private async void ExecuteUpdateMembers() { var membersResp = await _conHandler.ClanMembersAsync(); _memberRecords = JsonConverter.GetAllPlayerRecords(membersResp); _memberRecords.Sort(); Members.Clear(); System.Windows.Application.Current.Dispatcher.Invoke(() => { int i = 0; foreach (var item in _memberRecords) { i++; item.SequenceNumber = i; Members.Add(item); } }); }