예제 #1
0
 public GameScene(SpriteBatch spriteBatch, ISceneResponder responder) : base(spriteBatch, responder)
 {
     this.spriteBatch = spriteBatch;
     this.responder = responder;
 }
예제 #2
0
파일: Scene.cs 프로젝트: guipaz/stryfe-rpg
 public Scene(SpriteBatch sb, ISceneResponder r)
 {
     spriteBatch = sb;
     responder = r;
 }
예제 #3
0
 public Scene(SpriteBatch sb, ISceneResponder r)
 {
     spriteBatch = sb;
     responder   = r;
 }
예제 #4
0
 public GameScene(SpriteBatch spriteBatch, ISceneResponder responder) : base(spriteBatch, responder)
 {
     this.spriteBatch = spriteBatch;
     this.responder   = responder;
 }
예제 #5
0
        public LoginScene(SpriteBatch sb, ISceneResponder s) : base (sb, s)
        {

        }
예제 #6
0
 public LoginScene(SpriteBatch sb, ISceneResponder s) : base(sb, s)
 {
 }