示例#1
0
 public HostedGameEngine(IHostedGameState state)
 {
     State = (HostedGameState)state;
 }
示例#2
0
 internal GameStateEngine(IHostedGameState state, bool isLocal)
 {
     State   = (HostedGameState)state;
     IsLocal = isLocal;
     ApiKey  = ConfigurationManager.AppSettings["SiteApiKey"];
 }
示例#3
0
 internal GameStateEngine(IHostedGameState state, bool isLocal)
 {
     State   = (HostedGameState)state;
     IsLocal = isLocal;
 }