示例#1
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 public GameScene(SpriteBatch spriteBatch, ISceneResponder responder) : base(spriteBatch, responder)
 {
     this.spriteBatch = spriteBatch;
     this.responder = responder;
 }
示例#2
0
 public Scene(SpriteBatch sb, ISceneResponder r)
 {
     spriteBatch = sb;
     responder = r;
 }
示例#3
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 public Scene(SpriteBatch sb, ISceneResponder r)
 {
     spriteBatch = sb;
     responder   = r;
 }
示例#4
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 public GameScene(SpriteBatch spriteBatch, ISceneResponder responder) : base(spriteBatch, responder)
 {
     this.spriteBatch = spriteBatch;
     this.responder   = responder;
 }
示例#5
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        public LoginScene(SpriteBatch sb, ISceneResponder s) : base (sb, s)
        {

        }
示例#6
0
 public LoginScene(SpriteBatch sb, ISceneResponder s) : base(sb, s)
 {
 }