public void RemoveRange(int index, int count)
 {
     IronSightEnginePINVOKE.D3DMaterialVector_RemoveRange(swigCPtr, index, count);
     if (IronSightEnginePINVOKE.SWIGPendingException.Pending)
     {
         throw IronSightEnginePINVOKE.SWIGPendingException.Retrieve();
     }
 }