示例#1
0
    public void AddItem(CatalogItemModel virtualItemInformation)
    {
        ItemUI item = Instantiate(itemPrefab, itemParent).GetComponent <ItemUI>();

        item.Initialize(virtualItemInformation, _demoImplementation);
        _items.Add(item);
    }
示例#2
0
 public override void Initialize(GameManager gameManager)
 {
     m_GameUI.Initialize(gameManager);
     m_ScreenControlUI.Initialize(gameManager);
     m_DialogUI.Initialize(gameManager);
     m_StatusUI.Initialize(gameManager);
     m_UnitListUI.Initialize(gameManager);
     m_ItemUI.Initialize(gameManager);
     m_WeaponUI.Initialize(gameManager);
     m_ShopUI.Initialize(gameManager);
 }