private async void ExecuteUpdateMembers()
        {
            var membersResp = await _conHandler.ClanMembersAsync();

            _memberRecords = JsonConverter.GetAllPlayerRecords(membersResp);
            _memberRecords.Sort();
            Members.Clear();
            System.Windows.Application.Current.Dispatcher.Invoke(() => {
                int i = 0;
                foreach (var item in _memberRecords)
                {
                    i++;
                    item.SequenceNumber = i;
                    Members.Add(item);
                }
            });
        }