示例#1
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.Add("UBAddons.Annie.E.Attack.Enable", new CheckBox("E on Enemy/Turret/Monster Attack"));
                Menu.Add("UBAddons.Annie.E.Spell.Enable", new CheckBox("E on Enemy spell"));
                Menu.Add("UBAddons.Annie.EQ.Enable", new CheckBox("E on On Q - CanStun"));
                Menu.CreatSlotHitChance(SpellSlot.W);
                Menu.CreatSlotHitChance(SpellSlot.R);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.CreatSlotHitSlider(SpellSlot.R, 2, 1, 5);
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5);
                    HarassMenu.CreatManaLimit();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun"));
                    LaneClearMenu.Add("UBAddons.Annie.Passive.Count.Buff", new Slider("Stop if my stacks", 3, 1, 4));
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below");
                {
                    JungleClearMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun", false));
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 6);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun"));
                    LastHitMenu.Add("UBAddons.Annie.Passive.Count.Buff", new Slider("Stop if my stacks", 4, 1, 4));
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.AddLabel("Will Check if only stun");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.AddLabel("[repeat] Will Check if only stun");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#2
0
文件: Akali.cs 项目: tekintr/AIO
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.Add("UBAddons.Akali.W.Energy.Min", new Slider("Min energy for W", 175, 0, 200));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.Add("UBAddons.Akali.R.Turret", new ComboBox("R to turret if:", 0, "Killable with combo", "Always", "Never"));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit(true);
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 15);
                    LaneClearMenu.CreatManaLimit(true);
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit(true);
                }
                #endregion

                #region Lasthit
                LasthitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LasthitMenu.CreatLasthitOpening();
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LasthitMenu.CreatManaLimit(true);
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#3
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.Add(Variables.AddonName + ".Alistar.R.Turret", new CheckBox("R when turret hit me"));
                Menu.Add(Variables.AddonName + ".Alistar.R.Enemy", new Slider("R when around me has Enemy champ", 4, 1, 6));
                Menu.Add(Variables.AddonName + ".Alistar.R.HP", new Slider("R when my HP below", 50));

                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", Variables.AddonName + ".ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", Variables.AddonName + ".HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", Variables.AddonName + ".LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", Variables.AddonName + ".JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LasthitMenu = Menu.AddSubMenu("Lasthit", Variables.AddonName + ".Lasthit" + player.Hero, "Settings your unkillable minion below");
                {
                    LasthitMenu.CreatLasthitOpening();
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LasthitMenu.CreatManaLimit();
                }
                #endregion

                #region Flee
                FleeMenu = Menu.AddSubMenu("Flee", Variables.AddonName + ".Flee" + player.Hero, "Setting your flee below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".";
                    FleeMenu.Add(BeginText + "W", new CheckBox("W for flee"));
                    FleeMenu.Add(BeginText + "W.ToMonster", new CheckBox("W to monster"));
                    FleeMenu.Add(BeginText + "W.ToChamp", new CheckBox("W to champ"));
                    FleeMenu.Add(BeginText + "W.HP", new Slider("Min {0}% HP for AA champ & monster", 15));
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", Variables.AddonName + ".Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser", false);
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter", false);
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", Variables.AddonName + ".Drawing" + player.Hero, "Setting your Drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Log.Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#4
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.AddGroupLabel("Card Selector Key");
                var Bluekey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Blue", new KeyBind("Pick Blue", false, KeyBind.BindTypes.HoldActive, 'S'));
                Bluekey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
                {
                    if (args.NewValue && W.IsReady())
                    {
                        Pick(CardType.Blue);
                    }
                };
                var Redkey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Red", new KeyBind("Pick Red", false, KeyBind.BindTypes.HoldActive, 'E'));
                Redkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
                {
                    if (args.NewValue && W.IsReady())
                    {
                        Pick(CardType.Red);
                    }
                };
                var Goldkey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Gold", new KeyBind("Pick Gold", false, KeyBind.BindTypes.HoldActive, 'W'));
                Goldkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
                {
                    if (args.NewValue && W.IsReady())
                    {
                        Pick(CardType.Yellow);
                    }
                };
                Menu.AddGroupLabel("W Smart Setting (For all mode)");
                Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".W.Blue.Mana", new Slider("Pick Blue when Mana < {0}%", 20));
                Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".W.Red", new Slider("Pick Red when can hit {0} unit", 4, 1, 8));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Q.Immobilize", new CheckBox("Only immobilize", false));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".R.AutoPick", new CheckBox("Pick Yellow Card when R"));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Q.Immobilize", new CheckBox("Only immobilize", false));
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    LaneClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
            DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
        }
示例#5
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBMiddle.MainMenu" + player.Hero, "UB" + player.Hero + " - UBMiddle - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.E);
                Menu.CreatSlotHitChance(SpellSlot.R);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBMiddle.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "After AA", "Before AA");
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.Add("UBMiddle.Kassadin.R.HP.Enemy", new Slider("Enemy HP {0}% for R", 60));
                    ComboMenu.Add("UBMiddle.Kassadin.R.HP.My", new Slider("My HP {0}% for R", 30));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBMiddle.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "After AA", "Before AA");
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit(true);
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBMiddle.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.R);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.R, 5, 1, 10);
                    LaneClearMenu.Add("UBMiddle.Kassadin.R.Stack", new Slider("R stack limit", 1, 1, 4));
                    LaneClearMenu.CreatManaLimit(true);
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBMiddle.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.R, null, false);
                    JungleClearMenu.Add("UBMiddle.Kassadin.R.Stack", new Slider("R stack limit", 1, 1, 4));
                    JungleClearMenu.CreatManaLimit(true);
                }
                #endregion

                #region Lasthit
                LasthitMenu = Menu.AddSubMenu("Lasthit", "UBMiddle.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LasthitMenu.CreatLasthitOpening();
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.R, null, false);
                    LasthitMenu.Add("UBMiddle.Kassadin.R.Stack", new Slider("R stack limit", 1, 1, 4));
                    LasthitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBMiddle.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                    MiscMenu.AddGroupLabel("Deny Recall settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, Misc_Menu_Value.DenyRecall.ToString());
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, Misc_Menu_Value.DenyRecall.ToString());
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, Misc_Menu_Value.DenyRecall.ToString());
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#6
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.CreatSlotHitChance(SpellSlot.W);
                Menu.CreatSlotHitChance(SpellSlot.E);
                Menu.CreatSlotHitChance(SpellSlot.R);

                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R, null, false);
                    foreach (var enemy in EntityManager.Heroes.Enemies)
                    {
                        ComboMenu.Add($"UBAdddons.Vi.R.{enemy.ChampionName}", new CheckBox($"Use R on {enemy.ChampionName}"));
                    }
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                    MiscMenu.CreatSlotComboBox(SpellSlot.R, 0, "On Tap Key", "Auto");
                    MiscMenu.Add("UBAddons.Xerath.R.Key", new KeyBind("R key", false, KeyBind.BindTypes.HoldActive, 'R'));
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.Add("UBAddons.Xerath.Notification.Draw", new CheckBox("Draw notification when can R"));
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#7
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.CreatSlotHitChance(SpellSlot.R);
                #endregion

                #region Insec
                InsecMenu = Menu.AddSubMenu("Insec", "UBAddons.Insec" + player.Hero, "UB" + player.Hero + " - Settings your insec below");
                {
                    InsecMenu.Add("UBAddons.Azir.Insec.Key", new KeyBind("Insec Key", true, KeyBind.BindTypes.HoldActive));
                    InsecMenu.Add("UBAddons.Azir.Insec.To", new ComboBox("Insec Target to", 0, "My Cursor", "My Turret", "My Ally", "Select Position"));
                }
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.Add("UBAddons.Azir.W.Soldier", new Slider("Max soldier", 2, 1, 3));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.Add("UBAddons.Azir.E.OnlyCanKill", new CheckBox("E to Killable Target only"));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.CreatSlotComboBox(SpellSlot.R, 0, "Smart", "Ally", "Turret", "Push");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.Add("UBAddons.Azir.W.Soldier", new Slider("Max soldier", 2, 1, 3));
                    HarassMenu.CreatManaLimit();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.Add("UBAddons.Azir.W.Soldier", new Slider("Max soldier", 2, 1, 3));
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.Add("UBAddons.Azir.W.Soldier", new Slider("Max soldier", 2, 1, 3));
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LasthitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LasthitMenu.CreatLasthitOpening();
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LasthitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.Add("UBAddons.Insec.Position", new CheckBox("Draw Selected Position"));
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#8
0
文件: Karthus.cs 项目: tekintr/AIO
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#9
0
文件: Veigar.cs 项目: tekintr/AIO
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.CreatSlotHitChance(SpellSlot.W);
                Menu.CreatSlotHitChance(SpellSlot.E);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", Variables.AddonName + ".ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotComboBox(SpellSlot.W, 1, "Usually", "Only stun");
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotHitSlider(SpellSlot.E, 3, 1, 5);
                    ComboMenu.AddLabel("Normal will try to stun target");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", Variables.AddonName + ".HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", Variables.AddonName + ".LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.Add("UBAddons.Veigar.Farm.Enable", new CheckBox("Enable AP Farm"));
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", Variables.AddonName + ".JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LasthitMenu = Menu.AddSubMenu("Lasthit", Variables.AddonName + ".Lasthit" + player.Hero, "Settings your unkillable minion below");
                {
                    LasthitMenu.CreatLasthitOpening();
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LasthitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", Variables.AddonName + ".Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", Variables.AddonName + ".Drawing" + player.Hero, "Setting your Drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Log.Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#10
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.Add(Variables.AddonName + ".Kayle.W.Enable", new CheckBox("Auto W"));
                Menu.Add(Variables.AddonName + ".Kayle.W.HP", new Slider("When HP", 50));
                Menu.Add(Variables.AddonName + ".Kayle.W.ManaLimit", new Slider("Stop when my MP below", 30));
                foreach (var champ in EntityManager.Heroes.Allies)
                {
                    Menu.Add(Variables.AddonName + ".Kayle.W.Enable." + champ.Hero, new CheckBox("Use W on " + champ.ChampionName, champ.IsMe));
                }
                #endregion

                #region R
                RMenu = Menu.AddSubMenu("R", "UBAddons.RMenu" + player.Hero, "Settings your R saver below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".R.";
                    RMenu.Add(BeginText + "Enable", new CheckBox("Use R"));
                    RMenu.AddSeparator();
                    foreach (var champ in EntityManager.Heroes.Allies)
                    {
                        RMenu.AddGroupLabel(champ.ChampionName);
                        RMenu.Add(BeginText + "Enable." + champ.Hero, new CheckBox("Use on " + champ.ChampionName));
                        if (champ.IsMe)
                        {
                            RMenu.Add(Variables.AddonName + ".Kayle.R.Turret", new CheckBox("R when turret hit me"));
                        }
                        RMenu.Add(BeginText + "HP." + champ.Hero, new Slider("Use R if " + champ.ChampionName + "'s HP below {0}%", 20, 0, 100));
                        RMenu.Add(BeginText + "Spell.Damage." + champ.Hero, new Slider("R if enemy spell damage more than", 500, 300, 3000));
                        RMenu.Add(BeginText + "Priority." + champ.Hero, new Slider(champ.ChampionName + "'s priority", CrazyTargetSelector.GetPriority(champ), 1, 5));
                        RMenu.AddSeparator();
                    }
                }
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", Variables.AddonName + ".ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", Variables.AddonName + ".HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", Variables.AddonName + ".LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", Variables.AddonName + ".JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LasthitMenu = Menu.AddSubMenu("Lasthit", Variables.AddonName + ".Lasthit" + player.Hero, "Settings your unkillable minion below");
                {
                    LasthitMenu.CreatLasthitOpening();
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LasthitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", Variables.AddonName + ".Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser", false);
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", Variables.AddonName + ".Drawing" + player.Hero, "Setting your Drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Log.Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#11
0
文件: Ekko.cs 项目: tekintr/AIO
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);

                #endregion

                #region Auto
                AutoMenu = Menu.AddSubMenu("R Settings", "UBAddons.R" + player.Hero, "Settings your R below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".R.";
                    AutoMenu.Add(BeginText + "Enable", new CheckBox("Use R"));
                    AutoMenu.Add(BeginText + "NotCombo", new CheckBox("Prevent R when I not in Combo"));
                    AutoMenu.Add(BeginText + "Hit", new Slider("R when hit {0} champ", 3, 1, 6));
                    AutoMenu.Add(BeginText + "MyHP", new Slider("Use R when my HP below", 15));
                    AutoMenu.Add(BeginText + "Prediction", new CheckBox("Use Prediction"));
                }
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + "W.Prediction", new CheckBox("Use W Prediction", false));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotComboBox(SpellSlot.E, 0, "To Mouse", "To Side", "To Target");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatSlotComboBox(SpellSlot.E, 0, "To Mouse", "To Side", "To Target");
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Flee
                FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".";
                    FleeMenu.Add(BeginText + "E", new CheckBox("Use E for flee"));
                    FleeMenu.Add(BeginText + "E.Disable", new CheckBox("Disable E when jump spot near"));
                    FleeMenu.Add(BeginText + "E.Distance", new Slider("Range for disable", 600, 0, 1000));
                    FleeMenu.Add(BeginText + "AA.ToMinion", new CheckBox("AA to minion"));
                    FleeMenu.Add(BeginText + "AA.ToMonster", new CheckBox("AA to monster"));
                    FleeMenu.Add(BeginText + "AA.ToChamp", new CheckBox("AA to champ"));
                    FleeMenu.Add(BeginText + "AA.HP", new Slider("Min {0}% HP for AA champ & monster", 15));
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#12
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.W, 60);
                Menu.AddGroupLabel("Misc");
                Menu.Add("UBAddons.Twitch.Recall.Q", new CheckBox("Enable Stealth Recall"));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    var logic    = ComboMenu.Add("UBAddons.Twitch.E.LogicBox", new ComboBox("E Logic", 1, "Only Kill Steal", "Killsteal Smart", "At stacks", "At stacks and enemy count"));
                    var slider   = ComboMenu.Add("UBAddons.Twitch.E.Slider", new Slider("Use E only more than {0} enemy has passive buff", 3, 1, 5));
                    var slider2  = ComboMenu.Add("UBAddons.Twitch.E.Slider2", new Slider("Killsteal immediately if more than {0} enemy around me", 3, 1, 5));
                    var checkbox = ComboMenu.Add("UBAddons.Twitch.E.CheckBox", new CheckBox("E + Passive Logic if enemy in turret"));
                    var tips     = ComboMenu.Add("UBAddons.Twitch.E.Tip", new Label(""));
                    switch (logic.CurrentValue)
                    {
                    case 0:
                    {
                        slider.IsVisible   = false;
                        slider2.IsVisible  = false;
                        checkbox.IsVisible = false;
                        tips.DisplayName   = "E immediately if can kill enemy";
                    }
                    break;

                    case 1:
                    {
                        slider.IsVisible   = true;
                        slider.DisplayName = "Killsteal immediately if more than {0} enemy/ally around me";
                        slider2.IsVisible  = false;
                        checkbox.IsVisible = true;
                        tips.DisplayName   = "Hold your E till and attack other target till you can double kill/ triple kill, but smart usage";
                    }
                    break;

                    case 2:
                    {
                        slider.IsVisible    = false;
                        slider2.IsVisible   = true;
                        slider2.MaxValue    = 6;
                        slider2.DisplayName = "At Stacks";
                        checkbox.IsVisible  = true;
                        tips.DisplayName    = "Use E immediately if any Enemy has enough stacks";
                    }
                    break;

                    case 3:
                    {
                        slider.IsVisible    = true;
                        slider2.IsVisible   = true;
                        slider2.MaxValue    = 6;
                        slider2.DisplayName = "At Stacks";
                        checkbox.IsVisible  = true;
                        tips.DisplayName    = "Use E immediately if enough Enemy has enough stacks";
                    }
                    break;

                    default:
                    {
                        throw new ArgumentOutOfRangeException();
                    }
                    }
                    logic.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs args)
                    {
                        switch (args.NewValue)
                        {
                        case 0:
                        {
                            slider.IsVisible   = false;
                            slider2.IsVisible  = false;
                            checkbox.IsVisible = false;
                            tips.DisplayName   = "E immediately if can kill enemy";
                        }
                        break;

                        case 1:
                        {
                            slider.IsVisible   = true;
                            slider2.IsVisible  = false;
                            slider.DisplayName = "Killsteal immediately if more than {0} enemy/ally around me";
                            checkbox.IsVisible = true;
                            tips.DisplayName   = "Hold your E till and attack other target till you can double kill/ triple kill, but smart usage";
                        }
                        break;

                        case 2:
                        {
                            slider.IsVisible    = false;
                            slider2.IsVisible   = true;
                            slider2.MaxValue    = 6;
                            slider2.DisplayName = "At Stacks";
                            checkbox.IsVisible  = false;
                            tips.DisplayName    = "Use E immediately if any Enemy has enough stacks";
                        }
                        break;

                        case 3:
                        {
                            slider.IsVisible    = true;
                            slider.DisplayName  = "Use E only more than {0} enemy has passive buff";
                            slider2.IsVisible   = true;
                            slider2.MaxValue    = 6;
                            slider2.DisplayName = "At Stacks";
                            checkbox.IsVisible  = false;
                            tips.DisplayName    = "Use E immediately if enough Enemy has enough stacks";
                        }
                        break;

                        default:
                        {
                            throw new ArgumentOutOfRangeException();
                        }
                        }
                    };
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.Add("UBAddons.Twitch.R.OutRange", new CheckBox("Use R if target out of R Range"));
                    ComboMenu.CreatSlotHitSlider(SpellSlot.R, 3, 1, 5);
                    ComboMenu.AddLabel("Only Use R out range if 90% can kill enemy");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.Add("UBAddons.Twitch.Passive.Draw", new ComboBox("Draw Time Passive", 2, "Disable", "Circular", "Line", "Number"));
                    DrawMenu.Add("UBAddons.Twitch.Passive.ColorPicker", new ColorPicker("Dagger Color", ColorReader.Load("UBAddons.Twitch.Passive.ColorPicker", Color.GreenYellow)));
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#13
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.E);
                Menu.CreatSlotHitChance(SpellSlot.R);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotComboBox(SpellSlot.W, 1, "Safe", "Damage");
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.AddGroupLabel("E Setting");
                    ComboMenu.Add("UBAddons.Katarina.E.Turret.Disabble", new CheckBox("Prevent E to turret"));
                    ComboMenu.Add("UBAddons.Katarina.E.Killable.Only", new CheckBox("Only E if killable"));
                    ComboMenu.Add("UBAddons.Katarina.E.Killable.Anyway", new CheckBox("E anyway if killable"));
                    ComboMenu.Add("UBAddons.Katarina.E.To.Minion", new CheckBox("E To Minion", false));
                    ComboMenu.Add("UBAddons.Katarina.E.To.Champ.Enemy", new CheckBox("E To Enemy Champ"));
                    ComboMenu.Add("UBAddons.Katarina.E.To.Champ.Ally", new CheckBox("E To Ally Champ"));
                    ComboMenu.Add("UBAddons.Katarina.E.To.Dagger", new CheckBox("E To Dagger"));
                    ComboMenu.Add("UBAddons.Katarina.E.Kill", new ComboBox("When one enemy killed, I want E to", 0, "Smart", "Unit near Cursor", "Next Target"));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                }
                #endregion

                #region Lasthit
                LasthitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LasthitMenu.CreatLasthitOpening();
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                }
                #endregion

                #region Flee
                FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".";
                    FleeMenu.Add(BeginText + "E", new CheckBox("Use E for flee"));
                    FleeMenu.Add(BeginText + "E.ToDagger", new CheckBox("E to dagger"));
                    FleeMenu.Add(BeginText + "E.ToMinion", new CheckBox("E to minion"));
                    FleeMenu.Add(BeginText + "E.ToMonster", new CheckBox("E to monster"));
                    FleeMenu.Add(BeginText + "E.ToChamp", new CheckBox("E to champ"));
                    FleeMenu.Add(BeginText + "E.HP", new Slider("Min {0}% HP for E champ & monster", 15));
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.Add("UBAddons.Katarina.Dagger.Draw", new ComboBox("Draw Time", 0, "Disable", "Circular", "Line", "Number"));
                    DrawMenu.Add("UBAddons.Katarina.Draw.Status", new CheckBox("Draw status"));
                    DrawMenu.Add("UBAddons.Katarina.Dagger.ColorPicker", new ColorPicker("Dagger Color", ColorReader.Load("UBAddons.Katarina.Dagger.ColorPicker", Color.GreenYellow)));
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#14
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.W);
                Menu.Add("UBAddons.Viktor.E.Direction", new CheckBox("Allow use E direction"));
                Menu.AddLabel("Tips: Turn on direction will make your E look like human");
                Menu.CreatSlotHitChance(SpellSlot.E);
                Menu.CreatSlotHitChance(SpellSlot.R);
                Menu.AddGroupLabel("Immobile Setting");
                Menu.Add("UBAddons.Viktor.W.CC", new CheckBox("W CC stacks"));
                Menu.Add("UBAddons.Viktor.W.Teleport", new CheckBox("W Teleport"));
                Menu.Add("UBAddons.Viktor.W.Revive", new CheckBox("W Revive"));

                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    ComboMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.CreatSlotHitSlider(SpellSlot.R, 2, 1, 5);
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    HarassMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.AddLabel("W only work if you upgraded");
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    //JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    //JungleClearMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 6);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LasthitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LasthitMenu.CreatLasthitOpening();
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LasthitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter", false);
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#15
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.CreatSlotHitChance(SpellSlot.W);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.Add("UBAddons.Brand.Q.Only.Stun", new CheckBox("Only Stun"));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.Add("UBAddons.Brand.W.Only.Extra", new CheckBox("Only Extra damage", false));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.Add("UBAddons.Brand.E.Only.Spread", new CheckBox("Only Spread", false));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.Add("UBAddons.Brand.R.Count.Passive", new Slider("Only has {0} champ passived around", 1, 1, 5));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.Add("UBAddons.Brand.Q.Only.Stun", new CheckBox("Only Stun", false));
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.Add("UBAddons.Brand.W.Only.Extra", new CheckBox("Only Extra damage", false));
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.Add("UBAddons.Brand.E.Only.Spread", new CheckBox("Only Spread", false));
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.Add("UBAddons.Brand.Q.LaneClear.Around", new Slider("Only Q if around", 3, 1, 10));
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#16
0
文件: Zilean.cs 项目: tekintr/AIO
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q, 60);

                #endregion

                #region R
                AutoMenu = Menu.AddSubMenu("R", "UBAddons.RMenu" + player.Hero, "Settings your R saver below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".Saver.";
                    AutoMenu.Add(BeginText + "Enable", new CheckBox("Use R"));
                    AutoMenu.AddSeparator();
                    foreach (var champ in EntityManager.Heroes.Allies)
                    {
                        AutoMenu.Add(BeginText + "Enable." + champ.Hero, new CheckBox("Use on " + champ.ChampionName));
                        AutoMenu.Add(BeginText + "Prediction." + champ.Hero, new CheckBox("Use Prediction"));
                        AutoMenu.Add(BeginText + "HP." + champ.Hero, new Slider("Use R if " + champ.ChampionName + "'s HP below {0}%", 20, 0, 100));
                        AutoMenu.Add(BeginText + "Priority." + champ.Hero, new Slider(champ.ChampionName + "'s priority", CrazyTargetSelector.GetPriority(champ), 1, 5));
                        AutoMenu.AddSeparator();
                    }
                }
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotComboBox(SpellSlot.E, 0, "Smart", "Slow", "Speed");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#17
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - " + Variables.AddonName + " - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.Add(Variables.AddonName + ".Amumu.Auto.R.Turret", new CheckBox("Auto R if enemy is attacked by ally turret"));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.CreatSlotHitSlider(SpellSlot.R, 3, 1, 6);
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Flee
                FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".";
                    FleeMenu.Add(BeginText + "Q", new CheckBox("Use Q for flee"));
                    FleeMenu.Add(BeginText + "Q.ToMinion", new CheckBox("Q to minion"));
                    FleeMenu.Add(BeginText + "Q.ToMonster", new CheckBox("Q to monster"));
                    FleeMenu.Add(BeginText + "Q.ToChamp", new CheckBox("Q to champ"));
                    FleeMenu.Add(BeginText + "Q.HP", new Slider("Min {0}% HP for E champ & monster", 15));
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#18
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.R);
                Menu.AddGroupLabel("E Settings");
                Menu.Add("UBAddons.Warwick.E.Combo.Only", new CheckBox("Auto use on Combo Only"));
                Menu.Add("UBAddons.Warwick.E.Attack.Enable", new CheckBox("E on Enemy/Turret/Monster Attack"));
                Menu.Add("UBAddons.Warwick.E.Spell.Enable", new CheckBox("E on Enemy spell"));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.Add("UBAddons.Warwick.Q.HP", new Slider("Min HP for Q behind target", 20));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotHitSlider(SpellSlot.E, 2, 1, 6);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".";
                    FleeMenu.Add(BeginText + "Q.ToMinion", new CheckBox("AA to minion"));
                    FleeMenu.Add(BeginText + "Q.ToMonster", new CheckBox("AA to monster"));
                    FleeMenu.Add(BeginText + "Q.ToChamp", new CheckBox("AA to champ"));
                    FleeMenu.Add(BeginText + "Q.HP", new Slider("Min {0}% HP for AA champ & monster", 15));
                }

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#19
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.CreatSlotHitChance(SpellSlot.E);
                Menu.Add(Variables.AddonName + ".Lissandra.Auto.R.Turret", new CheckBox("Auto R if enemy is attacked by ally turret"));

                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.Add("UBAddons.Lissandra.R.Enemy.Count", new Slider("R my self if more than {0} enmy around me", 3, 1, 6));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#20
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.CreatSlotHitChance(SpellSlot.E, 85);
                #endregion

                #region DashMenu
                DashMenu = Menu.AddSubMenu("R", Variables.AddonName + "RMenu" + player.Hero, "Settings your R Logic below");
                {
                    var xxx = Variables.AddonName + "." + player.Hero;
                    DashMenu.CreatSlotComboBox(SpellSlot.R, 0, "To Mouse", "To Side", "To Target");
                    DashMenu.Add(xxx + ".Dash.Dangerous", new CheckBox("Dangerous Check"));
                    //DashMenu.Add(xxx + ".Dash.Wall", new CheckBox("Check Wall"));
                    DashMenu.Add(xxx + ".Dash.Correct", new CheckBox("Allow Correct the Direction"));
                    DashMenu.Add(xxx + ".Dash.TryE", new CheckBox("Try R for E"));
                    DashMenu.AddLabel("Try R for E only avaiable for To Side");
                    DashMenu.AddGroupLabel("Dive Turret Calculator");
                    DashMenu.Add(xxx + ".Dash.DiveTurret", new ComboBox("Dive turret logic", 1, "Not dive turret", "Logic dive turret", "Always allow dive turret"));
                    DashMenu.Add(xxx + ".Dash.DiveTurret.MyHP", new Slider("My min HP for dive turret", 50));
                    DashMenu.Add(xxx + ".Dash.DiveTurret.Flash", new CheckBox("Don't dive if target has Flash/ Flee spell"));
                }
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", Variables.AddonName + ".ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", Variables.AddonName + ".HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", Variables.AddonName + ".LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", Variables.AddonName + ".JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region Lasthit
                LasthitMenu = Menu.AddSubMenu("Lasthit", Variables.AddonName + ".Lasthit" + player.Hero, "Settings your unkillable minion below");
                {
                    LasthitMenu.CreatLasthitOpening();
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LasthitMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LasthitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", Variables.AddonName + ".Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser");
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", Variables.AddonName + ".Drawing" + player.Hero, "Setting your Drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Log.Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
示例#21
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.AddGroupLabel("Zhonya Flee Key");
                Menu.Add("UBAddons.UBRyze.Zhonya.Key", new KeyBind("Zhonya & flee key", false, KeyBind.BindTypes.HoldActive));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.Add("UBAddons.Combo.Style", new ComboBox("Combo Styles", 0, "Full Damage", "Shield & MS", "Smart"));
                    ComboMenu.AddGroupLabel("Smart Settings");
                    ComboMenu.Add("UBAddons.Combo.Smart.MyHP", new Slider("My HP below {0}% get Shield", 15));
                    ComboMenu.AddLabel("You can press Flee key any when to get shield and movement speed");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.W);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }