Example #1
0
 public GameScene(SpriteBatch spriteBatch, ISceneResponder responder) : base(spriteBatch, responder)
 {
     this.spriteBatch = spriteBatch;
     this.responder = responder;
 }
Example #2
0
 public Scene(SpriteBatch sb, ISceneResponder r)
 {
     spriteBatch = sb;
     responder = r;
 }
Example #3
0
 public Scene(SpriteBatch sb, ISceneResponder r)
 {
     spriteBatch = sb;
     responder   = r;
 }
Example #4
0
 public GameScene(SpriteBatch spriteBatch, ISceneResponder responder) : base(spriteBatch, responder)
 {
     this.spriteBatch = spriteBatch;
     this.responder   = responder;
 }
Example #5
0
        public LoginScene(SpriteBatch sb, ISceneResponder s) : base (sb, s)
        {

        }
Example #6
0
 public LoginScene(SpriteBatch sb, ISceneResponder s) : base(sb, s)
 {
 }