public async Task GetTotalRegisteredCharactersCount_Should_Return_Proper_Count() { using var context = await this.GetDatabase(); var mapper = this.GetMapper(); var characterService = new CharacterService(context, mapper); var raidService = new RaidService(context, characterService, mapper); var guildService = new GuildService(null, context, raidService, characterService, mapper); var expected = 3; var actual = guildService.GetTotalRegisteredCharactersCount(); Assert.Equal(expected, actual); }