private async void ExecutePlayerDetails() { var membersResp = await _conHandler.ClanMemberDetailsAsync(SelectedMember.Tag); SelectedMember = JsonConverter.GetSinglePlayerRecord(membersResp); MemberCards.Clear(); foreach (var card in SelectedMember.Cards) { MemberCards.Add(card); } var playerDetailsWindow = new PlayerDetailsWindow(); playerDetailsWindow.Show(); //System.Windows.Application.Current.Dispatcher.Invoke(() => { // MemberCards.Clear(); // foreach (var item in playerRest.Cards) // { // MemberCards.Add(item); // } //}); }