private async void ExecutePlayerDetails()
        {
            var membersResp = await _conHandler.ClanMemberDetailsAsync(SelectedMember.Tag);

            SelectedMember = JsonConverter.GetSinglePlayerRecord(membersResp);
            MemberCards.Clear();
            foreach (var card in SelectedMember.Cards)
            {
                MemberCards.Add(card);
            }
            var playerDetailsWindow = new PlayerDetailsWindow();

            playerDetailsWindow.Show();


            //System.Windows.Application.Current.Dispatcher.Invoke(() => {
            //    MemberCards.Clear();
            //    foreach (var item in playerRest.Cards)
            //    {
            //        MemberCards.Add(item);
            //    }
            //});
        }