// 접속 끊기 이벤트 void OnApplicationQuit() { NetworkManager.Instance().SendOrderMessage(JSONMessageTool.ToJsonOrderUserLogOut( GameManager.Instance().PLAYER.NETWORK_INDEX, GameManager.Instance().PLAYER.STATUS, GameManager.Instance().PLAYER.USER_NAME, m_readyButton.sprite == m_sprReady_setting)); }
void OnApplicationQuit() { NetworkManager.Instance().SendOrderMessage(JSONMessageTool.ToJsonOrderUserLogOut( GameManager.Instance().PLAYER.NETWORK_INDEX, GameManager.Instance().PLAYER.STATUS, GameManager.Instance().PLAYER.USER_NAME, false)); }