示例#1
0
    /// <summary>
    /// 创建一个格子  by吴江
    /// </summary>
    /// <param name="_index"></param>
    void AddOneGrid(int _index)
    {
        if (girdDic.ContainsKey(_index))
        {
            girdDic[_index].FillInfo(null);
            girdDic[_index].gameObject.SetActive(true);
            return;
        }
        ItemUI go = null;

        if (itemPrefab != null)
        {
            go = ItemUI.CreatNewByPrefab(GridMgr, _index, itemPrefab.gameObject);
        }
        else
        {
            go = ItemUI.CreatNew(GridMgr, _index, triggerGridFrame ? GridMgr.gameObject : null);
        }
        if (go != null)
        {
            go.ShowTooltip   = ShowToolTip;
            go.showZeroCount = showZeroCount;
            go.showUIType    = showUIType;
            go.SetActionBtn(leftAction, middleAction, rightAction);
            go.FillInfo(null);
            go.OnSelectEvent += OnSelectItemUI;
            girdDic[_index]   = go;
        }
    }