clear");
            JungleClearMenu.AddGroupLabel("库奇 打野 设置");

            JungleClearMenu.AddLabel("Q设置 :");
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.UseQ", new CheckBox("Use Q"));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinManaToUseQ", new Slider("最小蓝 百分比 ({0}%) 使用Q", 50, 1));
            JungleClearMenu.AddSeparator(5);

            JungleClearMenu.AddLabel("Gatling Gun (E) settings :");
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.UseE", new CheckBox("Use E", false));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinManaToUseE", new Slider("最小蓝 百分比 ({0}%) 使用E", 50, 1));
            JungleClearMenu.AddSeparator(5);

            JungleClearMenu.AddLabel("Missile Barrage (R) settings :");
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.UseR", new CheckBox("Use R"));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinManaToUseR", new Slider("最小蓝 百分比 ({0}%) 使用R", 50, 1));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinStacksToUseR", new Slider("最小成数使用R", 5, 1, 7));
            JungleClearMenu.AddSeparator(1);
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.RAllowCollision", new CheckBox("允许R的敌人"));
            JungleClearMenu.AddLabel("允许R的敌人也适用于敌人 小兵 野怪.");

            MiscMenu = MenuManager.Menu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("库奇 其他 设置");
            MiscMenu.AddLabel("自动 骚扰 设置: ");
            MiscMenu.Add("Plugins.Corki.MiscMenu.AutoHarassEnabled",
                         new KeyBind("自动骚扰热键", true, KeyBind.BindTypes.PressToggle, 'T'));
            MiscMenu.Add("Plugins.Corki.MiscMenu.UseBigBomb", new CheckBox("适用大炸弹", false));
            MiscMenu.Add("Plugins.Corki.MiscMenu.MinStacksToUseR", new Slider("最小成数使用R", 3, 1, 7));
            MiscMenu.AddSeparator(5);
            MiscMenu.AddLabel("自动骚扰开启 : ");

            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                MiscMenu.Add("Plugins.Corki.MiscMenu.AutoHarassEnabled." + enemy.Hero, new CheckBox(enemy.Hero.ToString()));
            }

            DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("Drawings settings for Corki addon");

            DrawingsMenu.AddLabel("Basic settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawSpellRangesWhenReady",
                             new CheckBox("Draw spell ranges only when they are ready"));
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Phosphorus Bomb (Q) drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawQ", new CheckBox("Draw Q range"));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[0].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Valkyrie (W) drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawW", new CheckBox("Draw W range", false));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[1].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Missile Barrage (R) drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawR", new CheckBox("Draw R range"));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[2].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Damage indicator drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawDamageIndicator",
                             new CheckBox("Draw damage indicator on enemy HP bars"));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawDamageIndicatorColor",
                             new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[3].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
        }
示例#5
0
        /// <summary>
        /// Creates the Menu
        /// </summary>
        public static void Initialize()
        {
            ConfigMenu = MainMenu.AddMenu("LeBlanc", "LeBlanc");

            ComboMenu = ConfigMenu.AddSubMenu("Combo Menu", "cMenu");
            ComboMenu.AddLabel("Spell Settings");
            ComboMenu.Add("useQ", new CheckBox("Use Q"));
            ComboMenu.Add("useW", new CheckBox("Use W"));
            ComboMenu.Add("useReturn", new CheckBox("Use W Return"));
            ComboMenu.Add("useE", new CheckBox("Use E"));
            ComboMenu.AddLabel("R Settings");
            ComboMenu.Add("useQR", new CheckBox("Use QR"));
            ComboMenu.Add("useWR", new CheckBox("Use WR", false));
            ComboMenu.Add("useReturn2", new CheckBox("Use WR Return", false));
            ComboMenu.Add("useER", new CheckBox("Use ER", false));
            ComboMenu.AddLabel("Extra Settings");
            ComboMenu.Add("mode", new ComboBox("Combo Modes", 0, LogicModes));
            ComboMenu.AddLabel("Burst Logic Settings");
            ComboMenu.Add("minRange", new CheckBox("Use Q -> R only if W is in range", false));

            HarassMenu = ConfigMenu.AddSubMenu("Harass Menu", "hMenu");
            HarassMenu.AddLabel("Spell Settings");
            HarassMenu.Add("useQ", new CheckBox("Use Q"));
            HarassMenu.Add("useW", new CheckBox("Use W"));
            HarassMenu.Add("useReturn", new CheckBox("Use W Return"));
            HarassMenu.Add("useE", new CheckBox("Use E"));
            HarassMenu.AddLabel("R Settings");
            HarassMenu.Add("useQR", new CheckBox("Use QR"));
            HarassMenu.Add("useWR", new CheckBox("Use WR", false));
            HarassMenu.Add("useReturn2", new CheckBox("Use WR Return"));
            HarassMenu.Add("useER", new CheckBox("Use ER", false));
            HarassMenu.AddLabel("Extra Settings");
            HarassMenu.Add("mode", new ComboBox("Harass Modes", 1, LogicModes));
            HarassMenu.AddLabel("Burst Logic Settings");
            HarassMenu.Add("minRange", new CheckBox("Use Q -> R only if W is in range", false));

            LaneClearMenu = ConfigMenu.AddSubMenu("Laneclear Menu", "lcMenu");
            LaneClearMenu.AddLabel("Spell Settings");
            LaneClearMenu.Add("useQ", new CheckBox("Use Q", false));
            LaneClearMenu.Add("useW", new CheckBox("Use W"));
            LaneClearMenu.Add("sliderW", new Slider("Use W if Kill {0} Minions", 3, 1, 5));
            LaneClearMenu.AddLabel("R Settings");
            LaneClearMenu.Add("useQR", new CheckBox("Use QR", false));
            LaneClearMenu.Add("useWR", new CheckBox("Use WR"));
            LaneClearMenu.Add("sliderWR", new Slider("Use WR if Kill {0} Minions", 5, 1, 5));

            JungleClearMenu = ConfigMenu.AddSubMenu("Jungleclear Menu", "jcMenu");
            JungleClearMenu.AddLabel("Spell Settings");
            JungleClearMenu.Add("useQ", new CheckBox("Use Q"));
            JungleClearMenu.Add("useW", new CheckBox("Use W"));
            JungleClearMenu.Add("useE", new CheckBox("Use E"));
            JungleClearMenu.Add("sliderW", new Slider("Use W if Hit {0} Minions", 3, 1, 5));
            JungleClearMenu.AddLabel("R Settings");
            JungleClearMenu.Add("useQR", new CheckBox("Use QR"));
            JungleClearMenu.Add("useWR", new CheckBox("Use WR"));
            JungleClearMenu.Add("useER", new CheckBox("Use ER"));
            JungleClearMenu.Add("sliderWR", new Slider("Use WR if Hit {0} Minions", 5, 1, 5));

            KillStealMenu = ConfigMenu.AddSubMenu("Killsteal Menu", "ksMenu");
            KillStealMenu.AddLabel("Spell Settings");
            KillStealMenu.Add("useQ", new CheckBox("Use Q"));
            KillStealMenu.Add("useW", new CheckBox("Use W"));
            KillStealMenu.Add("useReturn", new CheckBox("Use W Return"));
            KillStealMenu.Add("useE", new CheckBox("Use E"));
            KillStealMenu.AddLabel("R Settings");
            KillStealMenu.Add("useQR", new CheckBox("Use QR"));
            KillStealMenu.Add("useWR", new CheckBox("Use WR"));
            KillStealMenu.Add("useReturn2", new CheckBox("Use WR Return"));
            KillStealMenu.Add("useER", new CheckBox("Use ER"));
            KillStealMenu.AddLabel("Misc Settings");
            KillStealMenu.Add("useIgnite", new CheckBox("Use Ignite"));
            KillStealMenu.Add("usePrediction", new CheckBox("Use Health Prediction", false));
            KillStealMenu.Add("toggle", new CheckBox("Enable Kill Steal"));

            DrawingMenu = ConfigMenu.AddSubMenu("Drawing Menu", "dMenu");
            DrawingMenu.AddLabel("Range Drawings");
            DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range", false));
            DrawingMenu.Add("drawW", new CheckBox("Draw W Range", false));
            DrawingMenu.Add("drawE", new CheckBox("Draw E Range", false));
            DrawingMenu.AddLabel("DamageIndicator");
            DrawingMenu.Add("draw.Damage", new CheckBox("Draw Damage"));
            DrawingMenu.Add("draw.Q", new CheckBox("Calculate Q Damage"));
            DrawingMenu.Add("draw.W", new CheckBox("Calculate W Damage"));
            DrawingMenu.Add("draw.E", new CheckBox("Calculate E Damage"));
            DrawingMenu.Add("draw.R", new CheckBox("Calculate R Damage"));
            DrawingMenu.Add("draw.Ignite", new CheckBox("Calculate Ignite Damage"));

            MiscMenu = ConfigMenu.AddSubMenu("Misc Menu", "mMenu");
            MiscMenu.AddLabel("Miscellaneous");
            MiscMenu.Add("pet", new CheckBox("Automatic Clone Movement"));
            MiscMenu.AddLabel("HitChance : 1 = Low, 2 = Medium, 3 = High");
            MiscMenu.Add("PredW", new Slider("W HitChance", 3, 1, 3));
            MiscMenu.Add("PredE", new Slider("E HitChance", 3, 1, 3));
        }
示例#6
0
        protected override void CreateMenu()
        {
            ComboMenu = MenuManager.Menu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo mode settings for Corki addon");

            ComboMenu.AddLabel("Phosphorus Bomb (Q) settings :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseQ", new CheckBox("Use Q"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Gatling Gun (E) settings :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseE", new CheckBox("Use E"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Valkyrie (W) settings :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseW", new CheckBox("Use W", false));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Missile Barrage (R) settings :");
            ComboMenu.Add("Plugins.Corki.ComboMenu.UseR", new CheckBox("Use R"));
            ComboMenu.Add("Plugins.Corki.ComboMenu.MinStacksForR", new Slider("Minimum stacks to use R", 0, 0, 7));
            ComboMenu.AddSeparator(1);
            ComboMenu.Add("Plugins.Corki.ComboMenu.RAllowCollision", new CheckBox("Allow collision on minions", false));
            ComboMenu.AddLabel("Allow collision on minions if damage will be applied on enemy champion.");

            HarassMenu = MenuManager.Menu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass mode settings for Corki addon");

            HarassMenu.AddLabel("Phosphorus Bomb (Q) settings :");
            HarassMenu.Add("Plugins.Corki.HarassMenu.UseQ", new CheckBox("Use Q"));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinManaToUseQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("Gatling Gun (E) settings :");
            HarassMenu.Add("Plugins.Corki.HarassMenu.UseE", new CheckBox("Use E"));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinManaToUseE", new Slider("Min mana percentage ({0}%) to use E", 50, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("Missile Barrage (R) settings :");
            HarassMenu.Add("Plugins.Corki.HarassMenu.UseR", new CheckBox("Use R"));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinManaToUseR", new Slider("Min mana percentage ({0}%) to use R", 50, 1));
            HarassMenu.Add("Plugins.Corki.HarassMenu.MinStacksToUseR", new Slider("Minimum stacks to use R", 3, 0, 7));
            HarassMenu.AddSeparator(1);
            HarassMenu.Add("Plugins.Corki.HarassMenu.RAllowCollision", new CheckBox("Allow collision on minions"));
            HarassMenu.AddLabel("Allow collision on minions if damage will be applied on enemy champion.");

            LaneClearMenu = MenuManager.Menu.AddSubMenu("Lane clear");
            LaneClearMenu.AddGroupLabel("Lane clear mode settings for Corki addon");

            LaneClearMenu.AddLabel("Basic settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby"));
            var scanRange = LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500));

            scanRange.OnValueChange += (a, b) =>
            {
                _changingRangeScan = true;
                Core.DelayAction(() =>
                {
                    if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside)
                    {
                        _changingRangeScan = false;
                    }
                }, 2000);
            };
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Phosphorus Bomb (Q) settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.UseQ", new CheckBox("Use Q"));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinMinionsKilledToUseQ", new Slider("Min minions killed to use Q", 2, 1, 6));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinManaToUseQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Gatling Gun (E) settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.UseE", new CheckBox("Use E", false));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinManaToUseE", new Slider("Min mana percentage ({0}%) to use E", 50, 1));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Missile Barrage (R) settings :");
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.UseR", new CheckBox("Use R"));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinManaToUseR", new Slider("Min mana percentage ({0}%) to use R", 50, 1));
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.MinStacksToUseR", new Slider("Minimum stacks to use R", 6, 0, 7));
            LaneClearMenu.AddSeparator(1);
            LaneClearMenu.Add("Plugins.Corki.LaneClearMenu.RAllowCollision", new CheckBox("Allow collision on minions"));
            LaneClearMenu.AddLabel("Allow collision on minions if damage will be applied on other minions.");

            JungleClearMenu = MenuManager.Menu.AddSubMenu("Jungle clear");
            JungleClearMenu.AddGroupLabel("Jungle clear mode settings for Corki addon");

            JungleClearMenu.AddLabel("Phosphorus Bomb (Q) settings :");
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.UseQ", new CheckBox("Use Q"));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinManaToUseQ", new Slider("Min mana percentage ({0}%) to use Q", 50, 1));
            JungleClearMenu.AddSeparator(5);

            JungleClearMenu.AddLabel("Gatling Gun (E) settings :");
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.UseE", new CheckBox("Use E", false));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinManaToUseE", new Slider("Min mana percentage ({0}%) to use E", 50, 1));
            JungleClearMenu.AddSeparator(5);

            JungleClearMenu.AddLabel("Missile Barrage (R) settings :");
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.UseR", new CheckBox("Use R"));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinManaToUseR", new Slider("Min mana percentage ({0}%) to use R", 50, 1));
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.MinStacksToUseR", new Slider("Minimum stacks to use R", 5, 0, 7));
            JungleClearMenu.AddSeparator(1);
            JungleClearMenu.Add("Plugins.Corki.JungleClearMenu.RAllowCollision", new CheckBox("Allow collision on minions"));
            JungleClearMenu.AddLabel("Allow collision on minions if damage will be applied on other minions.");

            MiscMenu = MenuManager.Menu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc settings for Corki addon");
            MiscMenu.AddLabel("Auto harass settings : ");
            MiscMenu.Add("Plugins.Corki.MiscMenu.AutoHarassEnabled",
                         new KeyBind("Enable auto harass", true, KeyBind.BindTypes.PressToggle, 'T'));
            MiscMenu.Add("Plugins.Corki.MiscMenu.UseBigBomb", new CheckBox("Use big bomb", false));
            MiscMenu.Add("Plugins.Corki.MiscMenu.MinStacksToUseR", new Slider("Minimum stacks to use R", 3, 0, 7));
            MiscMenu.AddSeparator(5);
            MiscMenu.AddLabel("Auto harass enabled for : ");

            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                MiscMenu.Add("Plugins.Corki.MiscMenu.AutoHarassEnabled." + enemy.Hero, new CheckBox(enemy.Hero.ToString()));
            }

            DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("Drawings settings for Corki addon");

            DrawingsMenu.AddLabel("Basic settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawSpellRangesWhenReady",
                             new CheckBox("Draw spell ranges only when they are ready"));
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Phosphorus Bomb (Q) drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawQ", new CheckBox("Draw Q range"));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawQColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[0].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Valkyrie (W) drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawW", new CheckBox("Draw W range", false));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[1].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Missile Barrage (R) drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawR", new CheckBox("Draw R range"));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[2].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Damage indicator drawing settings :");
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawDamageIndicator",
                             new CheckBox("Draw damage indicator on enemy HP bars"));
            DrawingsMenu.Add("Plugins.Corki.DrawingsMenu.DrawDamageIndicatorColor",
                             new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[3].Initialize(Color.Aquamarine);
                a.CurrentValue = false;
            };
        }
示例#7
0
        protected override void CreateMenu()
        {
            ComboMenu = MenuManager.Menu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo mode settings for Twitch addon");

            ComboMenu.AddLabel("Ambush (Q) settings :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQ", new CheckBox("Kullan Q"));
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQAfterKill", new CheckBox("Kullan Q oldurdukten sonra"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Venom Cask (W) settings :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseW", new CheckBox("Kullan W"));
            ComboMenu.Add("Plugins.Twitch.ComboMenu.BlockWIfRIsActive", new CheckBox("R aktif degilse W kullanma"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Contaminate (E) settings :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseE", new CheckBox("Kullan E"));
            var mode = ComboMenu.Add("Plugins.Twitch.ComboMenu.UseEIfDmg", new ComboBox("E kullanma mode", 0, "can azalt", "yuk varken", "sadece oldurme"));

            ComboMenu.AddSeparator(10);
            ComboMenu.AddLabel("Percentage : Uses E only if it will deal desired percentage of enemy current health.\nAt stacks : Uses E only if desired amount of stack are reached on enemy.\nOnly to killsteal : " +
                               "Uses E only to execute enemies.");
            ComboMenu.AddSeparator(10);

            var percentage = ComboMenu.Add("Plugins.Twitch.ComboMenu.EAtStacks",
                                           new Slider("Use E if will deal ({0}%) percentage of enemy hp.", 30));

            switch (mode.CurrentValue)
            {
            case 0:
                percentage.DisplayName = "Use E if will deal ({0}%) percentage of enemy hp.";
                percentage.MinValue    = 0;
                percentage.MaxValue    = 100;
                break;

            case 1:
                percentage.DisplayName = "Use E at {0} stacks.";
                percentage.MinValue    = 1;
                percentage.MaxValue    = 6;
                break;

            case 2:
                percentage.IsVisible = false;
                break;
            }
            mode.OnValueChange += (a, b) =>
            {
                switch (b.NewValue)
                {
                case 0:
                    percentage.DisplayName = "Use E if will deal ({0}%) percentage of enemy hp.";
                    percentage.MinValue    = 0;
                    percentage.MaxValue    = 100;
                    percentage.IsVisible   = true;
                    break;

                case 1:
                    percentage.DisplayName = "Use E at {0} stacks.";
                    percentage.MinValue    = 1;
                    percentage.MaxValue    = 6;
                    percentage.IsVisible   = true;
                    break;

                case 2:
                    percentage.IsVisible = false;
                    break;
                }
            };
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Rat-Ta-Tat-Tat (R) settings :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseR", new CheckBox("Kullan R"));
            ComboMenu.Add("Plugins.Twitch.ComboMenu.RIfEnemiesHit", new Slider("Su kadar sampiyona deyicekse {0} R kullan", 3, 1, 5));
            ComboMenu.AddSeparator(5);
            ComboMenu.Add("Plugins.Twitch.ComboMenu.RifTargetOutOfRange", new CheckBox("Hedef menzilden cikinca R kullan", false));
            ComboMenu.AddLabel("Uses R if target is killabe, but he is not inside basic attack range, and R won't be up in next 2 secs.");

            HarassMenu = MenuManager.Menu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass mode settings for Twitch addon");

            HarassMenu.AddLabel("Venom Cask (W) settings :");
            HarassMenu.Add("Plugins.Twitch.HarassMenu.UseW", new CheckBox("Kullan W", false));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.WMinMana", new Slider("Gereken en az mana ({0}%) to use W", 80, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("Contaminate (E) settings :");
            HarassMenu.Add("Plugins.Twitch.HarassMenu.UseE", new CheckBox("Kullan E", false));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.TwoEnemiesMin", new CheckBox("Sadece 2 sampiyona deyicekse kullan", false));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinMana", new Slider("Gereken en az mana ({0}%) to use E", 80, 1));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinStacks", new Slider("Gereken en az yuk E", 6, 1, 6));

            LaneClearMenu = MenuManager.Menu.AddSubMenu("Lane clear");
            LaneClearMenu.AddGroupLabel("Lane clear mode settings for Twitch addon");

            LaneClearMenu.AddLabel("Basic settings :");
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Dusman yoksa lane temizleme aktif"));
            var scanRange = LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.ScanRange", new Slider("Dusman uzakligi", 1500, 300, 2500));

            scanRange.OnValueChange += (a, b) =>
            {
                _changingRangeScan = true;
                Core.DelayAction(() =>
                {
                    if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside)
                    {
                        _changingRangeScan = false;
                    }
                }, 2000);
            };
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.AllowedEnemies", new Slider("Izin verilen dusman sayisi", 1, 0, 5));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Venom Cask (W) settings :");
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseW", new CheckBox("Kullan W", false));
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.WMinMana", new Slider("Gereken en az mana ({0}%) to use W", 80, 1));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Contaminate (E) settings :");
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseE", new CheckBox("Kullan E", false));
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMana", new Slider("Gereken en az mana ({0}%) to use E", 80, 1));
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMinionsHit", new Slider("En az kac miyona E", 4, 1, 7));

            JungleClearMenu = MenuManager.Menu.AddSubMenu("Jungle clear");
            JungleClearMenu.AddGroupLabel("Jungle clear mode settings for Twitch addon");

            JungleClearMenu.AddLabel("Venom Cask (W) settings :");
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseW", new CheckBox("Kullan W", false));
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.WMinMana", new Slider("Gereken en az mana ({0}%) to use W", 80, 1));
            JungleClearMenu.AddSeparator(5);

            JungleClearMenu.AddLabel("Contaminate (E) settings :");
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseE", new CheckBox("Kullan E"));
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.EMinMana", new Slider("Gereken en az mana ({0}%) to use E", 30, 1));
            JungleClearMenu.AddLabel("Uses E only on big monsters and buffs");

            MiscMenu = MenuManager.Menu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc settings for Twitch addon");

            MiscMenu.AddLabel("Basic settings :");
            MiscMenu.Add("Plugins.Twitch.MiscMenu.StealthRecall", new CheckBox("Enable steath recall"));

            DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("Drawings settings for Twitch addon");

            DrawingsMenu.AddLabel("Basic settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawSpellRangesWhenReady",
                             new CheckBox("Draw spell ranges only when they are ready"));
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Venom Cask (W) drawing settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawW", new CheckBox("Goster W menzili", false));
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawWColor", new CheckBox("Renk sec", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Contaminate (E) drawing settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawE", new CheckBox("Goster E menzili"));
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawEColor", new CheckBox("Renk Sec", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Rat-Ta-Tat-Tat (R) drawing settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawR", new CheckBox("Goster R menzili"));
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawRColor", new CheckBox("Renk Sec", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Damage indicator drawing settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicator",
                             new CheckBox("Dusmana verilicek hasari goster", false)).OnValueChange += (a, b) =>
            {
                if (b.NewValue)
                {
                    DamageIndicator.DamageDelegate = HandleDamageIndicator;
                }
                else if (!b.NewValue)
                {
                    DamageIndicator.DamageDelegate = null;
                }
            };
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicatorColor",
                             new CheckBox("Renk Sec", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
        }
        /// <summary>
        /// Creates the Menu.
        /// </summary>
        public static void Create()
        {
            DefaultMenu = MainMenu.AddMenu("NidaleeBuddy", "NidaleeBuddy");
            DefaultMenu.AddGroupLabel("Bu addon yapımcısı Karmapandadır.");
            DefaultMenu.AddGroupLabel(
                "Any unauthorized redistribution without credits will result in severe consequences.");
            DefaultMenu.AddGroupLabel("Bu addonu kullandığın için teşekkürler");
            DefaultMenu.AddGroupLabel("Çevirmen TRAdana");

            #region Combo

            ComboMenu = DefaultMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("useQH", new CheckBox("İnsan Formunda Q At"));
            ComboMenu.Add("useWH", new CheckBox("İnsan Formunda W at"));
            ComboMenu.Add("useQC", new CheckBox("Puma Modunda Q at"));
            ComboMenu.Add("useWC", new CheckBox("Puma Modunda W at"));
            ComboMenu.Add("useEC", new CheckBox("Puma Modunda E Kullan"));
            ComboMenu.Add("useR", new CheckBox("Kombo Sırasında R kullan"));
            ComboMenu.AddLabel("İsabet Oranı Ayarları - İnsan Formunda");
            ComboMenu.Add("predQH", new Slider("Q İsabet Oranı", 75));
            ComboMenu.Add("predWH", new Slider("W İsabet Oranı", 75));
            ComboMenu.AddLabel("İsabet Oranı Ayarları - Puma Formunda");
            ComboMenu.Add("predWC", new Slider("W İsabet Oranı", 75));
            ComboMenu.Add("predEC", new Slider("E İsabet Oranı", 75));

            #endregion

            #region Last Hit

            LastHitMenu = DefaultMenu.AddSubMenu("Last Hit", "Last Hit");
            LastHitMenu.AddGroupLabel("SonVuruş Ayarları");
            LastHitMenu.Add("useQC", new CheckBox("Puma Formunda öldürülemeyecek minyona Q"));
            LastHitMenu.Add("useEC", new CheckBox("Puma Formunda öldürülemeyecek minyona E", false));
            LastHitMenu.Add("useR", new CheckBox("Menzil Dışıysa R"));

            #endregion

            #region Harass

            HarassMenu = DefaultMenu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Dürtme Ayarları");
            HarassMenu.Add("useQH", new CheckBox("İnsan Formunda Q"));
            HarassMenu.Add("useR", new CheckBox("Zorlamak için İnsan Formunda R"));
            HarassMenu.AddLabel("İsabet Oranı Ayarları - İnsan Formu");
            HarassMenu.Add("predQH", new Slider("Q İsabet Oranı", 75));

            #endregion

            #region Kill Steal

            KillStealMenu = DefaultMenu.AddSubMenu("Kill Steal", "Kill Steal");
            KillStealMenu.AddGroupLabel("Kill Çalma Ayarları");
            KillStealMenu.Add("useQH", new CheckBox("Kill Çalma Q"));
            KillStealMenu.Add("predQH", new Slider("Q İsabet Oranı", 75));
            KillStealMenu.Add("useIgnite", new CheckBox("Tutuştur Kullan", false));

            #endregion

            #region Lane Clear

            LaneClearMenu = DefaultMenu.AddSubMenu("Lane Clear", "Lane Clear");
            LaneClearMenu.AddGroupLabel("LaneTemizleme Ayarları");
            LaneClearMenu.Add("useQC", new CheckBox("Puma Formunda Q"));
            LaneClearMenu.Add("useWC", new CheckBox("Puma Formunda W"));
            LaneClearMenu.Add("useEC", new CheckBox("Puma Formunda E"));
            LaneClearMenu.Add("useR", new CheckBox("Lanetemizleme için R", false));
            LaneClearMenu.AddLabel("Farm Ayarları - Puma Formunda");
            LaneClearMenu.Add("predWC", new Slider("W için gereken minyon sayısı", 1, 1, 7));
            LaneClearMenu.Add("predEC", new Slider("E tutma oranı", 1, 1, 7));

            #endregion

            #region Jungle Clear

            JungleClearMenu = DefaultMenu.AddSubMenu("Jungle Clear", "Jungle Clear");
            JungleClearMenu.AddGroupLabel("OrmanTemizleme Ayarları");
            JungleClearMenu.Add("useQH", new CheckBox("Q İnsan Formunda"));
            JungleClearMenu.Add("useQC", new CheckBox("Puma Formunda Q"));
            JungleClearMenu.Add("useWC", new CheckBox("W Puma Formunda"));
            JungleClearMenu.Add("useEC", new CheckBox("Puma Formunda E"));
            JungleClearMenu.Add("useR", new CheckBox("OrmanTemizleme sırasında R"));
            JungleClearMenu.AddLabel("İsabet Oranı Ayarları");
            JungleClearMenu.Add("predQH", new Slider("Q İsabet Oranı İnsan Formunda", 75));
            JungleClearMenu.Add("predWC", new Slider("W İsabet Oranı Puma Formunda", 75));
            JungleClearMenu.Add("predEC", new Slider("E İsabet Oranı Puma Formunda", 1, 1, 3));

            #endregion

            #region Jungle Steal

            JungleStealMenu = DefaultMenu.AddSubMenu("Jungle Steal", "Jungle Steal");
            JungleStealMenu.AddGroupLabel("Orman Çal");
            JungleStealMenu.Add("useQH", new CheckBox("Ormanı çalmak için Q at"));
            JungleStealMenu.Add("predQH", new Slider("Q İsabet Oranı", 75));
            JungleStealMenu.Add("useSmite", new CheckBox("Orman çalmak için Çarp at"));
            JungleStealMenu.Add("toggleK", new KeyBind("Çarp Tuşu", true, KeyBind.BindTypes.PressToggle, 'M'));
            JungleStealMenu.AddGroupLabel("Orman Kampları");
            switch (Game.MapId)
            {
            case GameMapId.SummonersRift:
                JungleStealMenu.AddLabel("Epics");
                JungleStealMenu.Add("SRU_Baron", new CheckBox("Baron"));
                JungleStealMenu.Add("SRU_Dragon", new CheckBox("Ejder"));
                JungleStealMenu.AddLabel("Buffs");
                JungleStealMenu.Add("SRU_Blue", new CheckBox("MAvi"));
                JungleStealMenu.Add("SRU_Red", new CheckBox("Kırmızı"));
                JungleStealMenu.AddLabel("Küçük Kamplar");
                JungleStealMenu.Add("SRU_Gromp", new CheckBox("Kurbağa", false));
                JungleStealMenu.Add("SRU_Murkwolf", new CheckBox("AlacaKurt", false));
                JungleStealMenu.Add("SRU_Krug", new CheckBox("Golem", false));
                JungleStealMenu.Add("SRU_Razorbeak", new CheckBox("SivriGagalar", false));
                JungleStealMenu.Add("Sru_Crab", new CheckBox("Yampiri Yengeç", false));
                break;

            case GameMapId.TwistedTreeline:
                JungleStealMenu.AddLabel("Epics");
                JungleStealMenu.Add("TT_Spiderboss8.1", new CheckBox("Örümcek"));
                JungleStealMenu.AddLabel("Camps");
                JungleStealMenu.Add("TT_NWraith1.1", new CheckBox("Hayalet"));
                JungleStealMenu.Add("TT_NWraith4.1", new CheckBox("Hayalet"));
                JungleStealMenu.Add("TT_NGolem2.1", new CheckBox("Golem"));
                JungleStealMenu.Add("TT_NGolem5.1", new CheckBox("Golem"));
                JungleStealMenu.Add("TT_NWolf3.1", new CheckBox("Kurt"));
                JungleStealMenu.Add("TT_NWolf6.1", new CheckBox("Kurt"));
                break;
            }

            #endregion

            #region Drawing

            DrawingMenu = DefaultMenu.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Gösterge Ayarları");
            DrawingMenu.Add("drawQH", new CheckBox("Göster Javelin Menzili"));
            DrawingMenu.Add("drawPred", new CheckBox("Göster Javelin İsabet Oranı"));
            DrawingMenu.AddLabel("HasarTespitçisi");
            DrawingMenu.Add("draw.Damage", new CheckBox("Göster hasarı"));
            DrawingMenu.Add("draw.Q", new CheckBox("Q hasarı hesapla"));
            DrawingMenu.Add("draw.W", new CheckBox("W hasarı hesapla"));
            DrawingMenu.Add("draw.E", new CheckBox("E hasarı hesapla"));
            DrawingMenu.Add("draw.R", new CheckBox("R hasarı hesapla", false));
            DrawingMenu.AddLabel("Hasar tespiti renkleri");
            DrawingMenu.Add("draw_Alpha", new Slider("Alpha: ", 255, 0, 255));
            DrawingMenu.Add("draw_Red", new Slider("Kırmızı: ", 255, 0, 255));
            DrawingMenu.Add("draw_Green", new Slider("Yeşil: ", 0, 0, 255));
            DrawingMenu.Add("draw_Blue", new Slider("Mavi: ", 0, 0, 255));

            #endregion

            #region Misc

            MiscMenu = DefaultMenu.AddSubMenu("Misc Menu", "Misc Menu");
            MiscMenu.AddGroupLabel("Auto Heal Ayarları");
            MiscMenu.Add("autoHeal", new CheckBox("Otomatik can dostlara ve bana"));
            MiscMenu.Add("autoHealPercent", new Slider("Otomatik can yüzdesi", 50));

            foreach (var a in EntityManager.Heroes.Allies.OrderBy(a => a.BaseSkinName))
            {
                MiscMenu.Add("autoHeal_" + a.BaseSkinName, new CheckBox("Otomatik Can " + a.BaseSkinName));
            }

            MiscMenu.AddGroupLabel("Büyü Ayarları");
            MiscMenu.AddLabel("Only choose one of them below.");
            MiscMenu.Add("useQC_AfterAttack", new CheckBox("Saldırıdan sonra puma formunda Q at"));
            MiscMenu.Add("useQC_BeforeAttack", new CheckBox("Saldırıdan önce puma formunda Q at", false));
            MiscMenu.Add("useQC_OnUpdate", new CheckBox("Cast Q in Cougar Form on Update", false));
            MiscMenu.AddGroupLabel("ManaYardımcısı");
            MiscMenu.Add("manaQ", new Slider("Kullan Q İnsan Formunda en az mana >= x", 25));
            MiscMenu.Add("manaW", new Slider("Kullan W İnsan Formunda en az mana >= x", 25));
            MiscMenu.Add("manaE", new Slider("Kullan E İnsan Formunda en az mana >= x", 25));
            MiscMenu.Add("disableMM", new CheckBox("Kombo Modunda mana yardımcısı Devredışı"));

            #endregion
        }
示例#9
0
        static Config()
        {
            PandaTeemoReborn = MainMenu.AddMenu("PandaTeemoReborn", "PTR");
            PandaTeemoReborn.AddGroupLabel("Yapimci KarmaPanda.");
            PandaTeemoReborn.AddGroupLabel("Turkce ceviri TekinTR.");
            PandaTeemoReborn.AddGroupLabel("Herhangi bir sorunla karsilasirsan TekinTR ile iletisime gec!");

            ComboMenu = PandaTeemoReborn.AddSubMenu("Combo", "Combo");
            ComboMenu.AddLabel("Spell Settings");
            ComboMenu.Add("useQ", new CheckBox("Kullan Q Komboda"));
            ComboMenu.Add("useW", new CheckBox("Kullan W Komboda"));
            ComboMenu.Add("useR", new CheckBox("Kullan R Komboda"));
            ComboMenu.AddLabel("ManaManager");
            ComboMenu.Add("manaQ", new Slider("Mana kullanmadan once Q"));
            ComboMenu.Add("manaW", new Slider("Mana kullanmadan once W"));
            ComboMenu.Add("manaR", new Slider("Mana kullanmadan once R"));
            ComboMenu.AddLabel("Q Settings");
            ComboMenu.Add("checkAA", new Slider("Menzilden cikarma araligi Q: {0}", 0, 0, 180));
            ComboMenu.AddLabel("R Settings");
            ComboMenu.Add("doubleShroom", new CheckBox("Kullan cift mantar mantigi"));
            ComboMenu.Add("rPoison", new CheckBox("Kullan R sadece hedef zehirlenmemisse"));
            ComboMenu.Add("rCharge", new Slider("Sayisi R kullanmadan once R: {0}", 2, 1, 3));
            //ComboMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            ComboMenu.AddLabel("Misc Settings");
            ComboMenu.Add("adc", new CheckBox("Kullanilsin Q sadece ADC icin", false));
            ComboMenu.Add("wRange", new CheckBox("Kullan W sadece dusman menzilde ise"));

            HarassMenu = PandaTeemoReborn.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Spell Settings");
            HarassMenu.Add("useQ", new CheckBox("Kullan Q durterken"));
            HarassMenu.Add("useW", new CheckBox("Kullan W durterken", false));
            HarassMenu.AddLabel("ManaManager");
            HarassMenu.Add("manaQ", new Slider("Mana kullanmadan once Q"));
            HarassMenu.Add("manaW", new Slider("Mana kullanmadan once W"));
            HarassMenu.AddLabel("Q Settings");
            HarassMenu.Add("checkAA", new Slider("Menzilden cikarma araligi Q: {0}", 0, 0, 180));
            HarassMenu.AddLabel("Misc Settings");
            HarassMenu.Add("adc", new CheckBox("Kullanilsin Q sadece ADC icin", false));
            HarassMenu.Add("wRange", new CheckBox("Kullan W sadece dusman menzilde ise"));

            LaneClearMenu = PandaTeemoReborn.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddLabel("Spell Settings");
            LaneClearMenu.Add("useQ", new CheckBox("Koridor temizlemede Q"));
            LaneClearMenu.Add("useR", new CheckBox("Koridor temizlemede R"));
            LaneClearMenu.AddLabel("ManaManager");
            LaneClearMenu.Add("manaQ", new Slider("Q Mana yardimcisi", 50));
            LaneClearMenu.Add("manaR", new Slider("R Mana yardimcisi", 50));
            LaneClearMenu.AddLabel("Q Settings");
            LaneClearMenu.Add("harass", new CheckBox("Kullan durtme mantigi"));
            LaneClearMenu.Add("disableLC", new CheckBox("Koridor temizleme mantigini kapat"));
            LaneClearMenu.AddLabel("R Settings");
            LaneClearMenu.Add("rKillable", new CheckBox("Sadece kullan R minyonlar(s) olucekse"));
            LaneClearMenu.Add("rPoison", new CheckBox("Kullan R sadece minyonlar zehirlenmesse"));
            LaneClearMenu.Add("rCharge", new Slider("Sayisi R kullanmadan once R: {0}", 2, 1, 3));
            //LaneClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            LaneClearMenu.Add("minionR", new Slider("Kac minyon icin kullanilsin R: {0}", 3, 1, 4));

            JungleClearMenu = PandaTeemoReborn.AddSubMenu("JungleClear", "JungleClear");
            JungleClearMenu.AddGroupLabel("Spell Settings");
            JungleClearMenu.Add("useQ", new CheckBox("Ormanda Q"));
            JungleClearMenu.Add("useR", new CheckBox("Ormanda R"));
            JungleClearMenu.AddLabel("ManaManager");
            JungleClearMenu.Add("manaQ", new Slider("Q Mana yardimcisi", 25));
            JungleClearMenu.Add("manaR", new Slider("R Mana yardimcisi", 25));
            JungleClearMenu.AddLabel("R Settings");
            JungleClearMenu.Add("rKillable", new CheckBox("Sadece kullan R yaratik(s) oldurulebilirse", false));
            JungleClearMenu.Add("rPoison", new CheckBox("Kullan R sadece mob zehirlenmesse"));
            JungleClearMenu.Add("rCharge", new Slider("Sayisi R kullanmadan once R: {0}", 2, 1, 3));
            //JungleClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            JungleClearMenu.Add("mobR", new Slider("Yaratik sayisi kullanmadan once R: {0}", 1, 1, 4));
            JungleClearMenu.AddLabel("Misc Settings");
            JungleClearMenu.Add("bMob", new CheckBox("Kucuk yaratiklarda skill kullanimini onle"));

            KillStealMenu = PandaTeemoReborn.AddSubMenu("Kill Steal", "Kill Steal");
            KillStealMenu.AddGroupLabel("Spell Settings");
            KillStealMenu.Add("useQ", new CheckBox("Kullanarak oldur Q"));
            KillStealMenu.Add("useR", new CheckBox("Kullanarak oldur R", false));
            KillStealMenu.AddLabel("ManaManager");
            KillStealMenu.Add("manaQ", new Slider("Q Mana yardimcisi", 25));
            KillStealMenu.Add("manaR", new Slider("R Mana yardimcisi", 25));
            KillStealMenu.AddLabel("R Settings");
            //KillStealMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            KillStealMenu.Add("doubleShroom", new CheckBox("Kullan mantar sektirme"));

            FleeMenu = PandaTeemoReborn.AddSubMenu("Flee Menu", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("useW", new CheckBox("Kacarken W kullan"));
            FleeMenu.Add("useR", new CheckBox("Kacarken R kullan"));
            FleeMenu.AddLabel("R Settings");
            //FleeMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            FleeMenu.Add("rCharge", new Slider("Sayisi R kullanmadan once R: {0}", 2, 1, 3));

            AutoShroomMenu = PandaTeemoReborn.AddSubMenu("Auto Shroom", "Auto Shroom");
            AutoShroomMenu.AddGroupLabel("Auto Shroom Settings");
            AutoShroomMenu.Add("useR", new CheckBox("Otomatik R"));
            AutoShroomMenu.Add("manaR", new Slider("R mana yardimcisi", 25));
            AutoShroomMenu.Add("rCharge", new Slider("Sayisi R kullanmadan once R: {0}", 2, 1, 3));
            AutoShroomMenu.Add("enableShroom", new CheckBox("Yukle otomatik mantar (Basmalisin F5)"));
            AutoShroomMenu.Add("enableDefaultLocations", new CheckBox("Varsayilan konumlari kullan (Basmalisin F5)"));
            AutoShroomMenu.AddLabel("Debug Mode");
            var enable = AutoShroomMenu.Add("enableDebug", new CheckBox("Enable Debug Mode", false));

            enable.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    Chat.Print("PandaTeemo | Debug Mode Disabled", System.Drawing.Color.LawnGreen);
                }
                else
                {
                    Chat.Print("PandaTeemo | Debug Mode Enabled", System.Drawing.Color.Red);
                }
            };
            var save = AutoShroomMenu.Add("saveButton", new KeyBind("Save Configuration", false, KeyBind.BindTypes.HoldActive, 'K'));

            save.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    save.CurrentValue = false;
                    AutoShroom.SavePositions();
                }
            };
            AutoShroomMenu.AddLabel("Shroom Location Adder");
            AutoShroomMenu.Add("posMode", new ComboBox("Position Mode", 0, "Save Mouse", "Save Player Position"));
            var add = AutoShroomMenu.Add("newposButton", new KeyBind("Save Position", false, KeyBind.BindTypes.HoldActive, 'L'));

            add.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    add.CurrentValue = false;

                    Vector3 newPosition = Vector3.Zero;

                    switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                    {
                    case 0:
                        newPosition = Game.CursorPos;
                        break;

                    case 1:
                        newPosition = Player.Instance.Position;
                        break;
                    }

                    if (newPosition != Vector3.Zero && !AutoShroom.ShroomPosition.Contains(newPosition))
                    {
                        AutoShroom.AddShroomLocation(newPosition);
                        AutoShroom.SavePositions();
                    }
                }
            };
            var remove = AutoShroomMenu.Add("delposButton", new KeyBind("Delete Position", false, KeyBind.BindTypes.HoldActive, 'U'));

            remove.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    remove.CurrentValue = false;
                }

                Vector3 newPosition = Vector3.Zero;

                switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                {
                case 0:
                    newPosition = Game.CursorPos;
                    break;

                case 1:
                    newPosition = Player.Instance.Position;
                    break;
                }

                if (newPosition == Vector3.Zero)
                {
                    return;
                }

                var nearbyShrooms = AutoShroom.PlayerAssignedShroomPosition.Where(pos => pos.IsInRange(newPosition, SpellManager.R.Radius)).ToList();

                if (!nearbyShrooms.Any())
                {
                    return;
                }

                AutoShroom.RemoveShroomLocations(nearbyShrooms);
                AutoShroom.SavePositions();
            };

            DrawingMenu = PandaTeemoReborn.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQ", new CheckBox("Goster Q Menzili"));
            DrawingMenu.Add("drawR", new CheckBox("Goster R Menzili"));
            DrawingMenu.Add("drawautoR", new CheckBox("Goster oto mantar pozisyonlari"));
            DrawingMenu.Add("drawdoubleR", new CheckBox("Goster cift mantar tahmini", false));

            MiscMenu = PandaTeemoReborn.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Spell Settings");
            MiscMenu.Add("autoQ", new CheckBox("Otomatik Q", false));
            MiscMenu.Add("autoW", new CheckBox("Otomatik W", false));
            MiscMenu.Add("intq", new CheckBox("Kesici Q"));
            MiscMenu.Add("gapR", new CheckBox("Atilma yapanlara R"));
        }
示例#10
0
        protected override void CreateMenu()
        {
            ComboMenu = MenuManager.Menu.AddSubMenu("Combo");
            ComboMenu.AddGroupLabel("Combo mode settings for Twitch addon");

            ComboMenu.AddLabel("Ambush (Q) settings :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQ", new CheckBox("Use Q"));
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseQAfterKill", new CheckBox("Use Q after kill"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Venom Cask (W) settings :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseW", new CheckBox("Use W"));
            ComboMenu.Add("Plugins.Twitch.ComboMenu.BlockWIfRIsActive", new CheckBox("Don't use W if R is active"));
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Contaminate (E) settings :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseE", new CheckBox("Use E"));
            var mode = ComboMenu.Add("Plugins.Twitch.ComboMenu.UseEIfDmg", new ComboBox("E usage mode", 0, "Percentage", "At stacks", "Only to killsteal"));

            ComboMenu.AddSeparator(10);
            ComboMenu.AddLabel("Percentage : Uses E only if it will deal desired percentage of enemy current health.\nAt stacks : Uses E only if desired amount of stack are reached on enemy.\nOnly to killsteal : " +
                               "Uses E only to execute enemies.");
            ComboMenu.AddSeparator(10);

            var percentage = ComboMenu.Add("Plugins.Twitch.ComboMenu.EAtStacks",
                                           new Slider("Use E if will deal ({0}%) percentage of enemy hp.", 30));

            switch (mode.CurrentValue)
            {
            case 0:
                percentage.DisplayName = "Use E if will deal ({0}%) percentage of enemy hp.";
                percentage.MinValue    = 0;
                percentage.MaxValue    = 100;
                break;

            case 1:
                percentage.DisplayName = "Use E at {0} stacks.";
                percentage.MinValue    = 1;
                percentage.MaxValue    = 6;
                break;

            case 2:
                percentage.IsVisible = false;
                break;
            }
            mode.OnValueChange += (a, b) =>
            {
                switch (b.NewValue)
                {
                case 0:
                    percentage.DisplayName = "Use E if will deal ({0}%) percentage of enemy hp.";
                    percentage.MinValue    = 0;
                    percentage.MaxValue    = 100;
                    percentage.IsVisible   = true;
                    break;

                case 1:
                    percentage.DisplayName = "Use E at {0} stacks.";
                    percentage.MinValue    = 1;
                    percentage.MaxValue    = 6;
                    percentage.IsVisible   = true;
                    break;

                case 2:
                    percentage.IsVisible = false;
                    break;
                }
            };
            ComboMenu.AddSeparator(5);

            ComboMenu.AddLabel("Rat-Ta-Tat-Tat (R) settings :");
            ComboMenu.Add("Plugins.Twitch.ComboMenu.UseR", new CheckBox("Use R"));
            ComboMenu.Add("Plugins.Twitch.ComboMenu.RIfEnemiesHit", new Slider("Use R if gonna hit {0} enemies", 3, 1, 5));
            ComboMenu.AddSeparator(5);
            ComboMenu.Add("Plugins.Twitch.ComboMenu.RifTargetOutOfRange", new CheckBox("Use R if target is out of range", false));
            ComboMenu.AddLabel("Uses R if target is killabe, but he is not inside basic attack range, and R won't be up in next 2 secs.");

            HarassMenu = MenuManager.Menu.AddSubMenu("Harass");
            HarassMenu.AddGroupLabel("Harass mode settings for Twitch addon");

            HarassMenu.AddLabel("Venom Cask (W) settings :");
            HarassMenu.Add("Plugins.Twitch.HarassMenu.UseW", new CheckBox("Use W", false));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.WMinMana", new Slider("Min mana percentage ({0}%) to use W", 80, 1));
            HarassMenu.AddSeparator(5);

            HarassMenu.AddLabel("Contaminate (E) settings :");
            HarassMenu.Add("Plugins.Twitch.HarassMenu.UseE", new CheckBox("Use E", false));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.TwoEnemiesMin", new CheckBox("Only if will hit 2 or more enemies", false));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinMana", new Slider("Min mana percentage ({0}%) to use E", 80, 1));
            HarassMenu.Add("Plugins.Twitch.HarassMenu.EMinStacks", new Slider("Min stacks to use E", 6, 1, 6));

            LaneClearMenu = MenuManager.Menu.AddSubMenu("Lane clear");
            LaneClearMenu.AddGroupLabel("Lane clear mode settings for Twitch addon");

            LaneClearMenu.AddLabel("Basic settings :");
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EnableLCIfNoEn", new CheckBox("Enable lane clear only if no enemies nearby"));
            var scanRange = LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.ScanRange", new Slider("Range to scan for enemies", 1500, 300, 2500));

            scanRange.OnValueChange += (a, b) =>
            {
                _changingRangeScan = true;
                Core.DelayAction(() =>
                {
                    if (!scanRange.IsLeftMouseDown && !scanRange.IsMouseInside)
                    {
                        _changingRangeScan = false;
                    }
                }, 2000);
            };
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.AllowedEnemies", new Slider("Allowed enemies amount", 1, 0, 5));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Venom Cask (W) settings :");
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseW", new CheckBox("Use W", false));
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.WMinMana", new Slider("Min mana percentage ({0}%) to use W", 80, 1));
            LaneClearMenu.AddSeparator(5);

            LaneClearMenu.AddLabel("Contaminate (E) settings :");
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.UseE", new CheckBox("Use E", false));
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMana", new Slider("Min mana percentage ({0}%) to use E", 80, 1));
            LaneClearMenu.Add("Plugins.Twitch.LaneClearMenu.EMinMinionsHit", new Slider("Min minions hit to use E", 4, 1, 7));

            JungleClearMenu = MenuManager.Menu.AddSubMenu("Jungle clear");
            JungleClearMenu.AddGroupLabel("Jungle clear mode settings for Twitch addon");

            JungleClearMenu.AddLabel("Venom Cask (W) settings :");
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseW", new CheckBox("Use W", false));
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.WMinMana", new Slider("Min mana percentage ({0}%) to use W", 80, 1));
            JungleClearMenu.AddSeparator(5);

            JungleClearMenu.AddLabel("Contaminate (E) settings :");
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.UseE", new CheckBox("Use E"));
            JungleClearMenu.Add("Plugins.Twitch.JungleClearMenu.EMinMana", new Slider("Min mana percentage ({0}%) to use E", 30, 1));
            JungleClearMenu.AddLabel("Uses E only on big monsters and buffs");

            MiscMenu = MenuManager.Menu.AddSubMenu("Misc");
            MiscMenu.AddGroupLabel("Misc settings for Twitch addon");

            MiscMenu.AddLabel("Basic settings :");
            MiscMenu.Add("Plugins.Twitch.MiscMenu.StealthRecall", new CheckBox("Enable steath recall"));

            DrawingsMenu = MenuManager.Menu.AddSubMenu("Drawings");
            DrawingsMenu.AddGroupLabel("Drawings settings for Twitch addon");

            DrawingsMenu.AddLabel("Basic settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawSpellRangesWhenReady",
                             new CheckBox("Draw spell ranges only when they are ready"));
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Venom Cask (W) drawing settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawW", new CheckBox("Draw W range", false));
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawWColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[0].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Contaminate (E) drawing settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawE", new CheckBox("Draw E range"));
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawEColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[1].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Rat-Ta-Tat-Tat (R) drawing settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawR", new CheckBox("Draw R range"));
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawRColor", new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[2].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
            DrawingsMenu.AddSeparator(5);

            DrawingsMenu.AddLabel("Damage indicator drawing settings :");
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicator",
                             new CheckBox("Draw damage indicator on enemy HP bars", false)).OnValueChange += (a, b) =>
            {
                if (b.NewValue)
                {
                    DamageIndicator.DamageDelegate = HandleDamageIndicator;
                }
                else if (!b.NewValue)
                {
                    DamageIndicator.DamageDelegate = null;
                }
            };
            DrawingsMenu.Add("Plugins.Twitch.DrawingsMenu.DrawDamageIndicatorColor",
                             new CheckBox("Change color", false)).OnValueChange += (a, b) =>
            {
                if (!b.NewValue)
                {
                    return;
                }

                ColorPicker[3].Initialize(System.Drawing.Color.Aquamarine);
                a.CurrentValue = false;
            };
        }
示例#11
0
        static Config()
        {
            PandaTeemoReborn = MainMenu.AddMenu("PandaTeemoReborn", "PTR");
            PandaTeemoReborn.AddGroupLabel("Bu addon KarmaPanda Tarafından Geliştirilmiştir.");
            PandaTeemoReborn.AddGroupLabel(
                "Kimseden yardım alınmamıştır.");
            PandaTeemoReborn.AddGroupLabel("Addonumu Kullandığınız için Teşekkür Ederim!");
            PandaTeemoReborn.AddGroupLabel("Çeviri TRAdana");

            ComboMenu = PandaTeemoReborn.AddSubMenu("Combo", "Combo");
            ComboMenu.AddLabel("Büyü Ayarları");
            ComboMenu.Add("useQ", new CheckBox("Q Kullan"));
            ComboMenu.Add("useW", new CheckBox("W Kullan"));
            ComboMenu.Add("useR", new CheckBox("R Kullan"));
            ComboMenu.AddLabel("ManaYardımcısı");
            ComboMenu.Add("manaQ", new Slider("Q dan önce hesapla"));
            ComboMenu.Add("manaW", new Slider("Wden önce hesapla"));
            ComboMenu.Add("manaR", new Slider("R den önce hesapla"));
            ComboMenu.AddLabel("Q Ayarları");
            ComboMenu.Add("checkAA", new Slider("Q için menzil: {0}", 0, 0, 180));
            ComboMenu.AddLabel("R Ayarları");
            ComboMenu.Add("doubleShroom", new CheckBox("Çift mantar mantığı kullan"));
            ComboMenu.Add("rPoison", new CheckBox("Hedef sadece zehirlenmemişse R Kullan"));
            ComboMenu.Add("rCharge", new Slider("R kullanmak için mevcut R yükü: {0}", 2, 1, 3));
            ComboMenu.Add("rDelay", new Slider("R kullanma gecikmesi: {0}", 1000, 0, 5000));
            ComboMenu.AddLabel("Ek Ayarları");
            ComboMenu.Add("adc", new CheckBox("Qyu sadece adc de kullan", false));
            ComboMenu.Add("wRange", new CheckBox("W yi sadece hedef menzildeyse kullan"));

            HarassMenu = PandaTeemoReborn.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Büyü Ayarları");
            HarassMenu.Add("useQ", new CheckBox("Q Kullan"));
            HarassMenu.Add("useW", new CheckBox("W Kullan", false));
            HarassMenu.AddLabel("ManaYardımcısı");
            HarassMenu.Add("manaQ", new Slider("Q dan önce hesapla"));
            HarassMenu.Add("manaW", new Slider("W den önce hesapla"));
            HarassMenu.AddLabel("Q Ayarları");
            HarassMenu.Add("checkAA", new Slider("Q için menzil: {0}", 0, 0, 180));
            HarassMenu.AddLabel("Misc Ayarları");
            HarassMenu.Add("adc", new CheckBox("Qyu sadece adc de kullan", false));
            HarassMenu.Add("wRange", new CheckBox("W yi sadece hedef menzildeyse kullan"));

            LaneClearMenu = PandaTeemoReborn.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddLabel("Büyü Ayarları");
            LaneClearMenu.Add("useQ", new CheckBox("Q Kullan"));
            LaneClearMenu.Add("useR", new CheckBox("R Kullan"));
            LaneClearMenu.AddLabel("ManaYardımcısı");
            LaneClearMenu.Add("manaQ", new Slider("Q için en az mana", 50));
            LaneClearMenu.Add("manaR", new Slider("R için en az mana", 50));
            LaneClearMenu.AddLabel("Q Ayarları");
            LaneClearMenu.Add("harass", new CheckBox("Dürtme mantığı Kullan"));
            LaneClearMenu.Add("disableLC", new CheckBox("Laneclearda mantığı devredışı bırak"));
            LaneClearMenu.AddLabel("R Ayarları");
            LaneClearMenu.Add("rKillable", new CheckBox("Sadece minyonlar ölecekse R fırlat"));
            LaneClearMenu.Add("rPoison", new CheckBox("Sadece minyonlar zehirlenmemişse at"));
            LaneClearMenu.Add("rCharge", new Slider("R kullanmak için mevcut R yükü: {0}", 2, 1, 3));
            LaneClearMenu.Add("rDelay", new Slider("R için gecikme: {0}", 1000, 0, 5000));
            LaneClearMenu.Add("minionR", new Slider("Şu kadar minyon varsa R Kullan: {0}", 3, 1, 4));

            JungleClearMenu = PandaTeemoReborn.AddSubMenu("JungleClear", "JungleClear");
            JungleClearMenu.AddGroupLabel("Büyü Ayarları");
            JungleClearMenu.Add("useQ", new CheckBox("Q Kullan"));
            JungleClearMenu.Add("useR", new CheckBox("R Kullan"));
            JungleClearMenu.AddLabel("ManaYardımcısı");
            JungleClearMenu.Add("manaQ", new Slider("Q için en az mana", 25));
            JungleClearMenu.Add("manaR", new Slider("R için en az mana", 25));
            JungleClearMenu.AddLabel("R Ayarları");
            JungleClearMenu.Add("rKillable", new CheckBox("Sadece canavar ölecekse R Kullan", false));
            JungleClearMenu.Add("rPoison", new CheckBox("Sadece zehirlenmemişse R Kullan"));
            JungleClearMenu.Add("rCharge", new Slider("R kullanmak için mevcut R yükü: {0}", 2, 1, 3));
            JungleClearMenu.Add("rDelay", new Slider("R gecikmesi: {0}", 1000, 0, 5000));
            JungleClearMenu.Add("mobR", new Slider("R için gereken canavar sayısı: {0}", 1, 1, 4));
            JungleClearMenu.AddLabel("Ek Ayarları");
            JungleClearMenu.Add("bMob", new CheckBox("Küçük canavarlara büyü kullanmayı önle"));

            KillStealMenu = PandaTeemoReborn.AddSubMenu("Kill Steal", "Kill Steal");
            KillStealMenu.AddGroupLabel("Büyü Ayarları");
            KillStealMenu.Add("useQ", new CheckBox("Q Kullan"));
            KillStealMenu.Add("useR", new CheckBox("R Kullan", false));
            KillStealMenu.AddLabel("ManaYardımcısı");
            KillStealMenu.Add("manaQ", new Slider("Q için en az mana", 25));
            KillStealMenu.Add("manaR", new Slider("R için en az mana", 25));
            KillStealMenu.AddLabel("R Ayarları");
            KillStealMenu.Add("rDelay", new Slider("R gecikmesi: {0}", 1000, 0, 5000));
            KillStealMenu.Add("doubleShroom", new CheckBox("Çift mantar mantığını kullan"));

            FleeMenu = PandaTeemoReborn.AddSubMenu("Flee Menu", "Flee");
            FleeMenu.AddGroupLabel("Flee Ayarları");
            FleeMenu.Add("useW", new CheckBox("W Kullan"));
            FleeMenu.Add("useR", new CheckBox("R Kullan"));
            FleeMenu.AddLabel("R Ayarları");
            FleeMenu.Add("rDelay", new Slider("R gecikmesi: {0}", 1000, 0, 5000));
            FleeMenu.Add("rCharge", new Slider("R kullanmak için mevcut R yükü: {0}", 2, 1, 3));

            AutoShroomMenu = PandaTeemoReborn.AddSubMenu("Auto Shroom", "Auto Shroom");
            AutoShroomMenu.AddGroupLabel("Otomatik Mantar Ayarları");
            AutoShroomMenu.Add("useR", new CheckBox("R kullan"));
            AutoShroomMenu.Add("manaR", new Slider("R için en az mana", 25));
            AutoShroomMenu.Add("rCharge", new Slider("R kullanmak için mevcut R yükü: {0}", 2, 1, 3));
            AutoShroomMenu.Add("enableShroom", new CheckBox("Otomatik Mantar Yükle (F5 basman gerek)"));
            AutoShroomMenu.Add("enableDefaultLocations", new CheckBox("Varsayılan konumları kullan(mantar atma konumları) (F5 basman gerek)"));
            AutoShroomMenu.AddLabel("Hata Ayıklama Modu");
            var enable = AutoShroomMenu.Add("enableDebug", new CheckBox("Aktif hata ayıklama", false));

            enable.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    Chat.Print("PandaTeemo | Hata ayiklama devredisi", System.Drawing.Color.LawnGreen);
                }
                else
                {
                    Chat.Print("PandaTeemo | Hata Ayiklama aktif", System.Drawing.Color.Red);
                }
            };
            var save = AutoShroomMenu.Add("saveButton", new KeyBind("Ayarları kaydet", false, KeyBind.BindTypes.HoldActive, 'K'));

            save.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    save.CurrentValue = false;
                    AutoShroom.SavePositions();
                }
            };
            AutoShroomMenu.AddLabel("Mantar atma konumları");
            AutoShroomMenu.Add("posMode", new ComboBox("Position Mode", 0, "Save Mouse", "Save Player Position"));
            var add = AutoShroomMenu.Add("newposButton", new KeyBind("Konumu kaydet", false, KeyBind.BindTypes.HoldActive, 'L'));

            add.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    add.CurrentValue = false;

                    Vector3 newPosition = Vector3.Zero;

                    switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                    {
                    case 0:
                        newPosition = Game.CursorPos;
                        break;

                    case 1:
                        newPosition = Player.Instance.Position;
                        break;
                    }

                    if (newPosition != Vector3.Zero && !AutoShroom.ShroomPosition.Contains(newPosition))
                    {
                        AutoShroom.AddShroomLocation(newPosition);
                        AutoShroom.SavePositions();
                    }
                }
            };
            var remove = AutoShroomMenu.Add("delposButton", new KeyBind("Konumu Sil", false, KeyBind.BindTypes.HoldActive, 'U'));

            remove.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    remove.CurrentValue = false;
                }

                Vector3 newPosition = Vector3.Zero;

                switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                {
                case 0:
                    newPosition = Game.CursorPos;
                    break;

                case 1:
                    newPosition = Player.Instance.Position;
                    break;
                }

                if (newPosition == Vector3.Zero)
                {
                    return;
                }

                var nearbyShrooms = AutoShroom.PlayerAssignedShroomPosition.Where(pos => pos.IsInRange(newPosition, SpellManager.R.Radius)).ToList();

                if (!nearbyShrooms.Any())
                {
                    return;
                }

                AutoShroom.RemoveShroomLocations(nearbyShrooms);
                AutoShroom.SavePositions();
            };

            DrawingMenu = PandaTeemoReborn.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Gösterge Ayarları");
            DrawingMenu.Add("drawQ", new CheckBox("Göster Q Menzili"));
            DrawingMenu.Add("drawR", new CheckBox("Göster R Menzili"));
            DrawingMenu.Add("drawautoR", new CheckBox("Göster Otomatik mantar atma yerleri"));
            DrawingMenu.Add("drawdoubleR", new CheckBox("Göster Çift mantar mantığını", false));

            MiscMenu = PandaTeemoReborn.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Büyü Ayarları");
            MiscMenu.Add("autoQ", new CheckBox("Otomatik Q", false));
            MiscMenu.Add("autoW", new CheckBox("Otomatik W", false));
            MiscMenu.Add("intq", new CheckBox("Interrupt ile Q"));
            MiscMenu.Add("gapR", new CheckBox("Gapcloser ile R"));
        }
示例#12
0
        /// <summary>
        /// Creates the Menu.
        /// </summary>
        public static void Create()
        {
            DefaultMenu = MainMenu.AddMenu("狂野女猎手", "NidaleeBuddy");
            DefaultMenu.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            DefaultMenu.AddGroupLabel(
                "Any unauthorized redistribution without credits will result in severe consequences.");
            DefaultMenu.AddGroupLabel("Thank you for using this addon and have a fun time!");

            #region Combo

            ComboMenu = DefaultMenu.AddSubMenu("连招", "Combo");
            ComboMenu.AddGroupLabel("连招设置");
            ComboMenu.Add("useQH", new CheckBox("人类状态使用Q"));
            ComboMenu.Add("useWH", new CheckBox("人类状态使用W"));
            ComboMenu.Add("useQC", new CheckBox("豹子状态使用Q"));
            ComboMenu.Add("useWC", new CheckBox("豹子状态使用W"));
            ComboMenu.Add("useEC", new CheckBox("豹子状态使用E"));
            ComboMenu.Add("useR", new CheckBox("连招时使用R"));
            ComboMenu.AddLabel("预判设置 - 人类状态");
            ComboMenu.Add("predQH", new Slider("命中率为 x %时使用Q", 75));
            ComboMenu.Add("predWH", new Slider("命中率为 x %时使用W", 75));
            ComboMenu.AddLabel("预判设置 - 豹子状态");
            ComboMenu.Add("predWC", new Slider("命中率为 x %时使用W", 75));
            ComboMenu.Add("predEC", new Slider("命中率为 x %时使用E", 75));

            #endregion

            #region Last Hit

            LastHitMenu = DefaultMenu.AddSubMenu("尾兵", "Last Hit");
            LastHitMenu.AddGroupLabel("尾兵设置");
            LastHitMenu.Add("useQC", new CheckBox("豹子模式使用Q当无法杀死小兵时"));
            LastHitMenu.Add("useEC", new CheckBox("豹子模式使用E当无法杀死小兵时", false));
            LastHitMenu.Add("useR", new CheckBox("超出范围时使用R"));

            #endregion

            #region Harass

            HarassMenu = DefaultMenu.AddSubMenu("骚扰", "Harass");
            HarassMenu.AddGroupLabel("骚扰设置");
            HarassMenu.Add("useQH", new CheckBox("人类状态使用Q"));
            HarassMenu.Add("useR", new CheckBox("强制人类状态"));
            HarassMenu.AddLabel("预判设置 - 人类状态");
            HarassMenu.Add("predQH", new Slider("命中率为 x %时使用Q", 75));

            #endregion

            #region Kill Steal

            KillStealMenu = DefaultMenu.AddSubMenu("抢人头", "Kill Steal");
            KillStealMenu.AddGroupLabel("抢头设置");
            KillStealMenu.Add("useQH", new CheckBox("Q抢头"));
            KillStealMenu.Add("predQH", new Slider("命中率为 x %时使用Q", 75));
            KillStealMenu.Add("useIgnite", new CheckBox("使用点燃", false));

            #endregion

            #region Lane Clear

            LaneClearMenu = DefaultMenu.AddSubMenu("清线", "Lane Clear");
            LaneClearMenu.AddGroupLabel("清线设置");
            LaneClearMenu.Add("useQC", new CheckBox("豹子模式使用Q"));
            LaneClearMenu.Add("useWC", new CheckBox("豹子模式使用W"));
            LaneClearMenu.Add("useEC", new CheckBox("豹子模式使用E"));
            LaneClearMenu.Add("useR", new CheckBox("清线时使用R", false));
            LaneClearMenu.AddLabel("农兵设置 - 豹子模式");
            LaneClearMenu.Add("predWC", new Slider("如果能命中 X 小兵使用W", 1, 1, 7));
            LaneClearMenu.Add("predEC", new Slider("如果能命中 X 小兵使用E", 1, 1, 7));

            #endregion

            #region Jungle Clear

            JungleClearMenu = DefaultMenu.AddSubMenu("清野", "Jungle Clear");
            JungleClearMenu.AddGroupLabel("清野设置");
            JungleClearMenu.Add("useQH", new CheckBox("人类模式使用Q"));
            JungleClearMenu.Add("useQC", new CheckBox("豹子模式使用Q"));
            JungleClearMenu.Add("useWC", new CheckBox("豹子模式使用W"));
            JungleClearMenu.Add("useEC", new CheckBox("豹子模式使用E"));
            JungleClearMenu.Add("useR", new CheckBox("清野时使用R"));
            JungleClearMenu.AddLabel("预判设置");
            JungleClearMenu.Add("predQH", new Slider("人类状态命中率为 x %时使用Q", 75));
            JungleClearMenu.Add("predWC", new Slider("豹子状态命中率为 x %时使用W", 75));
            JungleClearMenu.Add("predEC", new Slider("豹子状态命中数量 X 使用E", 1, 1, 3));

            #endregion

            #region Jungle Steal

            JungleStealMenu = DefaultMenu.AddSubMenu("偷野", "Jungle Steal");
            JungleStealMenu.AddGroupLabel("偷野设置");
            JungleStealMenu.Add("useQH", new CheckBox("使用Q偷野"));
            JungleStealMenu.Add("predQH", new Slider("命中率为 x %时使用Q", 75));
            JungleStealMenu.Add("useSmite", new CheckBox("使用惩戒偷野"));
            JungleStealMenu.Add("toggleK", new KeyBind("惩戒开关", true, KeyBind.BindTypes.PressToggle, 'M'));
            JungleStealMenu.AddGroupLabel("野怪开关");
            switch (Game.MapId)
            {
            case GameMapId.SummonersRift:
                JungleStealMenu.AddLabel("5V5史诗");
                JungleStealMenu.Add("SRU_Baron", new CheckBox("男爵"));
                JungleStealMenu.Add("SRU_Dragon", new CheckBox("小龙"));
                JungleStealMenu.AddLabel("增益");
                JungleStealMenu.Add("SRU_Blue", new CheckBox("蓝"));
                JungleStealMenu.Add("SRU_Red", new CheckBox("红"));
                JungleStealMenu.AddLabel("小怪");
                JungleStealMenu.Add("SRU_Gromp", new CheckBox("青蛙", false));
                JungleStealMenu.Add("SRU_Murkwolf", new CheckBox("狼", false));
                JungleStealMenu.Add("SRU_Krug", new CheckBox("石头人", false));
                JungleStealMenu.Add("SRU_Razorbeak", new CheckBox("鸟怪", false));
                JungleStealMenu.Add("Sru_Crab", new CheckBox("河蟹", false));
                break;

            case GameMapId.TwistedTreeline:
                JungleStealMenu.AddLabel("3V3史诗");
                JungleStealMenu.Add("TT_Spiderboss8.1", new CheckBox("蜘蛛怪"));
                JungleStealMenu.AddLabel("Camps");
                JungleStealMenu.Add("TT_NWraith1.1", new CheckBox("幽鬼"));
                JungleStealMenu.Add("TT_NWraith4.1", new CheckBox("幽鬼"));
                JungleStealMenu.Add("TT_NGolem2.1", new CheckBox("石头人"));
                JungleStealMenu.Add("TT_NGolem5.1", new CheckBox("石头人"));
                JungleStealMenu.Add("TT_NWolf3.1", new CheckBox("狼"));
                JungleStealMenu.Add("TT_NWolf6.1", new CheckBox("狼"));
                break;
            }

            #endregion

            #region Drawing

            DrawingMenu = DefaultMenu.AddSubMenu("线圈", "Drawing");
            DrawingMenu.AddGroupLabel("线圈设置");
            DrawingMenu.Add("drawQH", new CheckBox("显示Q范围"));
            DrawingMenu.Add("drawPred", new CheckBox("显示Q命中率"));
            DrawingMenu.AddLabel("伤害显示");
            DrawingMenu.Add("draw.Damage", new CheckBox("显示伤害"));
            DrawingMenu.Add("draw.Q", new CheckBox("计算Q伤害"));
            DrawingMenu.Add("draw.W", new CheckBox("计算W伤害"));
            DrawingMenu.Add("draw.E", new CheckBox("计算E伤害"));
            DrawingMenu.Add("draw.R", new CheckBox("计算R伤害", false));
            DrawingMenu.AddLabel("伤害计算显示颜色");
            DrawingMenu.Add("draw_Alpha", new Slider("Alpha: ", 255, 0, 255));
            DrawingMenu.Add("draw_Red", new Slider("Red: ", 255, 0, 255));
            DrawingMenu.Add("draw_Green", new Slider("Green: ", 0, 0, 255));
            DrawingMenu.Add("draw_Blue", new Slider("Blue: ", 0, 0, 255));

            #endregion

            #region Misc

            MiscMenu = DefaultMenu.AddSubMenu("杂项", "Misc Menu");
            MiscMenu.AddGroupLabel("自动治疗设置");
            MiscMenu.Add("autoHeal", new CheckBox("治疗友军与我"));
            MiscMenu.Add("autoHealPercent", new Slider("自动治疗百分比", 50));

            foreach (var a in EntityManager.Heroes.Allies.OrderBy(a => a.BaseSkinName))
            {
                MiscMenu.Add("autoHeal_" + a.BaseSkinName, new CheckBox("自动治疗 " + a.BaseSkinName));
            }

            MiscMenu.AddGroupLabel("技能设置");
            MiscMenu.AddLabel("请在以下只选择一个.");
            MiscMenu.Add("useQC_AfterAttack", new CheckBox("豹子状态平A后使用Q"));
            MiscMenu.Add("useQC_BeforeAttack", new CheckBox("豹子状态平A前使用Q", false));
            MiscMenu.Add("useQC_OnUpdate", new CheckBox("豹子状态后立刻使用Q", false));
            MiscMenu.AddGroupLabel("蓝量控制器");
            MiscMenu.Add("manaQ", new Slider("人类状态当蓝量百分比 >= x时使用Q", 25));
            MiscMenu.Add("manaW", new Slider("人类状态当蓝量百分比 >= x时使用W", 25));
            MiscMenu.Add("manaE", new Slider("人类状态当蓝量百分比 >= x时使用E", 25));
            MiscMenu.Add("disableMM", new CheckBox("连招模式下停止使用蓝量控制器"));

            #endregion
        }
示例#13
0
        /// <summary>
        /// Runs when Loading is Complete
        /// </summary>
        /// <param name="args">The args</param>
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (ChampionName != PlayerInstance.BaseSkinName)
            {
                return;
            }

            // Attempts to Set Spell Data
            try
            {
                // Human Form
                QHuman = new Spell.Skillshot(SpellSlot.Q, 1500, SkillShotType.Linear, 125, 1300, 40);
                WHuman = new Spell.Skillshot(SpellSlot.W, 875, SkillShotType.Circular, 250, int.MaxValue, 100);
                EHuman = new Spell.Targeted(SpellSlot.E, 600);
                R      = new Spell.Active(SpellSlot.R, int.MaxValue);

                // Javelin Toss -> Pounce
                WBOTH = new Spell.Skillshot(SpellSlot.W, 740, SkillShotType.Circular, 500, int.MaxValue, 400);

                // Cougar Form
                QCat = new Spell.Targeted(SpellSlot.Q, 400);
                WCat = new Spell.Skillshot(SpellSlot.W, 375, SkillShotType.Circular, 500, int.MaxValue, 400);
                ECat = new Spell.Skillshot(SpellSlot.E, 300, SkillShotType.Cone, 250, int.MaxValue, (int)(15.00 * Math.PI / 180.00));

                // Ignite
                if (HasSpell("ignite"))
                {
                    Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
                }

                // Smite
                if (HasSpell("smite"))
                {
                    Smite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonersmite"), 500);
                }
            }
            catch (Exception e)
            {
                Chat.Print("NidaleeBuddy: Exception while trying to set spells.(" + e.Message + ")");
            }

            NidaleeBuddy = MainMenu.AddMenu("Nidalee", "Nidalee");
            NidaleeBuddy.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            NidaleeBuddy.AddGroupLabel("Any unauthorized redistribution without credits will result in severe consequences.");
            NidaleeBuddy.AddGroupLabel("Thank you for using this addon and have a fun time!");

            // Combo Menu
            ComboMenu = NidaleeBuddy.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("useQHuman", new CheckBox("Use Q in Human Form"));
            ComboMenu.Add("useWHuman", new CheckBox("Use W in Human Form"));
            ComboMenu.Add("qSlider", new Slider("Q HitChance % before casting", 90));
            ComboMenu.AddLabel("Cougar Form Settings");
            ComboMenu.Add("useQCat", new CheckBox("Use Q in Cougar Form"));
            ComboMenu.Add("useWCat", new CheckBox("Use W in Cougar Form"));
            ComboMenu.Add("useECat", new CheckBox("Use E in Cougar Form"));
            ComboMenu.Add("useR", new CheckBox("Auto Switch R Form"));

            // Lane Clear Menu
            LaneClearMenu = NidaleeBuddy.AddSubMenu("Lane Clear", "LaneClear");
            LaneClearMenu.AddGroupLabel("LaneClear Settings");
            LaneClearMenu.Add("useQCat", new CheckBox("Use Q in Cougar Form"));
            LaneClearMenu.Add("useWCat", new CheckBox("Use W in Cougar Form"));
            LaneClearMenu.Add("useECat", new CheckBox("Use E in Cougar Form"));
            LaneClearMenu.Add("useR", new CheckBox("Auto Switch R Form"));

            // Jungle Clear Menu
            JungleClearMenu = NidaleeBuddy.AddSubMenu("Jungle Clear", "JungleClear");
            JungleClearMenu.AddGroupLabel("JungleClear Settings");
            JungleClearMenu.Add("useQHuman", new CheckBox("Use Q in Human Form"));
            JungleClearMenu.AddLabel("Cougar Form Settings");
            JungleClearMenu.Add("useQCat", new CheckBox("Use Q in Cougar Form"));
            JungleClearMenu.Add("useWCat", new CheckBox("Use W in Cougar Form"));
            JungleClearMenu.Add("useECat", new CheckBox("Use E in Cougar Form"));
            JungleClearMenu.Add("useR", new CheckBox("Auto Switch R Form"));

            // Harass Menu
            HarassMenu = NidaleeBuddy.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("useQHuman", new CheckBox("Use Q in Human Form"));
            HarassMenu.Add("qSlider", new Slider("Q HitChance % before casting", 90));
            HarassMenu.Add("useR", new CheckBox("Auto Switch R Form"));

            // Kill Steal Menu
            KillStealMenu = NidaleeBuddy.AddSubMenu("Kill Steal", "KillSteal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("useQHuman", new CheckBox("Kill Steal using Q in Human Form"));
            KillStealMenu.Add("qSlider", new Slider("Q Hit Chance % before casting", 90));
            KillStealMenu.Add("useIgnite", new CheckBox("Use Ignite", false));
            KillStealMenu.Add("useAll", new CheckBox("Use KillSteal all the time or not in any modes", false));

            // Jungle Steal Menu
            JungleStealMenu = NidaleeBuddy.AddSubMenu("Jungle Steal", "JungleSteal");
            JungleStealMenu.AddGroupLabel("Jungle Steal Settings");
            JungleStealMenu.Add("useQHuman", new CheckBox("Jungle Steal using Q in Human Form"));
            JungleStealMenu.Add("useSmite", new CheckBox("Jungle Steal using Smite"));
            JungleStealMenu.AddSeparator();

            if (Game.MapId == GameMapId.SummonersRift)
            {
                JungleStealMenu.AddLabel("Epics");
                JungleStealMenu.Add("SRU_Baron", new CheckBox("Baron"));
                JungleStealMenu.Add("SRU_Dragon", new CheckBox("Dragon"));
                JungleStealMenu.AddLabel("Buffs");
                JungleStealMenu.Add("SRU_Blue", new CheckBox("Blue"));
                JungleStealMenu.Add("SRU_Red", new CheckBox("Red"));
                JungleStealMenu.AddLabel("Small Camps");
                JungleStealMenu.Add("SRU_Gromp", new CheckBox("Gromp", false));
                JungleStealMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false));
                JungleStealMenu.Add("SRU_Krug", new CheckBox("Krug", false));
                JungleStealMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false));
                JungleStealMenu.Add("Sru_Crab", new CheckBox("Skuttles", false));
            }

            if (Game.MapId == GameMapId.TwistedTreeline)
            {
                JungleStealMenu.AddLabel("Epics");
                JungleStealMenu.Add("TT_Spiderboss8.1", new CheckBox("Vilemaw"));
                JungleStealMenu.AddLabel("Camps");
                JungleStealMenu.Add("TT_NWraith1.1", new CheckBox("Wraith"));
                JungleStealMenu.Add("TT_NWraith4.1", new CheckBox("Wraith"));
                JungleStealMenu.Add("TT_NGolem2.1", new CheckBox("Golem"));
                JungleStealMenu.Add("TT_NGolem5.1", new CheckBox("Golem"));
                JungleStealMenu.Add("TT_NWolf3.1", new CheckBox("Wolf"));
                JungleStealMenu.Add("TT_NWolf6.1", new CheckBox("Wolf"));
            }

            // Flee Menu
            FleeMenu = NidaleeBuddy.AddSubMenu("Flee", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("useWCat", new CheckBox("Use W in Cougar Form"));

            // Drawing Menu
            DrawingMenu = NidaleeBuddy.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQHuman", new CheckBox("Draw Javelin Range"));

            // Misc Menu
            var allies = EntityManager.Heroes.Allies.Where(a => !a.IsMe).OrderBy(a => a.BaseSkinName);

            MiscMenu = NidaleeBuddy.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Heal Settings");
            MiscMenu.Add("autoHeal", new CheckBox("Auto Heal Allies and Me"));
            MiscMenu.Add("autoHealPercent", new Slider("Auto Heal Percent", 50));
            foreach (var a in allies)
            {
                MiscMenu.Add("autoHeal" + a.BaseSkinName, new CheckBox("Auto Heal " + a.BaseSkinName));
            }

            Chat.Print("NidaleeBuddy | Loaded By KarmaPanda", Color.LightGreen);

            Orbwalker.OnPostAttack         += Orbwalker_OnPostAttack;
            Orbwalker.OnPreAttack          += Orbwalker_OnPreAttack;
            Game.OnTick                    += Game_OnTick;
            Game.OnTick                    += SpellsOnUpdate;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;
            Drawing.OnDraw                 += Drawing_OnDraw;
        }
示例#14
0
        static Config()
        {
            PandaTeemoReborn = MainMenu.AddMenu("PandaTeemoReborn", "PTR");
            PandaTeemoReborn.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            PandaTeemoReborn.AddGroupLabel(
                "Any unauthorized redistribution without credits will result in severe consequences.");
            PandaTeemoReborn.AddGroupLabel("Thank you for using this addon and have a fun time!");

            ComboMenu = PandaTeemoReborn.AddSubMenu("Combo", "Combo");
            ComboMenu.AddLabel("Spell Settings");
            ComboMenu.Add("useQ", new CheckBox("Use Q in Combo"));
            ComboMenu.Add("useW", new CheckBox("Use W in Combo"));
            ComboMenu.Add("useR", new CheckBox("Use R in Combo"));
            ComboMenu.AddLabel("ManaManager");
            ComboMenu.Add("manaQ", new Slider("Mana before casting Q"));
            ComboMenu.Add("manaW", new Slider("Mana before casting W"));
            ComboMenu.Add("manaR", new Slider("Mana before casting R"));
            ComboMenu.AddLabel("Q Settings");
            ComboMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180));
            ComboMenu.AddLabel("R Settings");
            ComboMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic"));
            ComboMenu.Add("rPoison", new CheckBox("Cast R only if target isn't Poisoned"));
            ComboMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            ComboMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            ComboMenu.AddLabel("Misc Settings");
            ComboMenu.Add("adc", new CheckBox("Use Q only on ADC", false));
            ComboMenu.Add("wRange", new CheckBox("Use W only if enemy is in range"));

            HarassMenu = PandaTeemoReborn.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Spell Settings");
            HarassMenu.Add("useQ", new CheckBox("Use Q in Harass"));
            HarassMenu.Add("useW", new CheckBox("Use W in Harass", false));
            HarassMenu.AddLabel("ManaManager");
            HarassMenu.Add("manaQ", new Slider("Mana before casting Q"));
            HarassMenu.Add("manaW", new Slider("Mana before casting W"));
            HarassMenu.AddLabel("Q Settings");
            HarassMenu.Add("checkAA", new Slider("Range to subtract from Q: {0}", 0, 0, 180));
            HarassMenu.AddLabel("Misc Settings");
            HarassMenu.Add("adc", new CheckBox("Use Q only on ADC", false));
            HarassMenu.Add("wRange", new CheckBox("Use W only if enemy is in range"));

            LaneClearMenu = PandaTeemoReborn.AddSubMenu("LaneClear", "LaneClear");
            LaneClearMenu.AddLabel("Spell Settings");
            LaneClearMenu.Add("useQ", new CheckBox("LaneClear with Q"));
            LaneClearMenu.Add("useR", new CheckBox("LaneClear with R"));
            LaneClearMenu.AddLabel("ManaManager");
            LaneClearMenu.Add("manaQ", new Slider("Q Mana Manager", 50));
            LaneClearMenu.Add("manaR", new Slider("R Mana Manager", 50));
            LaneClearMenu.AddLabel("Q Settings");
            LaneClearMenu.Add("harass", new CheckBox("Use Harass Based Logic"));
            LaneClearMenu.Add("disableLC", new CheckBox("Disable LaneClear Based Logic"));
            LaneClearMenu.AddLabel("R Settings");
            LaneClearMenu.Add("rKillable", new CheckBox("Only cast R if minion(s) are killable"));
            LaneClearMenu.Add("rPoison", new CheckBox("Cast R only if minion isn't Poisoned"));
            LaneClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            LaneClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            LaneClearMenu.Add("minionR", new Slider("Minions before casting R: {0}", 3, 1, 4));

            JungleClearMenu = PandaTeemoReborn.AddSubMenu("JungleClear", "JungleClear");
            JungleClearMenu.AddGroupLabel("Spell Settings");
            JungleClearMenu.Add("useQ", new CheckBox("JungleClear with Q"));
            JungleClearMenu.Add("useR", new CheckBox("JungleClear with R"));
            JungleClearMenu.AddLabel("ManaManager");
            JungleClearMenu.Add("manaQ", new Slider("Q Mana Manager", 25));
            JungleClearMenu.Add("manaR", new Slider("R Mana Manager", 25));
            JungleClearMenu.AddLabel("R Settings");
            JungleClearMenu.Add("rKillable", new CheckBox("Only cast R if mob(s) are killable", false));
            JungleClearMenu.Add("rPoison", new CheckBox("Cast R only if mob isn't Poisoned"));
            JungleClearMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            JungleClearMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            JungleClearMenu.Add("mobR", new Slider("Mobs before casting R: {0}", 1, 1, 4));
            JungleClearMenu.AddLabel("Misc Settings");
            JungleClearMenu.Add("bMob", new CheckBox("Prevent Spell Usage on Small Mobs"));

            KillStealMenu = PandaTeemoReborn.AddSubMenu("Kill Steal", "Kill Steal");
            KillStealMenu.AddGroupLabel("Spell Settings");
            KillStealMenu.Add("useQ", new CheckBox("Kill Steal with Q"));
            KillStealMenu.Add("useR", new CheckBox("Kill Steal with R", false));
            KillStealMenu.AddLabel("ManaManager");
            KillStealMenu.Add("manaQ", new Slider("Q Mana Manager", 25));
            KillStealMenu.Add("manaR", new Slider("R Mana Manager", 25));
            KillStealMenu.AddLabel("R Settings");
            KillStealMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            KillStealMenu.Add("doubleShroom", new CheckBox("Use Double Shroom Logic"));

            FleeMenu = PandaTeemoReborn.AddSubMenu("Flee Menu", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("useW", new CheckBox("Flee with W"));
            FleeMenu.Add("useR", new CheckBox("Flee with R"));
            FleeMenu.AddLabel("R Settings");
            FleeMenu.Add("rDelay", new Slider("Delay for R Casting in ms: {0}", 1000, 0, 5000));
            FleeMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));

            AutoShroomMenu = PandaTeemoReborn.AddSubMenu("Auto Shroom", "Auto Shroom");
            AutoShroomMenu.AddGroupLabel("Auto Shroom Settings");
            AutoShroomMenu.Add("useR", new CheckBox("AutoShroom with R"));
            AutoShroomMenu.Add("manaR", new Slider("R Mana Manager", 25));
            AutoShroomMenu.Add("rCharge", new Slider("Charges of R before using R: {0}", 2, 1, 3));
            AutoShroomMenu.Add("enableShroom", new CheckBox("Load AutoShroom (Requires F5)"));
            AutoShroomMenu.Add("enableDefaultLocations", new CheckBox("Use Default Locations (Requires F5)"));
            AutoShroomMenu.AddLabel("Debug Mode");
            var enable = AutoShroomMenu.Add("enableDebug", new CheckBox("Enable Debug Mode", false));

            enable.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    Chat.Print("PandaTeemo | Debug Mode Disabled", System.Drawing.Color.LawnGreen);
                }
                else
                {
                    Chat.Print("PandaTeemo | Debug Mode Enabled", System.Drawing.Color.Red);
                }
            };
            var save = AutoShroomMenu.Add("saveButton", new KeyBind("Save Configuration", false, KeyBind.BindTypes.HoldActive, 'K'));

            save.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    save.CurrentValue = false;
                    AutoShroom.SavePositions();
                }
            };
            AutoShroomMenu.AddLabel("Shroom Location Adder");
            AutoShroomMenu.Add("posMode", new ComboBox("Position Mode", 0, "Save Mouse", "Save Player Position"));
            var add = AutoShroomMenu.Add("newposButton", new KeyBind("Save Position", false, KeyBind.BindTypes.HoldActive, 'L'));

            add.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    add.CurrentValue = false;

                    Vector3 newPosition = Vector3.Zero;

                    switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                    {
                    case 0:
                        newPosition = Game.CursorPos;
                        break;

                    case 1:
                        newPosition = Player.Instance.Position;
                        break;
                    }

                    if (newPosition != Vector3.Zero && !AutoShroom.ShroomPosition.Contains(newPosition))
                    {
                        AutoShroom.AddShroomLocation(newPosition);
                        AutoShroom.SavePositions();
                    }
                }
            };
            var remove = AutoShroomMenu.Add("delposButton", new KeyBind("Delete Position", false, KeyBind.BindTypes.HoldActive, 'U'));

            remove.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
            {
                if (!args.NewValue)
                {
                    return;
                }

                if (Extensions.MenuValues.AutoShroom.DebugMode)
                {
                    remove.CurrentValue = false;
                }

                Vector3 newPosition = Vector3.Zero;

                switch (Extensions.MenuValues.AutoShroom.PositionMode.CurrentValue)
                {
                case 0:
                    newPosition = Game.CursorPos;
                    break;

                case 1:
                    newPosition = Player.Instance.Position;
                    break;
                }

                if (newPosition == Vector3.Zero)
                {
                    return;
                }

                var nearbyShrooms = AutoShroom.PlayerAssignedShroomPosition.Where(pos => pos.IsInRange(newPosition, SpellManager.R.Radius)).ToList();

                if (!nearbyShrooms.Any())
                {
                    return;
                }

                AutoShroom.RemoveShroomLocations(nearbyShrooms);
                AutoShroom.SavePositions();
            };

            DrawingMenu = PandaTeemoReborn.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range"));
            DrawingMenu.Add("drawR", new CheckBox("Draw R Range"));
            DrawingMenu.Add("drawautoR", new CheckBox("Draw Auto Shroom Positions"));
            DrawingMenu.Add("drawdoubleR", new CheckBox("Draw Double Shroom Prediction", false));

            MiscMenu = PandaTeemoReborn.AddSubMenu("Misc", "Misc");
            MiscMenu.AddGroupLabel("Spell Settings");
            MiscMenu.Add("autoQ", new CheckBox("Automatic Q", false));
            MiscMenu.Add("autoW", new CheckBox("Automatic W", false));
            MiscMenu.Add("intq", new CheckBox("Interrupt with Q"));
            MiscMenu.Add("gapR", new CheckBox("Gapcloser with R"));
        }
示例#15
0
        static void OnLoadingComplete(EventArgs args)
        {
            if (!_Player.ChampionName.Contains("Ezreal"))
            {
                return;
            }
            Chat.Print("Ezreal7 Loaded!", Color.GreenYellow);
            Chat.Print("Please Setting Target Harass Before Playing", Color.Yellow);
            Bootstrap.Init(null);
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2000, 60);
            W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 250, 1550, 80);
            W.AllowedCollisionCount = int.MaxValue;
            E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear, 250, 2000, 100);
            R = new Spell.Skillshot(SpellSlot.R, 5000, SkillShotType.Linear, 1000, 2000, 160);
            R.AllowedCollisionCount = int.MaxValue;
            Botrk = new Item(ItemId.Blade_of_the_Ruined_King);
            if (_Player.GetSpellSlotFromName("summonerdot") != SpellSlot.Unknown)
            {
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }
            Menu = MainMenu.AddMenu("Ezreal7", "Ezreal");
            Menu.AddSeparator();
            ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo");
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("Combo Settings");
            ComboMenu.Add("ComboQ", new CheckBox("Spell [Q]"));
            ComboMenu.Add("ComboW", new CheckBox("Spell [W]"));
            ComboMenu.Add("item", new CheckBox("Use [BOTRK]"));
            ComboMenu.Add("ComboRange", new Slider("Q-W Distance", 900, 0, 1000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("ComboR", new CheckBox("Spell [R]"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinRangeR", new Slider("Min Range Cast [R]", 1000, 0, 5000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MaxRangeR", new Slider("Max Range Cast [R]", 3000, 0, 5000));
            ComboMenu.AddSeparator();
            ComboMenu.Add("MinR", new Slider("Min Enemies Use [R]", 2, 0, 5));

            HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass");
            HarassMenu.AddLabel("Harass Settings");
            HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]"));
            HarassMenu.Add("ManaQ", new Slider("Min Mana Harass [Q]", 40));
            HarassMenu.AddSeparator();
            HarassMenu.Add("HarassW", new CheckBox("Spell [W]", false));
            HarassMenu.Add("ManaW", new Slider("Min Mana Harass [W]<=", 40));
            HarassMenu.AddSeparator();
            HarassMenu.AddLabel("Harass On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                HarassMenu.Add("haras" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }
            Auto = Menu.AddSubMenu("Auto Harass Settings", "Auto Harass");
            Auto.AddLabel("Auto Harass Settings");
            Auto.Add("AutoQ", new CheckBox("Auto [Q]"));
            Auto.Add("AutomanaQ", new Slider("Min Mana Auto [Q]", 60));
            Auto.AddSeparator();
            Auto.Add("AutoW", new CheckBox("Auto [W]", false));
            Auto.Add("AutomanaW", new Slider("Min Mana Auto [W]", 60));
            Auto.AddSeparator();
            Auto.AddLabel("Auto Harass On");
            foreach (var enemies in EntityManager.Heroes.Enemies)
            {
                Auto.Add("harass" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName));
            }

            LaneClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear");
            LaneClearMenu.AddLabel("LastHit Settings");
            LaneClearMenu.Add("LastQ", new CheckBox("Always [Q] LastHit"));
            LaneClearMenu.Add("LhMana", new Slider("Min Mana Lasthit [Q]", 60));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("LhAA", new CheckBox("Only [Q] LastHit If Out Range AA", false));
            LaneClearMenu.Add("AAMana", new Slider("Min Mana Lasthit [Q] If Out Range AA", 50));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddLabel("Lane Clear Settings");
            LaneClearMenu.Add("LastQLC", new CheckBox("Always LastHit With [Q]", false));
            LaneClearMenu.Add("ManaLC", new Slider("Min Mana LaneClear With [Q]", 70));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.Add("LastAA", new CheckBox("Only [Q] LastHit If Out Range AA"));
            LaneClearMenu.Add("ManaLA", new Slider("Min Mana LastHit [Q] If Out Range AA", 50));

            JungleClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear");
            JungleClearMenu.AddLabel("JungleClear Settings");
            JungleClearMenu.Add("QJungle", new CheckBox("Spell [Q]"));
            JungleClearMenu.Add("MnJungle", new Slider("Min Mana JungleClear [Q]", 30));

            Misc = Menu.AddSubMenu("Misc Settings", "Misc");
            Misc.AddLabel("AntiGap Settings");
            Misc.Add("AntiGap", new CheckBox("Use [E] AntiGapcloser"));
            Misc.AddSeparator();
            Misc.AddLabel("Ultimate On CC Settings");
            Misc.Add("Rstun", new CheckBox("Use [R] If Enemy Has CC"));
            Misc.Add("MinR", new Slider("Min Range Use [R]", 800, 300, 2000));
            Misc.Add("MaxR", new Slider("Max Range Use [R]", 2200, 300, 30000));
            Misc.AddSeparator();
            Misc.AddLabel("Auto Stacks Settings");
            Misc.Add("Stack", new CheckBox("Auto Stacks In Shop"));

            KillStealMenu = Menu.AddSubMenu("KillSteal Settings", "KillSteal");
            KillStealMenu.AddLabel("KillSteal Settings");
            KillStealMenu.Add("KsQ", new CheckBox("Use [Q] KillSteal"));
            KillStealMenu.Add("KsW", new CheckBox("Use [W] KillSteal"));
            KillStealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal"));
            KillStealMenu.AddSeparator();
            KillStealMenu.AddLabel("Ultimate Settings");
            KillStealMenu.Add("KsR", new CheckBox("Use [R] KillSteal"));
            KillStealMenu.Add("minKsR", new Slider("Min [R] Range KillSteal", 900, 1, 5000));
            KillStealMenu.Add("maxKsR", new Slider("Max [R] Range KillSteal", 4000, 1, 5000));

            Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger");
            Skin.Add("checkSkin", new CheckBox("Use Skin Changer"));
            Skin.Add("skin.Id", new ComboBox("Skin Mode", 8, "Default", "1", "2", "3", "4", "5", "6", "7", "8"));

            Drawings = Menu.AddSubMenu("Draw Settings", "Draw");
            Drawings.AddGroupLabel("Drawing Settings");
            Drawings.Add("DrawQ", new CheckBox("Q Range"));
            Drawings.Add("DrawW", new CheckBox("W Range", false));
            Drawings.Add("DrawE", new CheckBox("E Range", false));

            Drawing.OnDraw              += Drawing_OnDraw;
            Game.OnTick                 += Game_OnTick;
            Gapcloser.OnGapcloser       += Gapcloser_OnGapcloser;
            Obj_AI_Turret.OnBasicAttack += Obj_AI_Turret_OnBasicAttack2;
        }
示例#16
0
        /// <summary>
        /// Creates the Menu.
        /// </summary>
        public static void Create()
        {
            DefaultMenu = MainMenu.AddMenu("NidaleeBuddyEvolution", "NidaleeBuddyEvolution");
            DefaultMenu.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way.");
            DefaultMenu.AddGroupLabel(
                "Any unauthorized redistribution without credits will result in severe consequences.");
            DefaultMenu.AddGroupLabel("Thank you for using this addon and have a fun time!");

            #region Combo

            ComboMenu = DefaultMenu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("useQH", new CheckBox("Cast Q in Human Form"));
            ComboMenu.Add("useWH", new CheckBox("Cast W in Human Form"));
            ComboMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form"));
            ComboMenu.Add("useWC", new CheckBox("Cast W in Cougar Form"));
            ComboMenu.Add("useEC", new CheckBox("Cast E in Cougar Form"));
            ComboMenu.Add("useR", new CheckBox("Cast R during Combo"));
            ComboMenu.AddLabel("Prediction Settings - Human Form");
            ComboMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75));
            ComboMenu.Add("predWH", new Slider("Cast W if HitChance % is x", 75));
            ComboMenu.AddLabel("Prediction Settings - Cougar Form");
            ComboMenu.Add("predWC", new Slider("Cast W if HitChance % is x", 75));
            ComboMenu.Add("predEC", new Slider("Cast E if HitChance % is x", 75));

            #endregion

            #region Last Hit

            LastHitMenu = DefaultMenu.AddSubMenu("Last Hit", "Last Hit");
            LastHitMenu.AddGroupLabel("Last Hit Settings");
            LastHitMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form on Unkillable Minion"));
            LastHitMenu.Add("useEC", new CheckBox("Cast E in Cougar Form on Unkillable Minion", false));
            LastHitMenu.Add("useR", new CheckBox("Cast R in Cougar Form if Out of Range"));

            #endregion

            #region Harass

            HarassMenu = DefaultMenu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("useQH", new CheckBox("Cast Q in Human Form"));
            HarassMenu.Add("useR", new CheckBox("Cast R to force Human Form"));
            HarassMenu.AddLabel("Prediction Settings - Human Form");
            HarassMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75));

            #endregion

            #region Kill Steal

            KillStealMenu = DefaultMenu.AddSubMenu("Kill Steal", "Kill Steal");
            KillStealMenu.AddGroupLabel("KillSteal Settings");
            KillStealMenu.Add("useQH", new CheckBox("Cast Q to Kill Steal"));
            KillStealMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75));
            KillStealMenu.Add("useIgnite", new CheckBox("Use Ignite", false));

            #endregion

            #region Lane Clear

            LaneClearMenu = DefaultMenu.AddSubMenu("Lane Clear", "Lane Clear");
            LaneClearMenu.AddGroupLabel("Lane Clear Settings");
            LaneClearMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form"));
            LaneClearMenu.Add("useWC", new CheckBox("Cast W in Cougar Form"));
            LaneClearMenu.Add("useEC", new CheckBox("Cast E in Cougar Form"));
            LaneClearMenu.Add("useR", new CheckBox("Cast R during Lane Clear", false));
            LaneClearMenu.AddLabel("Farm Settings - Cougar Form");
            LaneClearMenu.Add("predWC", new Slider("Cast W if it hits x minions", 1, 1, 7));
            LaneClearMenu.Add("predEC", new Slider("Cast E if HitChance % is x", 75));

            #endregion

            #region Jungle Clear

            JungleClearMenu = DefaultMenu.AddSubMenu("Jungle Clear", "Jungle Clear");
            JungleClearMenu.AddGroupLabel("Jungle Clear Settings");
            JungleClearMenu.Add("useQH", new CheckBox("Cast Q in Human Form"));
            JungleClearMenu.Add("useQC", new CheckBox("Cast Q in Cougar Form"));
            JungleClearMenu.Add("useWC", new CheckBox("Cast W in Cougar Form"));
            JungleClearMenu.Add("useEC", new CheckBox("Cast E in Cougar Form"));
            JungleClearMenu.Add("useR", new CheckBox("Cast R during Jungle Clear"));
            JungleClearMenu.AddLabel("Prediction Settings");
            JungleClearMenu.Add("predQH", new Slider("Cast Q in Human Form if HitChance % is x", 75));
            JungleClearMenu.Add("predWC", new Slider("Cast W in Cougar Form if HitChance % is x", 75));
            JungleClearMenu.Add("predEC", new Slider("Cast E in Cougar Form if HitChance % is x", 75));

            #endregion

            #region Jungle Steal

            JungleStealMenu = DefaultMenu.AddSubMenu("Jungle Steal", "Jungle Steal");
            JungleStealMenu.AddGroupLabel("Jungle Steal Settings");
            JungleStealMenu.Add("useQH", new CheckBox("Cast Q to Steal Jungle"));
            JungleStealMenu.Add("predQH", new Slider("Cast Q if HitChance % is x", 75));
            JungleStealMenu.Add("useSmite", new CheckBox("Cast Smite to Steal Jungle"));
            JungleStealMenu.Add("toggleK", new KeyBind("Toggle Smite", true, KeyBind.BindTypes.PressToggle, 'M'));
            JungleStealMenu.AddGroupLabel("Jungle Camp Toggle");
            switch (Game.MapId)
            {
            case GameMapId.SummonersRift:
                JungleStealMenu.AddLabel("Epics");
                JungleStealMenu.Add("SRU_Baron", new CheckBox("Baron"));
                JungleStealMenu.Add("SRU_Dragon", new CheckBox("Dragon"));
                JungleStealMenu.AddLabel("Buffs");
                JungleStealMenu.Add("SRU_Blue", new CheckBox("Blue"));
                JungleStealMenu.Add("SRU_Red", new CheckBox("Red"));
                JungleStealMenu.AddLabel("Small Camps");
                JungleStealMenu.Add("SRU_Gromp", new CheckBox("Gromp", false));
                JungleStealMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false));
                JungleStealMenu.Add("SRU_Krug", new CheckBox("Krug", false));
                JungleStealMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false));
                JungleStealMenu.Add("Sru_Crab", new CheckBox("Skuttles", false));
                break;

            case GameMapId.TwistedTreeline:
                JungleStealMenu.AddLabel("Epics");
                JungleStealMenu.Add("TT_Spiderboss8.1", new CheckBox("Vilemaw"));
                JungleStealMenu.AddLabel("Camps");
                JungleStealMenu.Add("TT_NWraith1.1", new CheckBox("Wraith"));
                JungleStealMenu.Add("TT_NWraith4.1", new CheckBox("Wraith"));
                JungleStealMenu.Add("TT_NGolem2.1", new CheckBox("Golem"));
                JungleStealMenu.Add("TT_NGolem5.1", new CheckBox("Golem"));
                JungleStealMenu.Add("TT_NWolf3.1", new CheckBox("Wolf"));
                JungleStealMenu.Add("TT_NWolf6.1", new CheckBox("Wolf"));
                break;
            }

            #endregion

            #region Drawing

            DrawingMenu = DefaultMenu.AddSubMenu("Drawing", "Drawing");
            DrawingMenu.AddGroupLabel("Drawing Settings");
            DrawingMenu.Add("drawQH", new CheckBox("Draw Javelin Range"));
            DrawingMenu.Add("drawPred", new CheckBox("Draw Javelin Prediction"));
            DrawingMenu.AddLabel("DamageIndicator");
            DrawingMenu.Add("draw.Damage", new CheckBox("Draw Damage"));
            DrawingMenu.Add("draw.Q", new CheckBox("Calculate Q Damage"));
            DrawingMenu.Add("draw.W", new CheckBox("Calculate W Damage"));
            DrawingMenu.Add("draw.E", new CheckBox("Calculate E Damage"));
            DrawingMenu.Add("draw.R", new CheckBox("Calculate R Damage", false));
            DrawingMenu.AddLabel("Color Settings for Damage Indicator");
            DrawingMenu.Add("draw_Alpha", new Slider("Alpha: ", 255, 0, 255));
            DrawingMenu.Add("draw_Red", new Slider("Red: ", 255, 0, 255));
            DrawingMenu.Add("draw_Green", new Slider("Green: ", 0, 0, 255));
            DrawingMenu.Add("draw_Blue", new Slider("Blue: ", 0, 0, 255));

            #endregion

            #region Misc

            MiscMenu = DefaultMenu.AddSubMenu("Misc Menu", "Misc Menu");
            MiscMenu.AddGroupLabel("Auto Heal Settings");
            MiscMenu.Add("autoHeal", new CheckBox("Auto Heal Allies and Me"));
            MiscMenu.Add("autoHealPercent", new Slider("Auto Heal Percent", 50));

            foreach (var a in EntityManager.Heroes.Allies.OrderBy(a => a.BaseSkinName))
            {
                MiscMenu.Add("autoHeal_" + a.BaseSkinName, new CheckBox("Auto Heal " + a.BaseSkinName));
            }

            MiscMenu.AddGroupLabel("Spell Settings");
            MiscMenu.AddLabel("Only choose one of them below.");
            MiscMenu.Add("useQC_AfterAttack", new CheckBox("Cast Q in Cougar Form After Attack"));
            MiscMenu.Add("useQC_BeforeAttack", new CheckBox("Cast Q in Cougar Form Before Attack", false));
            MiscMenu.Add("useQC_OnUpdate", new CheckBox("Cast Q in Cougar Form on Update", false));
            MiscMenu.AddGroupLabel("ManaManager");
            MiscMenu.Add("manaQ", new Slider("Use Q in Human Form only if Mana Percent is >= x", 25));
            MiscMenu.Add("manaW", new Slider("Use W in Human Form only if Mana Percent is >= x", 25));
            MiscMenu.Add("manaE", new Slider("Use E in Human Form only if Mana Percent is >= x", 25));
            MiscMenu.Add("disableMM", new CheckBox("Disable ManaManager in Combo Mode"));

            #endregion
        }
示例#17
0
        /// <summary>
        /// Creates the Menu
        /// </summary>
        public static void Initialize()
        {
            ConfigMenu = MainMenu.AddMenu("CH汉化-妖姬", "LelBlanc");
            ConfigMenu.AddGroupLabel("作者:Karma Panda");
            ConfigMenu.AddGroupLabel(
                "任何盗用或者修改将会由严重的后果");
            ConfigMenu.AddGroupLabel("感谢选择使用本脚本,祝你玩的开心!");

            ComboMenu = ConfigMenu.AddSubMenu("连招", "cMenu");
            ComboMenu.AddLabel("技能设置");
            ComboMenu.Add("useQ", new CheckBox("使用Q"));
            ComboMenu.Add("useW", new CheckBox("使用W"));
            ComboMenu.Add("useReturn", new CheckBox("使用W 退回"));
            ComboMenu.Add("useE", new CheckBox("使用E"));
            ComboMenu.AddLabel("R 设置");
            ComboMenu.Add("useQR", new CheckBox("使用QR"));
            ComboMenu.Add("useWR", new CheckBox("使用WR", false));
            ComboMenu.Add("useReturn2", new CheckBox("使用WR 退回", false));
            ComboMenu.Add("useER", new CheckBox("使用ER", false));
            ComboMenu.AddLabel("额外设置");
            ComboMenu.Add("mode", new ComboBox("连招模式", 0, LogicModes));

            HarassMenu = ConfigMenu.AddSubMenu("骚扰", "hMenu");
            HarassMenu.AddLabel("技能设置");
            HarassMenu.Add("useQ", new CheckBox("使用Q"));
            HarassMenu.Add("useW", new CheckBox("使用W"));
            HarassMenu.Add("useReturn", new CheckBox("使用W 退回"));
            HarassMenu.Add("useE", new CheckBox("使用E"));
            HarassMenu.AddLabel("R 设置");
            HarassMenu.Add("useQR", new CheckBox("使用QR"));
            HarassMenu.Add("useWR", new CheckBox("使用WR", false));
            HarassMenu.Add("useReturn2", new CheckBox("使用WR 退回"));
            HarassMenu.Add("useER", new CheckBox("使用ER", false));
            HarassMenu.AddLabel("额外设置");
            HarassMenu.Add("mode", new ComboBox("骚扰模式", 1, LogicModes));

            LaneClearMenu = ConfigMenu.AddSubMenu("清线", "lcMenu");
            LaneClearMenu.AddLabel("技能设置");
            LaneClearMenu.Add("useQ", new CheckBox("使用Q", false));
            LaneClearMenu.Add("useW", new CheckBox("使用W"));
            LaneClearMenu.Add("sliderW", new Slider("使用W 如果可杀 {0} 个小兵", 3, 1, 5));
            LaneClearMenu.AddLabel("R 设置");
            LaneClearMenu.Add("useQR", new CheckBox("使用QR", false));
            LaneClearMenu.Add("useWR", new CheckBox("使用WR"));
            LaneClearMenu.Add("sliderWR", new Slider("使用WR 如果可杀 {0} 个小兵", 5, 1, 5));

            JungleClearMenu = ConfigMenu.AddSubMenu("清野", "jcMenu");
            JungleClearMenu.AddLabel("技能设置");
            JungleClearMenu.Add("useQ", new CheckBox("使用Q"));
            JungleClearMenu.Add("useW", new CheckBox("使用W"));
            JungleClearMenu.Add("useE", new CheckBox("使用E"));
            JungleClearMenu.Add("sliderW", new Slider("使用W 如果可击中 {0} 个小兵", 3, 1, 5));
            JungleClearMenu.AddLabel("R 设置");
            JungleClearMenu.Add("useQR", new CheckBox("使用QR"));
            JungleClearMenu.Add("useWR", new CheckBox("使用WR"));
            JungleClearMenu.Add("useER", new CheckBox("使用ER"));
            JungleClearMenu.Add("sliderWR", new Slider("使用WR 如果可击中 {0} 个小兵", 5, 1, 5));

            KillStealMenu = ConfigMenu.AddSubMenu("抢头", "ksMenu");
            KillStealMenu.AddLabel("技能设置");
            KillStealMenu.Add("useQ", new CheckBox("使用Q"));
            KillStealMenu.Add("useW", new CheckBox("使用W"));
            KillStealMenu.Add("useReturn", new CheckBox("使用W 退回"));
            KillStealMenu.Add("useE", new CheckBox("使用E"));
            KillStealMenu.AddLabel("R 设置");
            KillStealMenu.Add("useQR", new CheckBox("使用QR"));
            KillStealMenu.Add("useWR", new CheckBox("使用WR"));
            KillStealMenu.Add("useReturn2", new CheckBox("使用WR 退回"));
            KillStealMenu.Add("useER", new CheckBox("使用ER"));
            KillStealMenu.AddLabel("杂项设置");
            KillStealMenu.Add("useIgnite", new CheckBox("使用点燃"));
            KillStealMenu.Add("toggle", new CheckBox("开启抢头"));

            DrawingMenu = ConfigMenu.AddSubMenu("线圈", "dMenu");
            DrawingMenu.AddLabel("线圈设置");
            DrawingMenu.Add("drawQ", new CheckBox("显示 Q 范围", false));
            DrawingMenu.Add("drawW", new CheckBox("显示 W 范围", false));
            DrawingMenu.Add("drawE", new CheckBox("显示 E 范围", false));
            DrawingMenu.AddLabel("伤害指示器");
            DrawingMenu.Add("draw.Damage", new CheckBox("显示伤害"));
            DrawingMenu.Add("draw.Q", new CheckBox("计算 Q 伤害"));
            DrawingMenu.Add("draw.W", new CheckBox("计算 W 伤害"));
            DrawingMenu.Add("draw.E", new CheckBox("计算 E 伤害"));
            DrawingMenu.Add("draw.R", new CheckBox("计算 R 伤害"));
            DrawingMenu.Add("draw.Ignite", new CheckBox("计算点燃伤害"));

            MiscMenu = ConfigMenu.AddSubMenu("杂项菜单", "mMenu");
            MiscMenu.AddLabel("杂项");
            MiscMenu.Add("pet", new CheckBox("自动移动克隆"));
        }