public void Shutdown()
        {
            Radar?.Shutdown();
            ActivePlayer?.Shutdown();
            ActivePlayer = null;
            CameraController?.Shutdown();
            CameraController    = null;
            _collectibleFactory = null;
            radar = null;

            RotationManager?.Shutdown();
            InputTranslator?.Shutdown();
            InputListener?.Shutdown(inputManagerTranslator);
            UserInputManager?.Shutdown();
            ShutdownUI();
        }