// Use this for initialization private void Start() { crosshairRift = GameObject.FindGameObjectWithTag("CrosshairRift").GetComponent<MeshRenderer>(); //crosshairVive = GameObject.FindGameObjectWithTag("CrosshairVive").GetComponent<MeshRenderer>(); gazeEye = GameObject.Find("[CameraRig]/Camera (head)/Camera (eye)").GetComponent<TestRaycast>(); mouseLook = GameObject.Find("[CameraRig]/Camera (head)").GetComponent<MouseLook>(); playerRig = GameObject.Find("[CameraRig]"); var vrSpace = GameObject.Find("[SteamVR]").transform.position; }
public void Awake() { if (instance == null) { instance = this; } else if (instance != null) { Destroy(gameObject); } }