示例#1
0
    void Start()
    {
        mnich = GameObject.Find("Mnich").GetComponent <Hajs>();

        if (File.Exists(Application.persistentDataPath + "/s"))
        {
            StreamReader sr = new StreamReader(Application.persistentDataPath + "/s");
            unihajs = Int32.Parse(sr.ReadLine());
            sr.Close();
        }
    }
示例#2
0
    void Start()
    {
        mnich = GameObject.Find("Mnich").GetComponent <Hajs>();

        deathHolder = GameObject.Find("death");
        score       = GameObject.Find("death").transform.GetChild(0).Find("score").gameObject.GetComponent <Text>();
        message     = GameObject.Find("death").transform.GetChild(0).Find("msg").gameObject.GetComponent <Text>();

        if (UnityEngine.Random.Range(0, 5) < 3)
        {
            mozehajs = true;
        }
        else
        {
            mozehajs = false;
        }
    }