public void Should_be_return_the_winner_of_game() { var turn = TurnDtoFake.GetFilled(); var obtained = GameBusiness.RunTurn(turn); obtained.Should().BeEquivalentTo(Player); }
public void Should_be_return_the_winner_of_game() { var turn = TurnDtoFake.GetFilled(); var obtained = GameBusiness.RunTurn(turn); obtained.Should().BeEquivalentTo(Player); }