public void RemoveRange(int index, int count) { IronSightEnginePINVOKE.D3DMaterialVector_RemoveRange(swigCPtr, index, count); if (IronSightEnginePINVOKE.SWIGPendingException.Pending) { throw IronSightEnginePINVOKE.SWIGPendingException.Retrieve(); } }