示例#1
0
        // Add building Component to the gameObject
        public static Industrial CreateComponent(GameObject where,
                                                 IndustrialType parameter1,
                                                 IndustrialSize parameter2,
                                                 IndustrialVariation parameter3)
        {
            Industrial myC = where.AddComponent <Industrial>();

            myC.industrial_type      = parameter1;
            myC.industrial_size      = parameter2;
            myC.industrial_variation = parameter3;

            return(myC);
        }
示例#2
0
 // Overloaded Industrial
 public static string getIndustrialPath(IndustrialSize size)
 {
     return(getIndustrialPath((int)size));
 }