示例#1
0
        public bool Ready(IScriptVariablesDatabase eventVariableDatabase)
        {
            if (ScriptAsset == null)
            {
                return(false);
            }

            if (RuntimeReferenceHost == null)
            {
                if (SceneForRuntimeReference == default)
                {
                    SceneForRuntimeReference = SceneManager.GetActiveScene();
                }
                if (ScriptAsset == null)
                {
                    return(false);
                }
                RuntimeReferenceHost = EventRuntimeReferenceHostRegistry.Get(SceneForRuntimeReference, ScriptAsset);
            }

            if (EventVariables == null)
            {
                if (ScriptAsset == null)
                {
                    return(false);
                }
                EventVariables = eventVariableDatabase.GetStore(ScriptAsset.Id);
            }

            if (TemporaryVariables == null)
            {
                TemporaryVariables = new RegularVariableStore();
            }

            return(true);
        }
示例#2
0
 public static bool HasKey(this IScriptVariablesDatabase database, EventScriptAsset scriptAsset)
 {
     return(database.HasKey(scriptAsset.Id));
 }
示例#3
0
 public static IVariableStore GetStore(this IScriptVariablesDatabase database, EventScriptAsset scriptAsset)
 {
     return(database.GetStore(scriptAsset.Id));
 }