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C# (CSharp) InputListener.ProcessFinishTurnClick示例
编程语言:
C# (CSharp)
类/类型:
InputListener
方法/功能:
ProcessFinishTurnClick
hotexamples.com的示例:
1
C# (CSharp) InputListener.ProcessFinishTurnClick - 已找到1个示例
。这些是从开源项目中提取的最受好评的
InputListener.ProcessFinishTurnClick
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
GetInstance(8)
Init(5)
Dispose(5)
StopListening(4)
Listen(3)
getCPtr(3)
ToDictionary(2)
AxisY(2)
Update(2)
OnFocus(2)
StartListening(2)
InterruptMainButton(2)
GetInput(2)
PlayFrame(1)
PlayerGamePadConnectionRequested(1)
PlayerKeyboardConnectionRequested(1)
PlayerMouseConnectionRequested(1)
ProcessBoardClick(1)
ProcessEvents(1)
OnCommand(1)
ProcessFinishTurnClick(1)
ProcessJson(1)
RecordAction(1)
ReceivedBytes(1)
ReconcileFrames(1)
MouseReleased(1)
RecordMovement(1)
RegisterMap(1)
SaveFrame(1)
Shutdown(1)
SmoothAxisX(1)
StartButtonPress(1)
SupportButton(1)
SupportKey(1)
TextEntered(1)
ValueSet(1)
Vibrate(1)
OnButton(1)
AddAuthoritativeInputHistory(1)
MousePressed(1)
DoMouseButtonReleased(1)
AddFramesToPlay(1)
AdvanceFrame(1)
AxisX(1)
DequeueFramesToSend(1)
DequeueLocalInputHistory(1)
DoGamePadButtonPressedOnce(1)
DoGamePadButtonReleased(1)
DoGamePadJoystickMoved(1)
DoKeyPressed(1)
常用方法
GetInstance (8)
Init (5)
Dispose (5)
StopListening (4)
Listen (3)
getCPtr (3)
ToDictionary (2)
AxisY (2)
Update (2)
OnFocus (2)
常用方法
StartListening (2)
InterruptMainButton (2)
GetInput (2)
PlayFrame (1)
PlayerGamePadConnectionRequested (1)
PlayerKeyboardConnectionRequested (1)
PlayerMouseConnectionRequested (1)
ProcessBoardClick (1)
ProcessEvents (1)
OnCommand (1)
ProcessFinishTurnClick (1)
ProcessJson (1)
RecordAction (1)
ReceivedBytes (1)
ReconcileFrames (1)
MouseReleased (1)
RecordMovement (1)
RegisterMap (1)
SaveFrame (1)
Shutdown (1)
常用方法
ProcessFinishTurnClick (1)
ProcessJson (1)
RecordAction (1)
ReceivedBytes (1)
ReconcileFrames (1)
MouseReleased (1)
RecordMovement (1)
RegisterMap (1)
SaveFrame (1)
Shutdown (1)
SmoothAxisX (1)
StartButtonPress (1)
SupportButton (1)
SupportKey (1)
TextEntered (1)
ValueSet (1)
Vibrate (1)
OnButton (1)
AddAuthoritativeInputHistory (1)
MousePressed (1)
DoMouseButtonReleased (1)
AddFramesToPlay (1)
AdvanceFrame (1)
AxisX (1)
DequeueFramesToSend (1)
DequeueLocalInputHistory (1)
DoGamePadButtonPressedOnce (1)
DoGamePadButtonReleased (1)
DoGamePadJoystickMoved (1)
DoKeyPressed (1)
常用方法
SmoothAxisX (1)
StartButtonPress (1)
SupportButton (1)
SupportKey (1)
TextEntered (1)
ValueSet (1)
Vibrate (1)
OnButton (1)
AddAuthoritativeInputHistory (1)
MousePressed (1)
DoMouseButtonReleased (1)
AddFramesToPlay (1)
AdvanceFrame (1)
AxisX (1)
DequeueFramesToSend (1)
DequeueLocalInputHistory (1)
DoGamePadButtonPressedOnce (1)
DoGamePadButtonReleased (1)
DoGamePadJoystickMoved (1)
DoKeyPressed (1)
DoKeyPressedOnce (1)
DoKeyReleased (1)
DoMouseButtonPressed (1)
DoMouseButtonPressedOnce (1)
DoMouseMoved (1)
MouseMoved (1)
DoMouseScrolled (1)
Fire1ButtonPress (1)
GetKey (1)
GetKeyUp (1)
HandleInput (1)
Initialize (1)
Invoke (1)
JumpButtonHold (1)
JumpButtonPress (1)
KeyPressed (1)
KeyReleased (1)
AddDefaultFields (1)
MouseButtonUp (1)
MouseMove (1)
示例#1
0
显示文件
文件:
AIPlayer.cs
项目:
vladmosin/Knights-And-Castles
private void FinishTurn() { inputListener.ProcessFinishTurnClick(); }