示例#1
0
        /// <summary>
        /// Method that will Update the Game passed in the parameters to the database
        /// </summary>
        /// <param name="game">Object Game to Update</param>
        public async Task <ApiResponse> Update(Game game)
        {
            try
            {
                if (!await _teamBusiness.DuplicatePlayer(game.Plays.ToList()))
                {
                    await _context.Database.ExecuteSqlInterpolatedAsync($"UPDATE [dbo].[GAME] SET  [Game_fk_Route_Id] = {game.IdRoute},  [Game_fk_Organizer_Id] = {game.IdOrganizer},  [Game_fk_Transport_Id] = {game.IdTransport} WHERE [Game_Id] = {game.Id}");

                    await _context.SaveChangesAsync();

                    // Récupérer tous les id actuels des teams de la game dans la DB
                    var currentIdPlays = await _context.Plays.Where(p => p.IdGame == game.Id).Select(p => p.IdTeam).ToListAsync();

                    // Récuperer tous les id teams de la game envoyée en paramètre
                    var idPlay = game.Plays.Select(p => p.IdTeam).ToList();

                    // liste des id de la BDD qui ne sont pas dans les ID de l'update
                    var oldIdPlay = currentIdPlays.Where(p => !idPlay.Contains(p)).ToList();

                    var responseDelete = await _playBusiness.DeleteFromGame(await _context.Plays.Where(p => p.IdGame == game.Id && oldIdPlay.Contains(p.IdTeam)).ToListAsync());

                    if (responseDelete.Status == ApiStatus.Ok)
                    {
                        var responsePlayAdd = await _playBusiness.SetUp(game.Plays.Where(p => !currentIdPlays.Contains(p.IdTeam)).ToList(), game.Id);

                        if (responsePlayAdd.Status == ApiStatus.Ok)
                        {
                            var responseDeleteTeamRoutes = await _gameBusiness.DeleteAllTeamsRoute(game.Id);

                            if (responseDeleteTeamRoutes.Status == ApiStatus.Ok)
                            {
                                var reponseGenerate = await _gameBusiness.GenerateTeamRoute(await this.FindNoTracking(game.Id), game.Id);

                                if (reponseGenerate.Status == ApiStatus.Ok)
                                {
                                    return new ApiResponse {
                                               Status = ApiStatus.Ok, Message = ApiAction.Update, Response = await this.Find(game.Id)
                                    }
                                }
                                ;
                                else
                                {
                                    return(reponseGenerate);
                                }
                            }
                            else
                            {
                                return(responseDeleteTeamRoutes);
                            }
                        }
                        else
                        {
                            return(responsePlayAdd);
                        }
                    }
                    else
                    {
                        return(responseDelete);
                    }
                }
                else
                {
                    return(new ApiResponse {
                        Status = ApiStatus.CantAdd, Message = "Impossible, un joueur est dans plusieurs équipes selectionnées !"
                    });
                }
            }
            catch (Exception e)
            {
                return(TranslateError.Convert(e));
            }
        }