示例#1
0
 public void ProcessOnAnyThread(glTF gltf, IStorage storage)
 {
     m_textureLoader.ProcessOnAnyThread(gltf, storage);
 }
示例#2
0
 public void ProcessOnAnyThread(GLTFRoot gltf, IStorage storage)
 {
     _textureLoader.ProcessOnAnyThread(gltf, storage);
 }