示例#1
0
        public IPacket ReadPacket(IMinecraftDataReader reader)
        {
            WindowID      = reader.ReadByte();
            ItemStackList = ItemStackList.FromReader(reader);

            return(this);
        }
        public IPacket ReadPacket(IMinecraftDataReader reader)
        {
            WindowID = reader.ReadByte();
            ItemStackList = ItemStackList.FromReader(reader);

            return this;
        }
示例#3
0
 public void SetWindowItems(byte windowId, ItemStackList slotData)
 {
     if (Items.WindowId == windowId)
     {
         Items.SlotData = slotData;
     }
 }
 public void SetWindowItems(byte windowId, ItemStackList slotData)
 {
     if (Items.WindowId == windowId)
         Items.SlotData = slotData;
 }
示例#5
0
 public Inventory()
 {
     observers  = new List <IObserver <Inventory> > ();
     itemStacks = new ItemStackList();
 }