//Ready public void ReadyButton() { if (m_readyButton.sprite == m_sprReady_normal) { NetworkManager.Instance().SendOrderMessage( JSONMessageTool.ToJsonOrderUserReady(true, GameManager.Instance().PLAYER.NETWORK_INDEX)); m_readyButton.sprite = m_sprReady_setting; GetRush(m_playerList[GameManager.Instance().PLAYER.NETWORK_INDEX - 2]).SetActive(true); GetRushName(m_playerList[GameManager.Instance().PLAYER.NETWORK_INDEX - 2]).text = GameManager.Instance().PLAYER.USER_NAME; } else { GetRush(m_playerList[GameManager.Instance().PLAYER.NETWORK_INDEX - 2]).SetActive(false); NetworkManager.Instance().SendOrderMessage( JSONMessageTool.ToJsonOrderUserReady(false, GameManager.Instance().PLAYER.NETWORK_INDEX)); m_readyButton.sprite = m_sprReady_normal; } }